From 6e052536a2dfb7f877a356477bc86c904aae1e71 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 9 Jul 2014 11:49:46 +0300 Subject: Add empty map mode without collisions. Mode can be switched from yellow bar. Also renamed map draw type related variables and methods. --- src/gui/popups/statuspopup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/popups/statuspopup.cpp') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index a1e0b502c..f2f934d1b 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -154,7 +154,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_QUICK_DROP); setLabelText(7, player_node->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); - setLabelText(8, LocalPlayer::getDebugPathString(), + setLabelText(8, LocalPlayer::getMapDrawTypeString(), InputAction::PATHFIND); setLabelText(9, player_node->getMagicAttackString(), InputAction::SWITCH_MAGIC_ATTACK); -- cgit v1.2.3-70-g09d2