From 648c85816ca9398dd9c672d5d4230bef030e0274 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 23 Jul 2014 02:30:20 +0300 Subject: move "change camera mode" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui/popups/statuspopup.cpp') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 776845bfa..16ea93e42 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -137,7 +137,7 @@ void StatusPopup::setLabelText(const int num, void StatusPopup::updateLabels() const { - if (!player_node || !viewport || !modifiers) + if (!modifiers) return; setLabelText(0, modifiers->getMoveTypeString(), @@ -168,6 +168,6 @@ void StatusPopup::updateLabels() const InputAction::CHANGE_IMITATION_MODE); setLabelText(13, modifiers->getAwayModeString(), InputAction::AWAY); - setLabelText(14, LocalPlayer::getCameraModeString(), + setLabelText(14, modifiers->getCameraModeString(), InputAction::CAMERA); } -- cgit v1.2.3-60-g2f50