From 623c0127e4ad5170e9ee003475ed566cec55cfeb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 13:24:00 +0300 Subject: move "change attack weapon type" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/popups/statuspopup.cpp') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 85a5e9570..5a5c27e12 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -148,7 +148,7 @@ void StatusPopup::updateLabels() const InputAction::CHANGE_MOVE_TO_TARGET); setLabelText(3, modifiers->getFollowModeString(), InputAction::CHANGE_FOLLOW_MODE); - setLabelText(4, player_node->getAttackWeaponTypeString(), + setLabelText(4, modifiers->getAttackWeaponTypeString(), InputAction::CHANGE_ATTACK_WEAPON_TYPE); setLabelText(5, player_node->getAttackTypeString(), InputAction::CHANGE_ATTACK_TYPE); -- cgit v1.2.3-60-g2f50