From f1a357b3ce182b0128f2cf34872f0316107b9750 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 30 Oct 2011 23:40:05 +0300 Subject: Logging state what triggered disconnect dialog creation. --- src/game.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 31d41df78..a81252b6c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -569,6 +569,11 @@ void Game::logic() } Client::closeDialogs(); Client::setFramerate(config.getIntValue("fpslimit")); + if (logger) + { + logger->log("Show error message on state: %d", + Client::getState()); + } disconnectedDialog = new OkDialog(_("Network Error"), errorMessage, false); disconnectedDialog->addActionListener(&errorListener); -- cgit v1.2.3-60-g2f50