From b83bca17d42761c41f097ea315d01bb89105f618 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 17 Jul 2011 17:09:00 +0300 Subject: Fix map redrawing if changing map view mode. --- src/game.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 623d2a069..494d35692 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1040,8 +1040,12 @@ void Game::handleInput() // Find path to mouse (debug purpose) if (!player_node->getDisableGameModifiers()) { - viewport->toggleDebugPath(); - miniStatusWindow->updateStatus(); + if (viewport) + viewport->toggleDebugPath(); + if (miniStatusWindow) + miniStatusWindow->updateStatus(); + if (mCurrentMap) + mCurrentMap->redrawMap(); used = true; } break; -- cgit v1.2.3-60-g2f50