From 8dfb59db0b8df1b5b2640c37fa1fe0d87daf3735 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 10 Sep 2013 14:40:27 +0300 Subject: improve SDL2 handling events. --- src/game.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 4eaa09a66..ffcdeb934 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1009,7 +1009,11 @@ void Game::handleInput() // Events SDL_Event event; +#ifdef USE_SDL2 + while (SDL_WaitEventTimeout(&event, 0)) +#else while (SDL_PollEvent(&event)) +#endif { BLOCK_START("Game::handleInput 2") if (mLogInput) -- cgit v1.2.3-60-g2f50