From 7e89857e908f3e04fb9da9d3ffcc4cfed118d5ad Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jan 2014 11:39:49 +0300 Subject: fix named input actions in gui before logging into game. --- src/game.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index d17407b51..eada32f45 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -807,9 +807,6 @@ void Game::handleMove() && chatWindow && !chatWindow->isInputFocused() && !InventoryWindow::isAnyInputFocused() && !quitDialog) { - // Get the state of the keyboard keys - keyboard.refreshActiveKeys(); - // Ignore input if either "ignore" key is pressed // Stops the character moving about if the user's window manager // uses "ignore+arrow key" to switch virtual desktops. -- cgit v1.2.3-60-g2f50