From 601607488ae529b7dfd9bd55afd0e89e42762281 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 28 Oct 2014 19:19:02 +0300 Subject: Dehardcode default spells/commands. Read commands from defaultcommands.xml. Also improve a bit saving commands in spellmanager. --- src/game.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 4292d00cc..0451dd516 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -358,8 +358,6 @@ Game::Game() : mTime2(cur_time + 10) { touchManager.setInGame(true); - spellManager = new SpellManager; - spellShortcut = new SpellShortcut; // assert(!mInstance); if (mInstance) @@ -430,8 +428,6 @@ Game::~Game() delete2(particleEngine) delete2(viewport) delete2(mCurrentMap) - delete2(spellManager) - delete2(spellShortcut) delete2(guildManager) #ifdef USE_MUMBLE delete2(mumbleManager) -- cgit v1.2.3-60-g2f50