From eacf63c7a4c660b38329325c3958bbc63d10ee5c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 7 Mar 2012 22:56:05 +0300 Subject: Add support for many update hosts (evol server only). --- src/client.cpp | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 95e49c6aa..98a0fa8fa 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -237,7 +237,7 @@ class LoginListener : public gcn::ActionListener public: void action(const gcn::ActionEvent &) { - Client::setState(STATE_LOGIN); + Client::setState(STATE_PRE_LOGIN); } } loginListener; @@ -945,12 +945,12 @@ int Client::gameExec() mOldState != STATE_CHOOSE_SERVER && Net::getLoginHandler()->isConnected()) { - mState = STATE_LOGIN; + mState = STATE_PRE_LOGIN; } else if (mState == STATE_WORLD_SELECT && mOldState == STATE_UPDATE) { if (Net::getLoginHandler()->getWorlds().size() < 2) - mState = STATE_LOGIN; + mState = STATE_PRE_LOGIN; } else if (mOldState == STATE_START || (mOldState == STATE_GAME && mState != STATE_GAME)) @@ -1038,6 +1038,9 @@ int Client::gameExec() case STATE_CHOOSE_SERVER: logger->log1("State: CHOOSE SERVER"); + loginData.clear(); + serverVersion = 0; + // Allow changing this using a server choice dialog // We show the dialog box only if the command-line // options weren't set. @@ -1064,11 +1067,18 @@ int Client::gameExec() case STATE_CONNECT_SERVER: logger->log1("State: CONNECT SERVER"); + loginData.updateHosts.clear(); mCurrentDialog = new ConnectionDialog( _("Connecting to server"), STATE_SWITCH_SERVER); TranslationManager::loadCurrentLang(); break; + case STATE_PRE_LOGIN: + logger->log1("State: PRE_LOGIN"); +// if (serverVersion < 5) +// setState(STATE_LOGIN); + break; + case STATE_LOGIN: logger->log1("State: LOGIN"); // Don't allow an alpha opacity -- cgit v1.2.3-60-g2f50