From ae8cfcf50b00e88f6722f3b5f461b6081479a1ac Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 29 May 2014 14:13:55 +0300 Subject: Move dirs related functions from client into dirs. --- src/client.cpp | 463 ++------------------------------------------------------- 1 file changed, 14 insertions(+), 449 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 454573ac6..c0733c50b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -27,6 +27,7 @@ #include "auctionmanager.h" #include "chatlogger.h" #include "configuration.h" +#include "dirs.h" #include "dropshortcut.h" #include "emoteshortcut.h" #include "eventsmanager.h" @@ -255,9 +256,9 @@ void Client::testsInit() else { logger = new Logger; - initLocalDataDir(); - initTempDir(); - initConfigDir(); + Dirs::initLocalDataDir(); + Dirs::initTempDir(); + Dirs::initConfigDir(); } } @@ -270,8 +271,8 @@ void Client::gameInit() branding.init(settings.options.brandingPath); branding.setDefaultValues(getBrandingDefaults()); - initRootDir(); - initHomeDir(); + Dirs::initRootDir(); + Dirs::initHomeDir(); // Configure logger if (!settings.options.logFileName.empty()) @@ -322,7 +323,7 @@ void Client::gameInit() logger->log1(FULL_VERSION); logger->log("Start configPath: " + config.getConfigPath()); - initScreenshotDir(); + Dirs::initScreenshotDir(); // Initialize SDL logger->log1("Initializing SDL..."); @@ -347,8 +348,8 @@ void Client::gameInit() SDL_EventState(SDL_USEREVENT, SDL_IGNORE); #ifdef WIN32 - extractDataDir(); - mountDataDir(); + Dirs::extractDataDir(); + Dirs::mountDataDir(); #endif setIcon(); @@ -368,11 +369,11 @@ void Client::gameInit() initGraphics(); #ifndef WIN32 - extractDataDir(); - mountDataDir(); + Dirs::extractDataDir(); + Dirs::mountDataDir(); #endif - updateDataPath(); + Dirs::updateDataPath(); // Add the main data directories to our PhysicsFS search path if (!settings.options.dataPath.empty()) @@ -536,24 +537,6 @@ void Client::updateEnv() setEnv("SDL_VIDEO_ALLOW_SCREENSAVER", "0"); } -void Client::updateDataPath() -{ - if (settings.options.dataPath.empty() - && !branding.getStringValue("dataPath").empty()) - { - if (isRealPath(branding.getStringValue("dataPath"))) - { - settings.options.dataPath = branding.getStringValue("dataPath"); - } - else - { - settings.options.dataPath = branding.getDirectory().append(dirSeparator) - + branding.getStringValue("dataPath"); - } - settings.options.skipUpdate = true; - } -} - void Client::initGraphics() { graphicsManager.initGraphics(settings.options.noOpenGL); @@ -611,91 +594,6 @@ static void setProgress(const int val) #endif #endif -void Client::extractDataDir() -{ -#ifdef ANDROID -#ifdef USE_SDL2 - Files::setCopyCallBack(&updateProgress); - setProgress(0); - extractAssets(); - - const std::string zipName = std::string(getenv( - "APPDIR")).append("/data.zip"); - const std::string dirName = std::string(getenv( - "APPDIR")).append("/data"); - Files::extractZip(zipName, "data", dirName); - Files::extractLocale(); -#endif -#endif - -#if defined __native_client__ - const std::string dirName = _nacl_dir.append("/data"); - Files::extractZip("/http/data.zip", "data", dirName); -#endif -} - -void Client::mountDataDir() -{ - const ResourceManager *const resman = ResourceManager::getInstance(); - resman->addToSearchPath(PKG_DATADIR "data/perserver/default", false); - resman->addToSearchPath("data/perserver/default", false); - -#if defined __APPLE__ - CFBundleRef mainBundle = CFBundleGetMainBundle(); - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(mainBundle); - char path[PATH_MAX]; - if (!CFURLGetFileSystemRepresentation(resourcesURL, TRUE, (uint8_t*)path, - PATH_MAX)) - { - fprintf(stderr, "Can't find Resources directory\n"); - } - CFRelease(resourcesURL); - // possible crash - strncat(path, "/data", PATH_MAX - 1); - resman->addToSearchPath(path, false); -// possible this need for support run client from dmg images. -// mPackageDir = path; -#endif - resman->addToSearchPath(PKG_DATADIR "data", false); - setPackageDir(PKG_DATADIR "data"); - resman->addToSearchPath("data", false); - -#ifdef ANDROID -#ifdef USE_SDL2 - if (getenv("APPDIR")) - { - const std::string appDir = getenv("APPDIR"); - resman->addToSearchPath(appDir + "/data", false); - resman->addToSearchPath(appDir + "/data/perserver/default", false); - } -#endif -#endif - -#if defined __native_client__ - resman->addToSearchPath(_nacl_dir.append("/data"), false); -#endif - - // Add branding/data to PhysFS search path - if (!settings.options.brandingPath.empty()) - { - std::string path = settings.options.brandingPath; - - // Strip blah.manaplus from the path -#ifdef WIN32 - const int loc1 = path.find_last_of('/'); - const int loc2 = path.find_last_of('\\'); - const int loc = static_cast(std::max(loc1, loc2)); -#else - const int loc = static_cast(path.find_last_of('/')); -#endif - if (loc > 0) - { - resman->addToSearchPath(path.substr( - 0, loc + 1).append("data"), false); - } - } -} - void Client::initLang() { #ifdef ENABLE_NLS @@ -1349,7 +1247,7 @@ int Client::gameExec() settings.updateHost = settings.options.updateHost; else settings.updateHost = loginData.updateHost; - initUpdatesDir(); + Dirs::initUpdatesDir(); if (!settings.oldUpdates.empty()) UpdaterWindow::unloadUpdates(settings.oldUpdates); @@ -1874,170 +1772,6 @@ void Client::action(const ActionEvent &event) } } -void Client::initRootDir() -{ - settings.rootDir = PhysFs::getBaseDir(); - const std::string portableName = settings.rootDir + "portable.xml"; - struct stat statbuf; - - if (!stat(portableName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) - { - std::string dir; - Configuration portable; - portable.init(portableName); - - if (settings.options.brandingPath.empty()) - { - branding.init(portableName); - branding.setDefaultValues(getBrandingDefaults()); - } - - logger->log("Portable file: %s", portableName.c_str()); - - if (settings.options.localDataDir.empty()) - { - dir = portable.getValue("dataDir", ""); - if (!dir.empty()) - { - settings.options.localDataDir = settings.rootDir + dir; - logger->log("Portable data dir: %s", - settings.options.localDataDir.c_str()); - } - } - - if (settings.options.configDir.empty()) - { - dir = portable.getValue("configDir", ""); - if (!dir.empty()) - { - settings.options.configDir = settings.rootDir + dir; - logger->log("Portable config dir: %s", - settings.options.configDir.c_str()); - } - } - - if (settings.options.screenshotDir.empty()) - { - dir = portable.getValue("screenshotDir", ""); - if (!dir.empty()) - { - settings.options.screenshotDir = settings.rootDir + dir; - logger->log("Portable screenshot dir: %s", - settings.options.screenshotDir.c_str()); - } - } - } -} - -/** - * Initializes the home directory. On UNIX and FreeBSD, ~/.mana is used. On - * Windows and other systems we use the current working directory. - */ -void Client::initHomeDir() -{ - initLocalDataDir(); - initTempDir(); - initConfigDir(); -} - -void Client::initLocalDataDir() -{ - settings.localDataDir = settings.options.localDataDir; - - if (settings.localDataDir.empty()) - { -#ifdef __APPLE__ - // Use Application Directory instead of .mana - settings.localDataDir = std::string(PhysFs::getUserDir()) + - "/Library/Application Support/" + - branding.getValue("appName", "ManaPlus"); -#elif defined __HAIKU__ - settings.localDataDir = std::string(PhysFs::getUserDir()) + - "/config/data/Mana"; -#elif defined WIN32 - settings.localDataDir = getSpecialFolderLocation(CSIDL_LOCAL_APPDATA); - if (settings.localDataDir.empty()) - settings.localDataDir = std::string(PhysFs::getUserDir()); - settings.localDataDir.append("/Mana"); -#elif defined __ANDROID__ - settings.localDataDir = getSdStoragePath() + branding.getValue( - "appShort", "ManaPlus") + "/local"; -#elif defined __native_client__ - settings.localDataDir = _nacl_dir.append("/local"); -#else - settings.localDataDir = std::string(PhysFs::getUserDir()) + - ".local/share/mana"; -#endif - } - - if (mkdir_r(settings.localDataDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->error(strprintf(_("%s doesn't exist and can't be created! " - "Exiting."), settings.localDataDir.c_str())); - } -#ifdef USE_PROFILER - Perfomance::init(settings.localDataDir + "/profiler.log"); -#endif -} - -void Client::initTempDir() -{ - settings.tempDir = settings.localDataDir + dirSeparator + "temp"; - - if (mkdir_r(settings.tempDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->error(strprintf(_("%s doesn't exist and can't be created! " - "Exiting."), settings.tempDir.c_str())); - } -// ResourceManager::deleteFilesInDirectory(settings.tempDir); -} - -void Client::initConfigDir() -{ - settings.configDir = settings.options.configDir; - - if (settings.configDir.empty()) - { -#ifdef __APPLE__ - settings.configDir = settings.localDataDir + dirSeparator - + branding.getValue("appShort", "mana"); -#elif defined __HAIKU__ - settings.configDir = std::string(PhysFs::getUserDir()) + - "/config/settings/Mana" + - branding.getValue("appName", "ManaPlus"); -#elif defined WIN32 - settings.configDir = getSpecialFolderLocation(CSIDL_APPDATA); - if (settings.configDir.empty()) - { - settings.configDir = settings.localDataDir; - } - else - { - settings.configDir.append("/mana/").append(branding.getValue( - "appShort", "mana")); - } -#elif defined __ANDROID__ - settings.configDir = getSdStoragePath() + branding.getValue( - "appShort", "ManaPlus").append("/config"); -#elif defined __native_client__ - settings.configDir = _nacl_dir.append("/config"); -#else - settings.configDir = std::string(PhysFs::getUserDir()).append( - "/.config/mana/").append(branding.getValue("appShort", "mana")); -#endif - logger->log("Generating config dir: " + settings.configDir); - } - - if (mkdir_r(settings.configDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->error(strprintf(_("%s doesn't exist and can't be created! " - "Exiting."), settings.configDir.c_str())); - } -} - /** * Initializes the home directory. On UNIX and FreeBSD, ~/.mana is used. On * Windows and other systems we use the current working directory. @@ -2068,7 +1802,7 @@ void Client::initServerConfig(const std::string &serverName) } initPacketLimiter(); initTradeFilter(); - initUsersDir(); + Dirs::initUsersDir(); player_relations.init(); // Initialize the item and emote shortcuts. @@ -2169,156 +1903,6 @@ void Client::backupConfig() const Files::copyFile(fileName3, fileName4); } -/** - * Parse the update host and determine the updates directory - * Then verify that the directory exists (creating if needed). - */ -void Client::initUpdatesDir() -{ - std::stringstream updates; - - // If updatesHost is currently empty, fill it from config file - if (settings.updateHost.empty()) - settings.updateHost = config.getStringValue("updatehost"); - if (!checkPath(settings.updateHost)) - return; - - // Don't go out of range int he next check - if (settings.updateHost.length() < 2) - return; - - const size_t sz = settings.updateHost.size(); - // Remove any trailing slash at the end of the update host - if (settings.updateHost.at(sz - 1) == '/') - settings.updateHost.resize(sz - 1); - - // Parse out any "http://" or "https://", and set the updates directory - const size_t pos = settings.updateHost.find("://"); - if (pos != settings.updateHost.npos) - { - if (pos + 3 < settings.updateHost.length() - && !settings.updateHost.empty()) - { - updates << "updates/" << settings.updateHost.substr(pos + 3); - settings.updatesDir = updates.str(); - } - else - { - logger->log("Error: Invalid update host: %s", - settings.updateHost.c_str()); - // TRANSLATORS: update server initialisation error - errorMessage = strprintf(_("Invalid update host: %s."), - settings.updateHost.c_str()); - mState = STATE_ERROR; - } - } - else - { - logger->log1("Warning: no protocol was specified for the update host"); - updates << "updates/" << settings.updateHost; - settings.updatesDir = updates.str(); - } - -#ifdef WIN32 - if (settings.updatesDir.find(":") != std::string::npos) - replaceAll(settings.updatesDir, ":", "_"); -#endif - - const std::string updateDir("/" + settings.updatesDir); - - // Verify that the updates directory exists. Create if necessary. - if (!PhysFs::isDirectory(updateDir.c_str())) - { - if (!PhysFs::mkdir(updateDir.c_str())) - { -#if defined WIN32 - std::string newDir = settings.localDataDir - + "\\" + settings.updatesDir; - size_t loc = newDir.find("/", 0); - - while (loc != std::string::npos) - { - newDir.replace(loc, 1, "\\"); - loc = newDir.find("/", loc); - } - - if (!CreateDirectory(newDir.c_str(), nullptr) && - GetLastError() != ERROR_ALREADY_EXISTS) - { - logger->log("Error: %s can't be made, but doesn't exist!", - newDir.c_str()); - // TRANSLATORS: update server initialisation error - errorMessage = _("Error creating updates directory!"); - mState = STATE_ERROR; - } -#else - logger->log("Error: %s/%s can't be made, but doesn't exist!", - settings.localDataDir.c_str(), settings.updatesDir.c_str()); - // TRANSLATORS: update server initialisation error - errorMessage = _("Error creating updates directory!"); - mState = STATE_ERROR; -#endif - } - } - const std::string updateLocal = updateDir + "/local"; - const std::string updateFix = updateDir + "/fix"; - if (!PhysFs::isDirectory(updateLocal.c_str())) - PhysFs::mkdir(updateLocal.c_str()); - if (!PhysFs::isDirectory(updateFix.c_str())) - PhysFs::mkdir(updateFix.c_str()); -} - -void Client::initScreenshotDir() -{ - if (!settings.options.screenshotDir.empty()) - { - settings.screenshotDir = settings.options.screenshotDir; - if (mkdir_r(settings.screenshotDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->log(strprintf( - _("Error: %s doesn't exist and can't be created! " - "Exiting."), settings.screenshotDir.c_str())); - } - } - else if (settings.screenshotDir.empty()) - { - settings.screenshotDir = decodeBase64String( - config.getStringValue("screenshotDirectory3")); - if (settings.screenshotDir.empty()) - { -#ifdef __ANDROID__ - settings.screenshotDir = getSdStoragePath() - + std::string("/images"); - - if (mkdir_r(settings.screenshotDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->log(strprintf( - _("Error: %s doesn't exist and can't be created! " - "Exiting."), settings.screenshotDir.c_str())); - } -#else - settings.screenshotDir = getPicturesDir(); -#endif - if (config.getBoolValue("useScreenshotDirectorySuffix")) - { - const std::string configScreenshotSuffix = - branding.getValue("screenshots", "ManaPlus"); - - if (!configScreenshotSuffix.empty()) - { - settings.screenshotDir.append(dirSeparator).append( - configScreenshotSuffix); - } - } - config.setValue("screenshotDirectory3", - encodeBase64String(settings.screenshotDir)); - } - } - logger->log("screenshotDirectory: " + settings.screenshotDir); -} - #ifndef ANDROID void Client::storeSafeParameters() const { @@ -2473,25 +2057,6 @@ void Client::initTradeFilter() const } } -void Client::initUsersDir() -{ - settings.usersDir = settings.serverConfigDir + "/users/"; - if (mkdir_r(settings.usersDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->error(strprintf(_("%s doesn't exist and can't be created! " - "Exiting."), settings.usersDir.c_str())); - } - - settings.npcsDir = settings.serverConfigDir + "/npcs/"; - if (mkdir_r(settings.npcsDir.c_str())) - { - // TRANSLATORS: directory creation error - logger->error(strprintf(_("%s doesn't exist and can't be created! " - "Exiting."), settings.npcsDir.c_str())); - } -} - void Client::initPacketLimiter() { // here i setting packet limits. but current server is broken, -- cgit v1.2.3-60-g2f50