From 533e703a2c394b9c4a0c0e2d7367dd5cc48c1502 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 23 Jan 2013 19:51:38 +0300 Subject: Add support for handling event for show/hide on screen keyboard. --- src/client.cpp | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 3a2a5f493..871b5c873 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -115,6 +115,10 @@ #include #endif +#ifdef ANDROID +#include +#endif + #include #include @@ -685,8 +689,11 @@ void Client::gameInit() start_time = static_cast(time(nullptr)); - // Initialize PlayerInfo PlayerInfo::init(); + +#ifdef ANDROID + updateScreenKeyboard(SDL_GetScreenKeyboardHeight(nullptr)); +#endif } Client::~Client() @@ -958,6 +965,9 @@ int Client::gameExec() inputManager.handleAssignKey(event, INPUT_JOYSTICK); break; + case SDL_MOUSEMOTION: + break; + #ifdef ANDROID case SDL_ACTIVEEVENT: if ((event.active.state & SDL_APPACTIVE) @@ -967,9 +977,11 @@ int Client::gameExec() logger->log("exit on lost focus"); } break; -#endif - case SDL_MOUSEMOTION: + + case SDL_KEYBOARDSHOW: + updateScreenKeyboard(event.user.code); break; +#endif default: // logger->log("unknown event: %d", event.type); @@ -2882,3 +2894,8 @@ void Client::windowRemoved(const Window *const window) if (instance()->mCurrentDialog == window) instance()->mCurrentDialog = nullptr; } + +void Client::updateScreenKeyboard(int height) +{ +// logger->log("keyboard height: %d", height); +} -- cgit v1.2.3-60-g2f50