From 3b4ffd7199d990d1cbd0e7cbe23fa41f04d38e74 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 5 Apr 2017 19:03:59 +0300 Subject: Add chat command for translate message from player language to english. Also add po field into languages.xml. --- src/client.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 64744e49e..c8530da94 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -432,6 +432,7 @@ void Client::gameInit() VirtFs::mountDir(settings.localDataDir, Append_false); TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); #ifdef ENABLE_CUSTOMNLS TranslationManager::loadGettextLang(); #endif // ENABLE_CUSTOMNLS @@ -1152,6 +1153,7 @@ int Client::gameExec() _("Connecting to server"), State::SWITCH_SERVER); TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); BLOCK_END("Client::gameExec State::CONNECT_SERVER") break; @@ -1218,6 +1220,7 @@ int Client::gameExec() logger->log1("State: WORLD SELECT"); { TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); if (!loginHandler) { BLOCK_END("Client::gameExec State::WORLD_SELECT") @@ -1346,6 +1349,7 @@ int Client::gameExec() initFeatures(); TranslationManager::loadCurrentLang(); + TranslationManager::loadDictionaryLang(); PlayerInfo::stateChange(mState); delete spellManager; -- cgit v1.2.3-60-g2f50