From 0b7e752bd177c90a05ca752fa31810f9e34c432c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 19 Apr 2012 23:48:29 +0300 Subject: Dehardcode keys in gui widgets. Add new tab with keys settings in input settings tab. --- src/client.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index f068e4304..077b195c1 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -863,7 +863,15 @@ int Client::gameExec() break; case SDL_KEYDOWN: - inputManager.handleAssignKey(event, INPUT_KEYBOARD); + if (inputManager.handleAssignKey(event, INPUT_KEYBOARD)) + continue; + inputManager.updateConditionMask(); + break; + + case SDL_KEYUP: + if (inputManager.handleAssignKey(event, INPUT_KEYBOARD)) + continue; + inputManager.updateConditionMask(); break; case SDL_JOYBUTTONDOWN: -- cgit v1.2.3-60-g2f50