From 3d524b386e3dd6d89d481749cd0015bff247a703 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 21 Jun 2016 15:09:39 +0300 Subject: In Being split setSpriteId into setSpriteId and unSetSprite. --- src/being/being.cpp | 42 ++++++++++++++++++++++++++++++++++++++++-- src/being/being.h | 2 ++ 2 files changed, 42 insertions(+), 2 deletions(-) (limited to 'src/being') diff --git a/src/being/being.cpp b/src/being/being.cpp index 19678cf64..e0980e4d7 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2576,6 +2576,45 @@ void Being::setSpriteId(const unsigned int slot, beingEquipmentWindow->updateBeing(this); } +// reset sprite id, reset colors, reset cards +void Being::unSetSprite(const unsigned int slot) restrict2 +{ + if (!charServerHandler || slot >= charServerHandler->maxSprite()) + return; + + if (slot >= CAST_U32(mSprites.size())) + ensureSize(slot + 1); + + if (slot >= CAST_U32(mSlots.size())) + mSlots.resize(slot + 1, BeingSlot()); + + removeSprite(slot); + mSpriteDraw[slot] = 0; + + BeingSlot &beingSlot = mSlots[slot]; + const int id1 = beingSlot.spriteId; + if (id1) + { + const ItemInfo &info = ItemDB::get(id1); + if (mMap && + mType == ActorType::Player) + { + const BeingId pet = fromInt(info.getPet(), BeingId); + if (pet != BeingId_zero) + removePet(pet); + } + removeItemParticles(id1); + } + + beingSlot.spriteId = 0; + beingSlot.color = std::string(); + beingSlot.colorId = ItemColor_one; + beingSlot.cardsId = CardsList(nullptr); + recalcSpritesOrder(); + if (beingEquipmentWindow) + beingEquipmentWindow->updateBeing(this); +} + // set sprite id, colors, reset cards void Being::setSprite(const unsigned int slot, const int id, @@ -3936,8 +3975,7 @@ void Being::undressItemById(const int id) restrict2 { if (id == mSlots[f].spriteId) { - setSpriteId(CAST_U32(f), - 0); + unSetSprite(CAST_U32(f)); break; } } diff --git a/src/being/being.h b/src/being/being.h index 79068b255..03626bc75 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -329,6 +329,8 @@ class Being notfinal : public ActorSprite, void setSpriteId(const unsigned int slot, const int id) restrict2; + void unSetSprite(const unsigned int slot) restrict2; + void setWeaponId(const int id) restrict2; void setTempSprite(const unsigned int slot, -- cgit v1.2.3-70-g09d2