From 37a6fa23f7aba5fb055af147a2b35ef68ea3e4c1 Mon Sep 17 00:00:00 2001 From: Alige Date: Sun, 3 Sep 2017 22:59:54 +0400 Subject: Fixed all "buttom" into "bottom". --- src/being/being.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/being') diff --git a/src/being/being.cpp b/src/being/being.cpp index f924c4b47..6bbf50a48 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -144,7 +144,7 @@ Move Being::mMoveNames = Move_false; bool Being::mUseDiagonal = true; BadgeDrawType::Type Being::mShowBadges = BadgeDrawType::Top; int Being::mAwayEffect = -1; -VisibleNamePos::Type Being::mVisibleNamePos = VisibleNamePos::Buttom; +VisibleNamePos::Type Being::mVisibleNamePos = VisibleNamePos::Bottom; std::list beingInfoCache; typedef std::map::const_iterator GuildsMapCIter; @@ -2286,7 +2286,7 @@ void Being::updateBadgesPosition() else if (mShowBadges == BadgeDrawType::Bottom) { mBadgesX = px + 8 - mBadgesCount * 8; - if (mVisibleNamePos == VisibleNamePos::Buttom) + if (mVisibleNamePos == VisibleNamePos::Bottom) { mBadgesY = mDispName->getY(); } @@ -2315,7 +2315,7 @@ void Being::updateBadgesPosition() { mBadgesX = px + 8 - mBadgesCount * 8; const int height = settings.playerNameOffset; - if (mVisibleNamePos == VisibleNamePos::Buttom) + if (mVisibleNamePos == VisibleNamePos::Bottom) mBadgesY = py + height; else mBadgesY = py + height + 16; -- cgit v1.2.3-60-g2f50