From 22b5ab21f9354294def23a6205359d5763c30739 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 24 Sep 2014 23:30:21 +0300 Subject: For homunculus being use same data like for monster. --- src/being/actortype.h | 3 ++- src/being/being.cpp | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'src/being') diff --git a/src/being/actortype.h b/src/being/actortype.h index f39216d32..6b6acce88 100644 --- a/src/being/actortype.h +++ b/src/being/actortype.h @@ -35,7 +35,8 @@ namespace ActorType LocalPet, Pet, Avatar, - Mercenary + Mercenary, + Homunculus }; } // namespace ActorType diff --git a/src/being/being.cpp b/src/being/being.cpp index fd71e5f9a..869d7d8b1 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -303,7 +303,7 @@ void Being::setSubtype(const uint16_t subtype, const uint8_t look) mSubType = subtype; mLook = look; - if (mType == ActorType::Monster) + if (mType == ActorType::Monster || mType == ActorType::Homunculus) { mInfo = MonsterDB::get(mSubType); if (mInfo) -- cgit v1.2.3-60-g2f50