From 07d4987ae8ae1efea72d8a16b4f4bf17117c6c10 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 7 Aug 2017 20:59:00 +0300 Subject: Rename skill attributes related to missile particles. particle -> missile-particle castingParticle -> castingMissile-particle --- src/being/being.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/being') diff --git a/src/being/being.cpp b/src/being/being.cpp index 030f022a2..28a6a1f8d 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1023,7 +1023,7 @@ void Being::handleSkillCasting(Being *restrict const victim, effectManager->triggerDefault(data->castingDstEffectId, victim, paths.getIntValue("skillCastingDstEffectId")); - fireMissile(victim, data->castingParticle); + fireMissile(victim, data->castingMissileParticle); } } @@ -1046,7 +1046,7 @@ void Being::handleSkill(Being *restrict const victim, effectManager->triggerDefault(data->dstEffectId, victim, paths.getIntValue("skillDstEffectId")); - fireMissile(victim, data->particle); + fireMissile(victim, data->missileParticle); } if (this != localPlayer && (skill != nullptr)) -- cgit v1.2.3-60-g2f50