From 3cdb0d5516f5234dcebb118a26e405074de701f8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Jul 2016 20:41:46 +0300 Subject: Add castingeffect object for draw casting effect in specified position and sorting. Now casting effect drawed on ground and not over players or mobs. --- src/being/castingeffect.h | 81 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100644 src/being/castingeffect.h (limited to 'src/being/castingeffect.h') diff --git a/src/being/castingeffect.h b/src/being/castingeffect.h new file mode 100644 index 000000000..c12305b47 --- /dev/null +++ b/src/being/castingeffect.h @@ -0,0 +1,81 @@ +/* + * The ManaPlus Client + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef BEING_CASTINGEFFECT_H +#define BEING_CASTINGEFFECT_H + +#include "being/actor.h" + +#include "enums/being/actortype.h" + +#include "enums/simpletypes/beingid.h" + +#include "localconsts.h" + +class AnimatedSprite; +class Map; + +class CastingEffect final : public Actor +{ + public: + CastingEffect(const int skillId, + const int skillLevel, + const std::string &animation, + const int x, + const int y, + const int range); + + A_DELETE_COPY(CastingEffect) + + virtual ~CastingEffect(); + + virtual ActorTypeT getType() const noexcept2 A_WARN_UNUSED + { return ActorType::Unknown; } + + void draw(Graphics *const graphics, + const int offsetX, + const int offsetY) const override final A_NONNULL(2); + + virtual int getSortPixelY() const restrict2 override A_WARN_UNUSED + { return mPixelY - mYDiff; } + + void update(const int time); + + bool isTerminated() const; + + float getAlpha() const override final A_WARN_UNUSED + { return 1.0f; } + + void setAlpha(const float alpha A_UNUSED) override final + { } + + protected: + AnimatedSprite *mSprite; + int mPixelX; + int mPixelY; + int mRectX; + int mRectY; + int mRectSize; + int mAnimationX; + int mAnimationY; + int mYDiff; +}; + +#endif // BEING_CASTINGEFFECT_H -- cgit v1.2.3-70-g09d2