From 83b27b146211fe301f751a6aed27e22271190795 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jun 2016 15:09:19 +0300 Subject: Add strong typed bool IsTempSprite. --- src/being/being.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/being/being.h') diff --git a/src/being/being.h b/src/being/being.h index ad31cd144..b71f38c0a 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -28,6 +28,7 @@ #include "enums/gui/usercolorid.h" +#include "enums/simpletypes/istempsprite.h" #include "enums/simpletypes/isweapon.h" #include "enums/simpletypes/move.h" @@ -323,14 +324,16 @@ class Being notfinal : public ActorSprite, std::string color = "", const ItemColor colorId = ItemColor_one, const IsWeapon isWeapon = IsWeapon_false, - const bool isTempSprite = false) restrict2; + const IsTempSprite isTempSprite = IsTempSprite_false) + restrict2; void updateSprite(const unsigned int slot, const int id, const std::string &restrict color = "", const ItemColor colorId = ItemColor_one, const IsWeapon isWeapon = IsWeapon_false, - const bool isTempSprite = false) restrict2; + const IsTempSprite isTempSprite = IsTempSprite_false) + restrict2; void setSpriteID(const unsigned int slot, const int id) restrict2; -- cgit v1.2.3-70-g09d2