From 48646db55005a0da079bd2c945875dc8225e2f86 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 22 Feb 2014 14:21:27 +0300 Subject: Move color into gui dir. --- src/being/being.h | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'src/being/being.h') diff --git a/src/being/being.h b/src/being/being.h index 4ef40d9fd..e427612f0 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -41,6 +41,7 @@ static const int DEFAULT_BEING_HEIGHT = 32; class AnimatedSprite; class BeingCacheEntry; +class Color; class Equipment; class FlashText; class Guild; @@ -52,11 +53,6 @@ class Text; struct ParticleInfo; -namespace gcn -{ - class Color; -} - extern volatile int cur_time; enum Gender @@ -969,7 +965,7 @@ class Being : public ActorSprite, public ConfigListener * Holds a text object when the being displays it's name, 0 otherwise */ FlashText *mDispName; - const gcn::Color *mNameColor; + const Color *mNameColor; /** Engine-related infos about weapon. */ const ItemInfo *mEquippedWeapon; @@ -979,7 +975,7 @@ class Being : public ActorSprite, public ConfigListener Path mPath; Text *mText; - const gcn::Color *mTextColor; + const Color *mTextColor; Vector mDest; /**< destination coordinates. */ -- cgit v1.2.3-60-g2f50