From 1dfc22f53967ad7e39d42ba8aabe0afa7445476e Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 31 Mar 2016 21:25:05 +0300 Subject: Improve drawing player sprites performance. --- src/being/being.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/being/being.h') diff --git a/src/being/being.h b/src/being/being.h index 606db0a35..f4c03af37 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -1136,6 +1136,8 @@ class Being notfinal : public ActorSprite, const int offsetX, const int offsetY) const A_NONNULL(2); + void updateDrawSprites() override final; + const ActorTypeT mType; /** Speech Bubble components */ @@ -1160,6 +1162,7 @@ class Being notfinal : public ActorSprite, std::vector mPets; Being *restrict mOwner; Particle *restrict mSpecialParticle; + std::vector mDrawSprites; #ifdef EATHENA_SUPPORT ChatObject *restrict mChat; HorseInfo *restrict mHorseInfo; -- cgit v1.2.3-60-g2f50