From f06f491e3f9a5c47b98ec136c8eee7789152ce32 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 1 May 2017 19:49:57 +0300 Subject: Remove ServerFeatures haveAttackDirections because it depend only on server type. --- src/being/being.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index 6ed83429e..dfb337598 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -69,6 +69,7 @@ #include "net/gamehandler.h" #include "net/homunculushandler.h" #include "net/mercenaryhandler.h" +#include "net/net.h" #include "net/npchandler.h" #include "net/packetlimiter.h" #include "net/playerhandler.h" @@ -949,8 +950,7 @@ void Being::handleAttack(Being *restrict const victim, reset(); mActionTime = tick_time; - if (serverFeatures && - !serverFeatures->haveAttackDirections() && + if (Net::getNetworkType() == ServerType::TMWATHENA && this != localPlayer) { const uint8_t dir = calcDirection(victim->mX, @@ -1053,7 +1053,8 @@ void Being::handleSkill(Being *restrict const victim, reset(); mActionTime = tick_time; - if (!serverFeatures->haveAttackDirections() && this != localPlayer) + if (Net::getNetworkType() == ServerType::TMWATHENA && + this != localPlayer) { const uint8_t dir = calcDirection(victim->mX, victim->mY); -- cgit v1.2.3-60-g2f50