From 63446aa820db2a6ad83cb25c64a013e9e1418bd5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 25 Dec 2013 15:55:09 +0300 Subject: add direction logic to pets. New pet db attribute: directionType Possible values: 0 - not change direction. 1 - use same direction as owner. 2 - always look to owner. 3 - always look outside from owner. --- src/being/being.cpp | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index bbf011a68..235bd6455 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1708,7 +1708,47 @@ void Being::petLogic() { setPath(mMap->findPath(mX, mY, dstX, dstY, walkMask)); Net::getPetHandler()->move(mOwner, mX, mY, dstX, dstY); + return; + } + } + if (mAction == STAND) + { + const int directionType = mInfo->getDirectionType(); + int newDir = 0; + switch (directionType) + { + case 0: + default: + return; + + case 1: + newDir = mOwner->getDirection(); + break; + + case 2: + if (dstX > dstX0) + newDir |= LEFT; + else if (dstX < dstX0) + newDir |= RIGHT; + if (dstY > dstY0) + newDir != UP; + else if (dstY < dstY0) + newDir != DOWN; + break; + + case 3: + if (dstX > dstX0) + newDir |= RIGHT; + else if (dstX < dstX0) + newDir |= LEFT; + if (dstY > dstY0) + newDir != DOWN; + else if (dstY < dstY0) + newDir != UP; + break; } + if (newDir && newDir != getDirection()) + setDirection(newDir); } } -- cgit v1.2.3-60-g2f50