From 2fe16d770e2d0990e74711039a15a47d6a57782d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 14 Sep 2014 18:34:14 +0300 Subject: Use haveServerHp feature in getting hp in tmwa. Also use haveServerHp in drawing hp bar. --- src/being/being.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index 57e212b6a..853fb20d6 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -61,6 +61,7 @@ #include "net/packetlimiter.h" #include "net/pethandler.h" #include "net/playerhandler.h" +#include "net/serverfeatures.h" #include "resources/attack.h" #include "resources/emoteinfo.h" @@ -2467,7 +2468,7 @@ void Being::drawHpBar(Graphics *const graphics, const int maxHP, const int hp, const int dx = static_cast(static_cast(width) / p); - if (serverVersion < 1) + if (!Net::getServerFeatures()->haveServerHp()) { // old servers if ((!damage && (this != localPlayer || hp == maxHP)) || (!hp && maxHP == damage)) @@ -2486,7 +2487,7 @@ void Being::drawHpBar(Graphics *const graphics, const int maxHP, const int hp, } } else - { // evol servers + { if (hp == maxHP) { graphics->setColor(userPalette->getColorWithAlpha(color1)); -- cgit v1.2.3-70-g09d2