From 268e72f74c0cc7f52289b8d97091bb4ecf3f0561 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 10 Nov 2013 20:16:22 +0300 Subject: Improve sprites update speed. --- src/being/being.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index f28ea591b..566720b0c 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1920,6 +1920,10 @@ void Being::setSprite(const unsigned int slot, const int id, if (slot >= mSpriteColorsIds.size()) mSpriteColorsIds.resize(slot + 1, 1); + // here probably need more complex condition + if (slot && mSpriteIDs[slot] == id) + return; + // id = 0 means unequip if (id == 0) { -- cgit v1.2.3-60-g2f50