From 1781049dee0da16fdd7148f36a699523cd08ecaf Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 16 Jan 2015 01:12:24 +0300 Subject: Fix player position based on height after warp to new map. --- src/being/being.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index 1ca4cb700..838892119 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -3434,6 +3434,7 @@ void Being::setMap(Map *const map) { mOffsetY = mMap->getHeightOffset(mX, mY); mFixedOffsetY = mOffsetY; + mOldHeight = 0; mNeedPosUpdate = true; } } -- cgit v1.2.3-70-g09d2