From e8f29b1cff5360c9d16587b91d72863af4763d08 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 31 Oct 2015 21:21:37 +0300 Subject: Add support for dead trick status effect (hercules) --- src/being/actorsprite.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/being/actorsprite.cpp') diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index fa5301664..11099af01 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -75,7 +75,8 @@ ActorSprite::ActorSprite(const BeingId id) : mCursorPaddingY(0), mMustResetParticles(false), mPoison(false), - mHaveCart(false) + mHaveCart(false), + mTrickDead(false) { } @@ -240,6 +241,8 @@ void ActorSprite::updateStatusEffect(const int index, const Enable newStatus) setHaveCart(newStatus == Enable_true); else if (effect->isRiding()) setRiding(newStatus == Enable_true); + else if (effect->isTrickDead()) + setTrickDead(newStatus == Enable_true); handleStatusEffect(effect, index); } -- cgit v1.2.3-60-g2f50