From a93722a53e2d50466dfd5512c4a6a1c3dfc60fb1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 28 Jan 2012 21:00:12 +0300 Subject: Add support for processing player statuses in evol server. --- src/being.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index 6052644c9..f34c192cb 100644 --- a/src/being.h +++ b/src/being.h @@ -102,6 +102,7 @@ class Being : public ActorSprite, public ConfigListener FLAG_SHOP = 1, FLAG_AWAY = 2, FLAG_INACTIVE = 4, + FLAG_GENDER = 128, FLAG_SPECIAL = 128 + 64 }; @@ -546,6 +547,8 @@ class Being : public ActorSprite, public ConfigListener */ void setEmote(Uint8 emotion, int emote_time); + void setState(Uint8 state); + /** * Get the current Emoticon type displayed above * the being. @@ -749,6 +752,9 @@ class Being : public ActorSprite, public ConfigListener bool isShopEnabled() { return mShop; } + void enableShop(bool b) + { mShop = b; } + /** * Sets the attack range. */ -- cgit v1.2.3-60-g2f50