From 5f97d3fd31bb5a17037610342ea09c21da9c47d3 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 25 Aug 2012 12:55:31 +0300 Subject: change vars and methods to const. --- src/animatedsprite.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/animatedsprite.cpp') diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 19884f141..8b47d3af3 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -35,7 +35,7 @@ bool AnimatedSprite::mEnableCache = false; -AnimatedSprite::AnimatedSprite(SpriteDef *sprite): +AnimatedSprite::AnimatedSprite(SpriteDef *const sprite): mDirection(DIRECTION_DOWN), mLastTime(0), mFrameIndex(0), @@ -60,29 +60,29 @@ AnimatedSprite::AnimatedSprite(SpriteDef *sprite): AnimatedSprite *AnimatedSprite::load(const std::string &filename, int variant) { - ResourceManager *resman = ResourceManager::getInstance(); - SpriteDef *s = resman->getSprite(filename, variant); + ResourceManager *const resman = ResourceManager::getInstance(); + SpriteDef *const s = resman->getSprite(filename, variant); if (!s) return nullptr; - AnimatedSprite *as = new AnimatedSprite(s); + AnimatedSprite *const as = new AnimatedSprite(s); s->decRef(); return as; } AnimatedSprite *AnimatedSprite::delayedLoad(const std::string &filename, - int variant) + const int variant) { if (!mEnableCache) return load(filename, variant); - ResourceManager *resman = ResourceManager::getInstance(); - Resource *res = resman->getFromCache(filename, variant); + ResourceManager *const resman = ResourceManager::getInstance(); + Resource *const res = resman->getFromCache(filename, variant); if (res) { res->decRef(); return load(filename, variant); } - AnimatedSprite *as = new AnimatedSprite(nullptr); + AnimatedSprite *const as = new AnimatedSprite(nullptr); as->setDelayLoad(filename, variant); return as; } @@ -105,7 +105,7 @@ AnimatedSprite::~AnimatedSprite() bool AnimatedSprite::reset() { - bool ret = mFrameIndex !=0 || mFrameTime != 0 || mLastTime != 0; + const bool ret = mFrameIndex !=0 || mFrameTime != 0 || mLastTime != 0; mFrameIndex = 0; mFrameTime = 0; @@ -128,12 +128,12 @@ bool AnimatedSprite::play(std::string spriteAction) return true; } - Action *action = mSprite->getAction(spriteAction, mNumber); + Action *const action = mSprite->getAction(spriteAction, mNumber); if (!action) return false; mAction = action; - Animation *animation = mAction->getAnimation(mDirection); + Animation *const animation = mAction->getAnimation(mDirection); if (animation && animation != mAnimation && animation->getLength() > 0) { @@ -156,11 +156,11 @@ bool AnimatedSprite::update(int time) if (time <= mLastTime || !mAnimation) return false; - unsigned int dt = time - mLastTime; + const unsigned int dt = time - mLastTime; mLastTime = time; - Animation *animation = mAnimation; - Frame *frame = mFrame; + const Animation *const animation = mAnimation; + const Frame *const frame = mFrame; if (!updateCurrentAnimation(dt)) { @@ -206,7 +206,7 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) { for (size_t i = 0; i < mAnimation->getLength(); i ++) { - Frame *frame = &mAnimation->mFrames[i]; + const Frame *const frame = &mAnimation->mFrames[i]; if (frame->type == Frame::LABEL && mFrame->nextAction == frame->nextAction) { @@ -286,7 +286,7 @@ bool AnimatedSprite::setSpriteDirection(SpriteDirection direction) if (!mAction) return false; - Animation *animation = mAction->getAnimation(mDirection); + Animation *const animation = mAction->getAnimation(mDirection); if (animation && animation != mAnimation && animation->getLength() > 0) { @@ -381,7 +381,7 @@ bool AnimatedSprite::updateNumber(unsigned num) } void AnimatedSprite::setDelayLoad(const std::string &filename, - int variant) + const int variant) { if (mDelayLoad) { -- cgit v1.2.3-60-g2f50