From 10d3b05b00e913ee2e396facdb8d2ed2177efb53 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 8 Sep 2011 01:19:49 +0300 Subject: Fix code style. --- src/actorspritemanager.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/actorspritemanager.cpp') diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index edd1db2aa..1104f034a 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -705,7 +705,8 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, beingSorter.priorityBeings = &priorityMobsMap; if (ignoreAttackMobs.find("") != ignoreAttackMobs.end()) ignoreDefault = true; - std::map::const_iterator itr = attackMobsMap.find(""); + std::map::const_iterator + itr = attackMobsMap.find(""); if (itr != attackMobsMap.end()) defaultAttackIndex = (*itr).second; itr = priorityMobsMap.find(""); @@ -1323,7 +1324,8 @@ void ActorSpriteManager::rebuildAttackMobs() int ActorSpriteManager::getPriorityAttackMobIndex(std::string name) { - std::map::const_iterator i = mPriorityAttackMobsMap.find(name); + std::map::const_iterator + i = mPriorityAttackMobsMap.find(name); if (i == mPriorityAttackMobsMap.end()) return -1; -- cgit v1.2.3-60-g2f50