From c3505b360ee56486acdbb4f26e0b76f610ce92d1 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 28 Jul 2013 22:31:59 +0300 Subject: move bools in actorsprite. --- src/actorsprite.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/actorsprite.cpp') diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index f22a0f1da..1e3f0ba07 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -49,15 +49,15 @@ bool ActorSprite::loaded = false; ActorSprite::ActorSprite(const int id) : CompoundSprite(), Actor(), - mId(id), - mStunMode(0), mStatusEffects(), mStunParticleEffects(), mStatusParticleEffects(&mStunParticleEffects, false), mChildParticleEffects(&mStatusParticleEffects, false), - mMustResetParticles(false), + mId(id), + mStunMode(0), mUsedTargetCursor(nullptr), - mActorSpriteListeners() + mActorSpriteListeners(), + mMustResetParticles(false) { } -- cgit v1.2.3-60-g2f50