From 1e4aa6a5e7476bea736b89fe5d7094b6a68705e5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 25 Oct 2012 01:13:56 +0300 Subject: Add support for different hover/pickup cursors for monsters, npc, items, etc. In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now. --- src/CMakeLists.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/CMakeLists.txt') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 8ea242ee9..96ac9e95d 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -414,6 +414,8 @@ SET(SRCS resources/chardb.h resources/colordb.cpp resources/colordb.h + resources/cursor.cpp + resources/cursor.h resources/dye.cpp resources/dye.h resources/emotedb.cpp -- cgit v1.2.3-60-g2f50