From f70dcfe0a82db3aee879953f117d12aecc4fce85 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 27 Sep 2017 23:13:28 +0300 Subject: Rename Attributes::PLAYER_JOB to Attributes::PLAYER_JOB_LEVEL. --- src/enums/being/attributes.h | 2 +- src/enums/being/attributesstrings.cpp | 2 +- src/enums/simpletypes/stringdefines.h | 3 ++- src/gui/windows/ministatuswindow.cpp | 2 +- src/gui/windows/statuswindow.cpp | 12 ++++++++---- src/net/eathena/charserverrecv.cpp | 2 +- src/net/eathena/playerhandler.cpp | 2 +- src/net/tmwa/charserverrecv.cpp | 3 ++- src/net/tmwa/playerhandler.cpp | 2 +- 9 files changed, 18 insertions(+), 12 deletions(-) diff --git a/src/enums/being/attributes.h b/src/enums/being/attributes.h index 7cda13284..bb9432137 100644 --- a/src/enums/being/attributes.h +++ b/src/enums/being/attributes.h @@ -37,7 +37,7 @@ enumStart(Attributes) MONEY, TOTAL_WEIGHT, MAX_WEIGHT, - PLAYER_JOB = 10, + PLAYER_JOB_LEVEL = 10, PLAYER_STR = 13, PLAYER_AGI = 14, PLAYER_VIT = 15, diff --git a/src/enums/being/attributesstrings.cpp b/src/enums/being/attributesstrings.cpp index 6dd24eef9..b9cd6659a 100644 --- a/src/enums/being/attributesstrings.cpp +++ b/src/enums/being/attributesstrings.cpp @@ -41,7 +41,7 @@ namespace AttributesEnum strEnumDef(Attributes, MONEY) strEnumDef(Attributes, TOTAL_WEIGHT) strEnumDef(Attributes, MAX_WEIGHT) - strEnumDef(Attributes, PLAYER_JOB) + strEnumDef2(Attributes, PLAYER_JOB_LEVEL, "PLAYER_JOB") strEnumDef(Attributes, PLAYER_JOB_EXP) strEnumDef(Attributes, PLAYER_JOB_EXP_NEEDED) strEnumDef(Attributes, PLAYER_STR) diff --git a/src/enums/simpletypes/stringdefines.h b/src/enums/simpletypes/stringdefines.h index 3d3dc273a..6cdebf7c0 100644 --- a/src/enums/simpletypes/stringdefines.h +++ b/src/enums/simpletypes/stringdefines.h @@ -41,7 +41,8 @@ mStringsArray[#name] = prefix::name; \ #define strEnumDef2(prefix, name, str) \ - mStringsArray[str] = prefix::name; \ + mStringsArray[#name] = prefix::name; \ + mStringsArray[str] = prefix::name; #define stringEnumEnd \ } diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index c97fa1cd4..212906861 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -412,7 +412,7 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) const int64_t expNeed = PlayerInfo::getAttribute64( Attributes::PLAYER_JOB_EXP_NEEDED); const int32_t jobLevel = PlayerInfo::getAttribute( - Attributes::PLAYER_JOB); + Attributes::PLAYER_JOB_LEVEL); const std::string expStr = toString(CAST_U64(exp)); const std::string expNeedStr = toString(CAST_U64(expNeed)); const std::string jobLevelStr = toString(CAST_U64(jobLevel)); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index f096a3dd1..b86e3e847 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -322,14 +322,16 @@ void StatusWindow::attributeChanged(const AttributesT id, mLvlLabel->adjustSize(); break; - case Attributes::PLAYER_JOB: + // +++ probable need use only some attributes here + case Attributes::PLAYER_JOB_LEVEL: case Attributes::PLAYER_JOB_EXP: case Attributes::PLAYER_JOB_EXP_NEEDED: if (blocked) return; if (mJobLvlLabel != nullptr) { - int lvl = PlayerInfo::getAttribute(Attributes::PLAYER_JOB); + int lvl = PlayerInfo::getAttribute( + Attributes::PLAYER_JOB_LEVEL); const int64_t exp = PlayerInfo::getAttribute( Attributes::PLAYER_JOB_EXP); const int64_t expNeed = PlayerInfo::getAttribute( @@ -347,7 +349,8 @@ void StatusWindow::attributeChanged(const AttributesT id, { lvl = (expNeed - 20000) / 150; blocked = true; - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, lvl); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, + lvl); blocked = false; } } @@ -361,7 +364,8 @@ void StatusWindow::attributeChanged(const AttributesT id, blocked = true; PlayerInfo::setAttribute(Attributes::PLAYER_JOB_EXP_NEEDED, 20000 + lvl * 150); - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, lvl); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, + lvl); blocked = false; } diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp index f60fb1ff0..8e64385ef 100644 --- a/src/net/eathena/charserverrecv.cpp +++ b/src/net/eathena/charserverrecv.cpp @@ -101,7 +101,7 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, data.mAttributes[Attributes::PLAYER_JOB_EXP] = msg.readInt32("job exp"); } - data.mAttributes[Attributes::PLAYER_JOB] =msg.readInt32("job level"); + data.mAttributes[Attributes::PLAYER_JOB_LEVEL] =msg.readInt32("job level"); msg.readInt16("shoes?"); const int gloves = msg.readInt16("gloves"); diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 9106fce26..a16984cfa 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -704,7 +704,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::JOBLEVEL: - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, base); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, base); break; default: diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp index 474595bf0..8b0f960df 100644 --- a/src/net/tmwa/charserverrecv.cpp +++ b/src/net/tmwa/charserverrecv.cpp @@ -75,7 +75,8 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, data.mAttributes[Attributes::PLAYER_EXP] = msg.readInt32("base exp"); data.mAttributes[Attributes::MONEY] = msg.readInt32("money"); data.mAttributes[Attributes::PLAYER_JOB_EXP] = msg.readInt32("job exp"); - data.mAttributes[Attributes::PLAYER_JOB] = msg.readInt32("job level"); + data.mAttributes[Attributes::PLAYER_JOB_LEVEL] = + msg.readInt32("job level"); const int shoes = msg.readInt16("shoes"); const int gloves = msg.readInt16("gloves"); diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index e31539cd6..4d2e5cc33 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -405,7 +405,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::JOBLEVEL: - PlayerInfo::setAttribute(Attributes::PLAYER_JOB, base); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_LEVEL, base); break; case Sp::GM_LEVEL: localPlayer->setGroupId(base); -- cgit v1.2.3-70-g09d2