From f08475dbeee9fd5490afff5e50fee727685ddd09 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Apr 2011 23:28:25 +0300 Subject: Remove old handleAttack in localplayer.h. --- src/localplayer.h | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/src/localplayer.h b/src/localplayer.h index f164eeef1..f5e15e5f6 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -147,19 +147,6 @@ class LocalPlayer : public Being, public ActorSpriteListener, void stopAttack(); - /** - * Overridden to do nothing. The attacks of the local player are - * displayed as soon as the player attacks, not when the server says - * the player does. - * - * @param victim the victim being - * @param damage the amount of damage dealt (0 means miss) - * @param type the attack type - */ - //virtual void handleAttack(Being *victim, int damage, AttackType type) {} - virtual void handleAttack() - { } - /** * Returns the current target of the player. Returns 0 if no being is * currently targeted. -- cgit v1.2.3-60-g2f50