From e82ae5648c5c7fa47146c63e08728e53bf9c3a1c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 26 May 2014 01:13:49 +0300 Subject: Fix max texture size detection. --- src/test/testlauncher.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/test/testlauncher.cpp b/src/test/testlauncher.cpp index 0ba6ab97b..1a435d280 100644 --- a/src/test/testlauncher.cpp +++ b/src/test/testlauncher.cpp @@ -187,8 +187,8 @@ int TestLauncher::testBatches() int TestLauncher::testTextures() { - int maxSize = 1024; - int nextSize = 1024; + int maxSize = 512; + int nextSize = 512; int sz = OpenGLImageHelper::getTextureSize() + 1; if (sz > 16500) sz = 16500; @@ -201,8 +201,8 @@ int TestLauncher::testTextures() const uint32_t bytes2[] = { - 0x00FF0000U, 0xFFFFFFFFU, 0x0000FF00U, 0xFF000000U, - 0x0000FF00U, 0x00000000U + 0xFF0000FFU, 0xFF00FFFFU, 0xFFFFFF00U, 0xFFFF0000U, + 0xFF000000U, 0xFFFF00FFU }; for (nextSize = 512; nextSize < sz; nextSize *= 2) @@ -237,12 +237,13 @@ int TestLauncher::testTextures() mainGraphics->updateScreen(); mainGraphics->drawImage(subImage, 0, 0); delete subImage; - SDL_Surface *const screen = mainGraphics->getScreenshot(); - pixels = static_cast(screen->pixels); + SDL_Surface *const screen1 = mainGraphics->getScreenshot(); + SDL_Surface *const screen2 = imageHelper->convertTo32Bit(screen1); + SDL_FreeSurface(screen1); + pixels = static_cast(screen2->pixels); bool fail(false); for (int f = 0; f < 6; f ++) { -// printf("diff: %d, %x and %x\n", f, pixels[f], bytes2[f]); if (pixels[f] != bytes2[f]) { fail = true; @@ -250,7 +251,7 @@ int TestLauncher::testTextures() } } - SDL_FreeSurface(screen); + SDL_FreeSurface(screen2); if (fail) break; -- cgit v1.2.3-60-g2f50