From 694e07d193e7c5758a7d672b45668651b034003d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 31 May 2015 00:19:18 +0300 Subject: Convert InputAction enum into strong typed enum. --- src/CMakeLists.txt | 2 + src/Makefile.am | 2 + src/actions/actions.cpp | 4 +- src/actions/commands.cpp | 2 + src/actions/move.cpp | 2 + src/actions/pets.cpp | 2 + src/defaults.cpp | 32 +- src/enums/input/inputaction.h | 1158 ++++++++++++++------------- src/events/inputevent.h | 13 +- src/events/keyevent.h | 9 +- src/game.cpp | 13 +- src/game.h | 4 +- src/gui/buttoninfo.h | 8 +- src/gui/buttontext.h | 7 +- src/gui/gui.cpp | 4 +- src/gui/models/touchactionmodel.cpp | 8 +- src/gui/models/touchactionmodel.h | 10 +- src/gui/popups/popupmenu.cpp | 5 +- src/gui/popups/statuspopup.cpp | 4 +- src/gui/popups/statuspopup.h | 5 +- src/gui/sdlinput.cpp | 4 +- src/gui/setupactiondata.h | 6 +- src/gui/viewport.cpp | 16 +- src/gui/widgets/button.cpp | 4 +- src/gui/widgets/checkbox.cpp | 2 +- src/gui/widgets/dropdown.cpp | 2 +- src/gui/widgets/emoteshortcutcontainer.cpp | 2 + src/gui/widgets/guitable.cpp | 2 +- src/gui/widgets/inttextfield.cpp | 2 +- src/gui/widgets/itemshortcutcontainer.cpp | 2 + src/gui/widgets/listbox.cpp | 2 +- src/gui/widgets/radiobutton.cpp | 2 +- src/gui/widgets/setuptouchitem.cpp | 8 +- src/gui/widgets/slider.cpp | 2 +- src/gui/widgets/tabbedarea.cpp | 2 +- src/gui/widgets/tabs/setup_input.cpp | 46 +- src/gui/widgets/tabs/setup_input.h | 12 +- src/gui/widgets/textbox.cpp | 2 +- src/gui/widgets/textfield.cpp | 9 +- src/gui/widgets/textfield.h | 4 +- src/gui/windowmenu.cpp | 6 +- src/gui/windowmenu.h | 4 +- src/gui/windows/charcreatedialog.cpp | 2 +- src/gui/windows/charselectdialog.cpp | 2 +- src/gui/windows/chatwindow.cpp | 30 +- src/gui/windows/editserverdialog.cpp | 8 +- src/gui/windows/inventorywindow.cpp | 17 +- src/gui/windows/logindialog.cpp | 8 +- src/gui/windows/outfitwindow.cpp | 4 +- src/gui/windows/quitdialog.cpp | 2 +- src/gui/windows/registerdialog.cpp | 8 +- src/gui/windows/updaterwindow.cpp | 8 +- src/gui/windows/worldselectdialog.cpp | 8 +- src/input/inputactiondata.h | 4 +- src/input/inputactionmap.h | 9 +- src/input/inputactionoperators.cpp | 32 + src/input/inputactionoperators.h | 31 + src/input/inputactionsortfunctor.h | 6 +- src/input/inputmanager.cpp | 126 +-- src/input/inputmanager.h | 52 +- src/input/joystick.cpp | 2 +- src/input/joystick.h | 2 +- src/input/keyboardconfig.cpp | 14 +- src/input/keyboardconfig.h | 10 +- src/input/keyinput.h | 10 +- src/listeners/inputactionreplaylistener.cpp | 2 +- src/listeners/inputactionreplaylistener.h | 4 +- src/touchmanager.cpp | 12 +- src/touchmanager.h | 14 +- 69 files changed, 1004 insertions(+), 858 deletions(-) create mode 100644 src/input/inputactionoperators.cpp create mode 100644 src/input/inputactionoperators.h diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 55cea4c33..cf2436da1 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -905,6 +905,8 @@ SET(SRCS enums/input/inputaction.h input/inputactiondata.h input/inputactionmap.h + input/inputactionoperators.cpp + input/inputactionoperators.h input/inputactionsortfunctor.h input/inputcondition.h input/inputfunction.h diff --git a/src/Makefile.am b/src/Makefile.am index 38a4bb42b..c53304bdb 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1041,6 +1041,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ enums/input/inputaction.h \ input/inputactiondata.h \ input/inputactionmap.h \ + input/inputactionoperators.cpp \ + input/inputactionoperators.h \ input/inputactionsortfunctor.h \ input/inputcondition.h \ input/inputfunction.h \ diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 0b8e8aedc..a3c17cb1d 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -65,6 +65,8 @@ #include "gui/widgets/tabs/chat/chattab.h" +#include "input/inputactionoperators.h" + #if defined USE_OPENGL #include "render/normalopenglgraphics.h" #endif @@ -284,7 +286,7 @@ static int getAmountFromEvent(const InputEvent &event, impHandler(emote) { - const int emotion = 1 + event.action - InputAction::EMOTE_1; + const int emotion = 1 + (event.action - InputAction::EMOTE_1); if (emotion > 0) { if (emoteShortcut) diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp index 99b09914d..2de80b1f2 100644 --- a/src/actions/commands.cpp +++ b/src/actions/commands.cpp @@ -45,6 +45,8 @@ #include "gui/widgets/tabs/chat/whispertab.h" +#include "input/inputactionoperators.h" + #include "net/adminhandler.h" #include "net/chathandler.h" #include "net/guildhandler.h" diff --git a/src/actions/move.cpp b/src/actions/move.cpp index d708b1485..29d190ef9 100644 --- a/src/actions/move.cpp +++ b/src/actions/move.cpp @@ -36,6 +36,8 @@ #include "gui/popups/popupmenu.h" +#include "input/inputactionoperators.h" + #include "net/playerhandler.h" #include "debug.h" diff --git a/src/actions/pets.cpp b/src/actions/pets.cpp index a6c9a24df..24f0d51c4 100644 --- a/src/actions/pets.cpp +++ b/src/actions/pets.cpp @@ -33,6 +33,8 @@ #include "gui/chatconsts.h" +#include "input/inputactionoperators.h" + #include "listeners/inputactionreplaylistener.h" #include "net/chathandler.h" diff --git a/src/defaults.cpp b/src/defaults.cpp index c8ca23f54..dbecffe75 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -326,19 +326,25 @@ DefaultsData* getConfigDefaults() AddDEF("selfMouseHeal", true); AddDEF("serverslistupdate", ""); AddDEF("fadeoutmusic", true); - AddDEF("screenActionKeyboard", InputAction::SHOW_KEYBOARD); - AddDEF("screenActionButton0", InputAction::TALK); - AddDEF("screenActionButton1", InputAction::TARGET_ATTACK); - AddDEF("screenActionButton2", InputAction::PICKUP); - AddDEF("screenActionButton3", InputAction::STOP_SIT); - AddDEF("screenActionButton4", InputAction::TARGET_NPC); - AddDEF("screenActionButton5", InputAction::WINDOW_STATUS); - AddDEF("screenActionButton6", InputAction::WINDOW_INVENTORY); - AddDEF("screenActionButton7", InputAction::WINDOW_SKILL); - AddDEF("screenActionButton8", InputAction::WINDOW_SOCIAL); - AddDEF("screenActionButton9", InputAction::WINDOW_DEBUG); - AddDEF("screenActionButton10", InputAction::CHANGE_TRADE); - AddDEF("screenActionButton11", InputAction::DIRECT_DOWN); + AddDEF("screenActionKeyboard", static_cast( + InputAction::SHOW_KEYBOARD)); + AddDEF("screenActionButton0", static_cast(InputAction::TALK)); + AddDEF("screenActionButton1", static_cast( + InputAction::TARGET_ATTACK)); + AddDEF("screenActionButton2", static_cast(InputAction::PICKUP)); + AddDEF("screenActionButton3", static_cast(InputAction::STOP_SIT)); + AddDEF("screenActionButton4", static_cast(InputAction::TARGET_NPC)); + AddDEF("screenActionButton5", static_cast( + InputAction::WINDOW_STATUS)); + AddDEF("screenActionButton6", static_cast( + InputAction::WINDOW_INVENTORY)); + AddDEF("screenActionButton7", static_cast(InputAction::WINDOW_SKILL)); + AddDEF("screenActionButton8", static_cast( + InputAction::WINDOW_SOCIAL)); + AddDEF("screenActionButton9", static_cast(InputAction::WINDOW_DEBUG)); + AddDEF("screenActionButton10", static_cast( + InputAction::CHANGE_TRADE)); + AddDEF("screenActionButton11", static_cast(InputAction::DIRECT_DOWN)); AddDEF("screenButtonsFormat", 0); AddDEF("autoresizeminimaps", false); AddDEF("showGuildOnline", false); diff --git a/src/enums/input/inputaction.h b/src/enums/input/inputaction.h index f398029e7..5032ca2b6 100644 --- a/src/enums/input/inputaction.h +++ b/src/enums/input/inputaction.h @@ -20,588 +20,590 @@ * along with this program. If not, see . */ -#ifndef INPUT_INPUTACTION_H -#define INPUT_INPUTACTION_H +#ifndef ENUMS_INPUT_INPUTACTION_H +#define ENUMS_INPUT_INPUTACTION_H + +#include "enums/simpletypes/enumdefines.h" #ifdef WIN32 #undef ERROR #undef IGNORE #endif -namespace InputAction + +/** + * All the key functions. + * KEY_NO_VALUE is used in initialization, and should be unchanged. + * KEY_TOTAL should always be last (used as a conditional in loops). + * The key assignment view gets arranged according to the order of + * these values. + */ +enumStart(InputAction) { - /** - * All the key functions. - * KEY_NO_VALUE is used in initialization, and should be unchanged. - * KEY_TOTAL should always be last (used as a conditional in loops). - * The key assignment view gets arranged according to the order of - * these values. - */ - enum Type - { - NO_VALUE = -1, - MOVE_UP, - MOVE_DOWN, - MOVE_LEFT, - MOVE_RIGHT, - ATTACK, - TARGET_ATTACK, - MOVE_TO_TARGET, - CHANGE_MOVE_TO_TARGET, - MOVE_TO_HOME, - SET_HOME, - MOVE_TO_POINT, - TALK, - STOP_ATTACK, - UNTARGET, - TARGET_MONSTER, - TARGET_NPC, - TARGET_PLAYER, - PICKUP, - CHANGE_PICKUP_TYPE, - HIDE_WINDOWS, - SIT, - SCREENSHOT, - CHANGE_TRADE, - PATHFIND, - OK, - QUIT, - SHORTCUTS_KEY, - SHORTCUT_1, - SHORTCUT_2, - SHORTCUT_3, - SHORTCUT_4, - SHORTCUT_5, - SHORTCUT_6, - SHORTCUT_7, - SHORTCUT_8, - SHORTCUT_9, - SHORTCUT_10, - SHORTCUT_11, - SHORTCUT_12, - SHORTCUT_13, - SHORTCUT_14, - SHORTCUT_15, - SHORTCUT_16, - SHORTCUT_17, - SHORTCUT_18, - SHORTCUT_19, - SHORTCUT_20, - WINDOW_HELP, - WINDOW_STATUS, - WINDOW_INVENTORY, - WINDOW_EQUIPMENT, - WINDOW_SKILL, - WINDOW_MINIMAP, - WINDOW_CHAT, - WINDOW_SHORTCUT, - WINDOW_SETUP, - WINDOW_DEBUG, - WINDOW_SOCIAL, - WINDOW_EMOTE_SHORTCUT, - WINDOW_OUTFIT, - WINDOW_SHOP, - WINDOW_DROP, - WINDOW_KILLS, - WINDOW_SPELLS, - UNUSED1, - WINDOW_ONLINE, - WINDOW_DIDYOUKNOW, - WINDOW_QUESTS, - PREV_SOCIAL_TAB, - NEXT_SOCIAL_TAB, - EMOTE, - EMOTE_1, - EMOTE_2, - EMOTE_3, - EMOTE_4, - EMOTE_5, - EMOTE_6, - EMOTE_7, - EMOTE_8, - EMOTE_9, - EMOTE_10, - EMOTE_11, - EMOTE_12, - EMOTE_13, - EMOTE_14, - EMOTE_15, - EMOTE_16, - EMOTE_17, - EMOTE_18, - EMOTE_19, - EMOTE_20, - EMOTE_21, - EMOTE_22, - EMOTE_23, - EMOTE_24, - EMOTE_25, - EMOTE_26, - EMOTE_27, - EMOTE_28, - EMOTE_29, - EMOTE_30, - EMOTE_31, - EMOTE_32, - EMOTE_33, - EMOTE_34, - EMOTE_35, - EMOTE_36, - EMOTE_37, - EMOTE_38, - EMOTE_39, - EMOTE_40, - EMOTE_41, - EMOTE_42, - EMOTE_43, - EMOTE_44, - EMOTE_45, - EMOTE_46, - EMOTE_47, - EMOTE_48, - WEAR_OUTFIT, - COPY_OUTFIT, - COPY_EQUIPED_OUTFIT, - OUTFIT_1, - OUTFIT_2, - OUTFIT_3, - OUTFIT_4, - OUTFIT_5, - OUTFIT_6, - OUTFIT_7, - OUTFIT_8, - OUTFIT_9, - OUTFIT_10, - OUTFIT_11, - OUTFIT_12, - OUTFIT_13, - OUTFIT_14, - OUTFIT_15, - OUTFIT_16, - OUTFIT_17, - OUTFIT_18, - OUTFIT_19, - OUTFIT_20, - OUTFIT_21, - OUTFIT_22, - OUTFIT_23, - OUTFIT_24, - OUTFIT_25, - OUTFIT_26, - OUTFIT_27, - OUTFIT_28, - OUTFIT_29, - OUTFIT_30, - OUTFIT_31, - OUTFIT_32, - OUTFIT_33, - OUTFIT_34, - OUTFIT_35, - OUTFIT_36, - OUTFIT_37, - OUTFIT_38, - OUTFIT_39, - OUTFIT_40, - OUTFIT_41, - OUTFIT_42, - OUTFIT_43, - OUTFIT_44, - OUTFIT_45, - OUTFIT_46, - OUTFIT_47, - OUTFIT_48, - MOVE_TO_POINT_1, - MOVE_TO_POINT_2, - MOVE_TO_POINT_3, - MOVE_TO_POINT_4, - MOVE_TO_POINT_5, - MOVE_TO_POINT_6, - MOVE_TO_POINT_7, - MOVE_TO_POINT_8, - MOVE_TO_POINT_9, - MOVE_TO_POINT_10, - MOVE_TO_POINT_11, - MOVE_TO_POINT_12, - MOVE_TO_POINT_13, - MOVE_TO_POINT_14, - MOVE_TO_POINT_15, - MOVE_TO_POINT_16, - MOVE_TO_POINT_17, - MOVE_TO_POINT_18, - MOVE_TO_POINT_19, - MOVE_TO_POINT_20, - MOVE_TO_POINT_21, - MOVE_TO_POINT_22, - MOVE_TO_POINT_23, - MOVE_TO_POINT_24, - MOVE_TO_POINT_25, - MOVE_TO_POINT_26, - MOVE_TO_POINT_27, - MOVE_TO_POINT_28, - MOVE_TO_POINT_29, - MOVE_TO_POINT_30, - MOVE_TO_POINT_31, - MOVE_TO_POINT_32, - MOVE_TO_POINT_33, - MOVE_TO_POINT_34, - MOVE_TO_POINT_35, - MOVE_TO_POINT_36, - MOVE_TO_POINT_37, - MOVE_TO_POINT_38, - MOVE_TO_POINT_39, - MOVE_TO_POINT_40, - MOVE_TO_POINT_41, - MOVE_TO_POINT_42, - MOVE_TO_POINT_43, - MOVE_TO_POINT_44, - MOVE_TO_POINT_45, - MOVE_TO_POINT_46, - MOVE_TO_POINT_47, - MOVE_TO_POINT_48, - TOGGLE_CHAT, - SCROLL_CHAT_UP, - SCROLL_CHAT_DOWN, - PREV_CHAT_TAB, - NEXT_CHAT_TAB, - CLOSE_CHAT_TAB, - CHAT_PREV_HISTORY, - CHAT_NEXT_HISTORY, - IGNORE_INPUT_1, - IGNORE_INPUT_2, - DIRECT_UP, - DIRECT_DOWN, - DIRECT_LEFT, - DIRECT_RIGHT, - CRAZY_MOVES, - CHANGE_CRAZY_MOVES_TYPE, - QUICK_DROP, - QUICK_DROPN, - SWITCH_QUICK_DROP, - MAGIC_INMA1, - MAGIC_ITENPLZ, - MAGIC_ATTACK, - SWITCH_MAGIC_ATTACK, - SWITCH_PVP_ATTACK, - INVERT_DIRECTION, - CHANGE_ATTACK_WEAPON_TYPE, - CHANGE_ATTACK_TYPE, - CHANGE_FOLLOW_MODE, - CHANGE_IMITATION_MODE, - DISABLE_GAME_MODIFIERS, - CHANGE_AUDIO, - AWAY, - RIGHT_CLICK, - CAMERA, - RESERVED1, - GUI_UP, - GUI_DOWN, - GUI_LEFT, - GUI_RIGHT, - GUI_SELECT, - GUI_SELECT2, - GUI_CANCEL, - GUI_HOME, - GUI_END, - GUI_DELETE, - GUI_BACKSPACE, - GUI_TAB, - GUI_PAGE_UP, - GUI_PAGE_DOWN, - GUI_INSERT, - GUI_MOD, - SAFE_VIDEO, - STOP_SIT, - SHOW_KEYBOARD, - SHOW_WINDOWS, - CHAT_MOD, - MOVE_FORWARD, - GUI_CTRL, - GUI_B, - GUI_C, - GUI_D, - GUI_E, - GUI_F, - GUI_H, - GUI_K, - GUI_U, - GUI_V, - GUI_W, - PREV_SHORTCUTS_TAB, - NEXT_SHORTCUTS_TAB, - PREV_COMMANDS_TAB, - NEXT_COMMANDS_TAB, - OPEN_TRADE, - GUI_F1, - GUI_F2, - GUI_F3, - GUI_F4, - GUI_F5, - GUI_F6, - GUI_F7, - GUI_F8, - GUI_F9, - GUI_F10, - GUI_F11, - GUI_F12, - WINDOW_ABOUT, - WINDOW_UPDATER, - TARGET_CLOSEST_MONSTER, - CLOSE_ALL_CHAT_TABS, - IGNORE_ALL_WHISPERS, - CHAT_ANNOUNCE, - IPC_TOGGLE, - WHERE, - WHO, - WHISPER, - QUERY, - CLEAR_CHAT_TAB, - IGNORE, - UNIGNORE, - FRIEND, - DISREGARD, - NEUTRAL, - BLACKLIST, - ENEMY, - ERASE, - CLEAN_GRAPHICS, - CLEAN_FONTS, - CREATE_PARTY, - CREATE_GUILD, - PARTY, - ME, - TOGGLE, - PRESENT, - PRINT_ALL, - MOVE, - TARGET, - ATTACK_HUMAN, - COMMAMD_OUTFIT, - COMMAMD_EMOTE, - COMMAND_EMOTE_PET, - AWAY_MESSAGE, - PSEUDO_AWAY, - FOLLOW, - NAVIGATE, - IMITATION, - SEND_MAIL, - TRADE, - PRICE_LOAD, - PRICE_SAVE, - CACHE_INFO, - DISCONNECT, - UNDRESS, - DIRS, - INFO, - WAIT, - UPTIME, - ADD_PRIORITY_ATTACK, - ADD_ATTACK, - REMOVE_ATTACK, - ADD_IGNORE_ATTACK, - DUMP, - SERVER_IGNORE_ALL, - SERVER_UNIGNORE_ALL, - SET_DROP, - ERROR, - DUMP_GRAPHICS, - DUMP_ENVIRONMENT, - DUMP_TESTS, - DUMP_OGL, - DUMP_GL, - DUMP_MODS, - URL, - OPEN_URL, - EXECUTE, - TEST_SDL_FONT, - ENABLE_HIGHLIGHT, - DISABLE_HIGHLIGHT, - DONT_REMOVE_NAME, - REMOVE_NAME, - DISABLE_AWAY, - ENABLE_AWAY, - TEST_PARTICLE, - CREATE_ITEMS, - TALK_RAW, - TALK_PET, - UPLOAD_CONFIG, - UPLOAD_SERVER_CONFIG, - UPLOAD_LOG, - GM, - HACK, - DEBUG_SPAWN, - PET_EMOTE, - PET_EMOTE_1, - PET_EMOTE_2, - PET_EMOTE_3, - PET_EMOTE_4, - PET_EMOTE_5, - PET_EMOTE_6, - PET_EMOTE_7, - PET_EMOTE_8, - PET_EMOTE_9, - PET_EMOTE_10, - PET_EMOTE_11, - PET_EMOTE_12, - PET_EMOTE_13, - PET_EMOTE_14, - PET_EMOTE_15, - PET_EMOTE_16, - PET_EMOTE_17, - PET_EMOTE_18, - PET_EMOTE_19, - PET_EMOTE_20, - PET_EMOTE_21, - PET_EMOTE_22, - PET_EMOTE_23, - PET_EMOTE_24, - PET_EMOTE_25, - PET_EMOTE_26, - PET_EMOTE_27, - PET_EMOTE_28, - PET_EMOTE_29, - PET_EMOTE_30, - PET_EMOTE_31, - PET_EMOTE_32, - PET_EMOTE_33, - PET_EMOTE_34, - PET_EMOTE_35, - PET_EMOTE_36, - PET_EMOTE_37, - PET_EMOTE_38, - PET_EMOTE_39, - PET_EMOTE_40, - PET_EMOTE_41, - PET_EMOTE_42, - PET_EMOTE_43, - PET_EMOTE_44, - PET_EMOTE_45, - PET_EMOTE_46, - PET_EMOTE_47, - PET_EMOTE_48, - CATCH_PET, - IGNORE_WHISPER, - UNIGNORE_WHISPER, - MERCENARY_FIRE, - TARGET_MERCENARY, - TARGET_PET, - PET_SET_NAME, - HOMUNCULUS_SET_NAME, - HOMUNCULUS_FIRE, - WINDOW_BANK, - PREV_INV_TAB, - NEXT_INV_TAB, - CONTEXT_MENU, - BUY, - SELL, - WHISPER2, - GUILD, - NUKE, - USE, - CHAT_ADD, - WHISPER_TEXT, - NAVIGATE_TO, - CAMERA_MOVE, - DROP_ITEM, - DROP_ITEM_ALL, - DROP_INV, - DROP_INV_ALL, - USE_INV, - INV_TO_STORAGE, - TRADE_ADD, - STORAGE_TO_INV, - ITEM_PROTECT, - ITEM_UNPROTECT, - KICK_PARTY, - ADD_TEXT, - KICK, - LEAVE_PARTY, - WARP, - CLEAR_CHAT, - PET_MOVE_UP, - PET_MOVE_DOWN, - PET_MOVE_LEFT, - PET_MOVE_RIGHT, - PET_DIRECT_UP, - PET_DIRECT_DOWN, - PET_DIRECT_LEFT, - PET_DIRECT_RIGHT, - PET_AI_START, - PET_AI_STOP, - CHAT_GENERAL_TAB, - CHAT_DEBUG_TAB, - CHAT_BATTLE_TAB, - CHAT_TRADE_TAB, - CHAT_LANG_TAB, - CHAT_GM_TAB, - CHAT_PARTY_TAB, - CHAT_GUILD_TAB, - DROP_CLEAR, - WINDOW_CART, - HEAL_MOST_DAMAGED, - PET_MOVE, - HOMUN_TALK, - HOMUN_SMILE, - HOMUN_EMOTE, - HOMUN_EMOTE_1, - HOMUN_EMOTE_2, - HOMUN_EMOTE_3, - HOMUN_EMOTE_4, - HOMUN_EMOTE_5, - HOMUN_EMOTE_6, - HOMUN_EMOTE_7, - HOMUN_EMOTE_8, - HOMUN_EMOTE_9, - HOMUN_EMOTE_10, - HOMUN_EMOTE_11, - HOMUN_EMOTE_12, - HOMUN_EMOTE_13, - HOMUN_EMOTE_14, - HOMUN_EMOTE_15, - HOMUN_EMOTE_16, - HOMUN_EMOTE_17, - HOMUN_EMOTE_18, - HOMUN_EMOTE_19, - HOMUN_EMOTE_20, - HOMUN_EMOTE_21, - HOMUN_EMOTE_22, - HOMUN_EMOTE_23, - HOMUN_EMOTE_24, - HOMUN_EMOTE_25, - HOMUN_EMOTE_26, - HOMUN_EMOTE_27, - HOMUN_EMOTE_28, - HOMUN_EMOTE_29, - HOMUN_EMOTE_30, - HOMUN_EMOTE_31, - HOMUN_EMOTE_32, - HOMUN_EMOTE_33, - HOMUN_EMOTE_34, - HOMUN_EMOTE_35, - HOMUN_EMOTE_36, - HOMUN_EMOTE_37, - HOMUN_EMOTE_38, - HOMUN_EMOTE_39, - HOMUN_EMOTE_40, - HOMUN_EMOTE_41, - HOMUN_EMOTE_42, - HOMUN_EMOTE_43, - HOMUN_EMOTE_44, - HOMUN_EMOTE_45, - HOMUN_EMOTE_46, - HOMUN_EMOTE_47, - HOMUN_EMOTE_48, - KICK_GUILD, - HAT, - CREATE_PUBLIC_ROOM, - JOIN_ROOM, - LEAVE_ROOM, - WINDOW_QUICK_SETTINGS, - WINDOW_MAIL, - CONF_SET, - SERVER_CONF_SET, - CONG_GET, - SERVER_CONG_GET, - TOTAL - }; -} // namespace InputAction + UNDEFINED_VALUE = -2, + NO_VALUE = -1, + MOVE_UP, + MOVE_DOWN, + MOVE_LEFT, + MOVE_RIGHT, + ATTACK, + TARGET_ATTACK, + MOVE_TO_TARGET, + CHANGE_MOVE_TO_TARGET, + MOVE_TO_HOME, + SET_HOME, + MOVE_TO_POINT, + TALK, + STOP_ATTACK, + UNTARGET, + TARGET_MONSTER, + TARGET_NPC, + TARGET_PLAYER, + PICKUP, + CHANGE_PICKUP_TYPE, + HIDE_WINDOWS, + SIT, + SCREENSHOT, + CHANGE_TRADE, + PATHFIND, + OK, + QUIT, + SHORTCUTS_KEY, + SHORTCUT_1, + SHORTCUT_2, + SHORTCUT_3, + SHORTCUT_4, + SHORTCUT_5, + SHORTCUT_6, + SHORTCUT_7, + SHORTCUT_8, + SHORTCUT_9, + SHORTCUT_10, + SHORTCUT_11, + SHORTCUT_12, + SHORTCUT_13, + SHORTCUT_14, + SHORTCUT_15, + SHORTCUT_16, + SHORTCUT_17, + SHORTCUT_18, + SHORTCUT_19, + SHORTCUT_20, + WINDOW_HELP, + WINDOW_STATUS, + WINDOW_INVENTORY, + WINDOW_EQUIPMENT, + WINDOW_SKILL, + WINDOW_MINIMAP, + WINDOW_CHAT, + WINDOW_SHORTCUT, + WINDOW_SETUP, + WINDOW_DEBUG, + WINDOW_SOCIAL, + WINDOW_EMOTE_SHORTCUT, + WINDOW_OUTFIT, + WINDOW_SHOP, + WINDOW_DROP, + WINDOW_KILLS, + WINDOW_SPELLS, + UNUSED1, + WINDOW_ONLINE, + WINDOW_DIDYOUKNOW, + WINDOW_QUESTS, + PREV_SOCIAL_TAB, + NEXT_SOCIAL_TAB, + EMOTE, + EMOTE_1, + EMOTE_2, + EMOTE_3, + EMOTE_4, + EMOTE_5, + EMOTE_6, + EMOTE_7, + EMOTE_8, + EMOTE_9, + EMOTE_10, + EMOTE_11, + EMOTE_12, + EMOTE_13, + EMOTE_14, + EMOTE_15, + EMOTE_16, + EMOTE_17, + EMOTE_18, + EMOTE_19, + EMOTE_20, + EMOTE_21, + EMOTE_22, + EMOTE_23, + EMOTE_24, + EMOTE_25, + EMOTE_26, + EMOTE_27, + EMOTE_28, + EMOTE_29, + EMOTE_30, + EMOTE_31, + EMOTE_32, + EMOTE_33, + EMOTE_34, + EMOTE_35, + EMOTE_36, + EMOTE_37, + EMOTE_38, + EMOTE_39, + EMOTE_40, + EMOTE_41, + EMOTE_42, + EMOTE_43, + EMOTE_44, + EMOTE_45, + EMOTE_46, + EMOTE_47, + EMOTE_48, + WEAR_OUTFIT, + COPY_OUTFIT, + COPY_EQUIPED_OUTFIT, + OUTFIT_1, + OUTFIT_2, + OUTFIT_3, + OUTFIT_4, + OUTFIT_5, + OUTFIT_6, + OUTFIT_7, + OUTFIT_8, + OUTFIT_9, + OUTFIT_10, + OUTFIT_11, + OUTFIT_12, + OUTFIT_13, + OUTFIT_14, + OUTFIT_15, + OUTFIT_16, + OUTFIT_17, + OUTFIT_18, + OUTFIT_19, + OUTFIT_20, + OUTFIT_21, + OUTFIT_22, + OUTFIT_23, + OUTFIT_24, + OUTFIT_25, + OUTFIT_26, + OUTFIT_27, + OUTFIT_28, + OUTFIT_29, + OUTFIT_30, + OUTFIT_31, + OUTFIT_32, + OUTFIT_33, + OUTFIT_34, + OUTFIT_35, + OUTFIT_36, + OUTFIT_37, + OUTFIT_38, + OUTFIT_39, + OUTFIT_40, + OUTFIT_41, + OUTFIT_42, + OUTFIT_43, + OUTFIT_44, + OUTFIT_45, + OUTFIT_46, + OUTFIT_47, + OUTFIT_48, + MOVE_TO_POINT_1, + MOVE_TO_POINT_2, + MOVE_TO_POINT_3, + MOVE_TO_POINT_4, + MOVE_TO_POINT_5, + MOVE_TO_POINT_6, + MOVE_TO_POINT_7, + MOVE_TO_POINT_8, + MOVE_TO_POINT_9, + MOVE_TO_POINT_10, + MOVE_TO_POINT_11, + MOVE_TO_POINT_12, + MOVE_TO_POINT_13, + MOVE_TO_POINT_14, + MOVE_TO_POINT_15, + MOVE_TO_POINT_16, + MOVE_TO_POINT_17, + MOVE_TO_POINT_18, + MOVE_TO_POINT_19, + MOVE_TO_POINT_20, + MOVE_TO_POINT_21, + MOVE_TO_POINT_22, + MOVE_TO_POINT_23, + MOVE_TO_POINT_24, + MOVE_TO_POINT_25, + MOVE_TO_POINT_26, + MOVE_TO_POINT_27, + MOVE_TO_POINT_28, + MOVE_TO_POINT_29, + MOVE_TO_POINT_30, + MOVE_TO_POINT_31, + MOVE_TO_POINT_32, + MOVE_TO_POINT_33, + MOVE_TO_POINT_34, + MOVE_TO_POINT_35, + MOVE_TO_POINT_36, + MOVE_TO_POINT_37, + MOVE_TO_POINT_38, + MOVE_TO_POINT_39, + MOVE_TO_POINT_40, + MOVE_TO_POINT_41, + MOVE_TO_POINT_42, + MOVE_TO_POINT_43, + MOVE_TO_POINT_44, + MOVE_TO_POINT_45, + MOVE_TO_POINT_46, + MOVE_TO_POINT_47, + MOVE_TO_POINT_48, + TOGGLE_CHAT, + SCROLL_CHAT_UP, + SCROLL_CHAT_DOWN, + PREV_CHAT_TAB, + NEXT_CHAT_TAB, + CLOSE_CHAT_TAB, + CHAT_PREV_HISTORY, + CHAT_NEXT_HISTORY, + IGNORE_INPUT_1, + IGNORE_INPUT_2, + DIRECT_UP, + DIRECT_DOWN, + DIRECT_LEFT, + DIRECT_RIGHT, + CRAZY_MOVES, + CHANGE_CRAZY_MOVES_TYPE, + QUICK_DROP, + QUICK_DROPN, + SWITCH_QUICK_DROP, + MAGIC_INMA1, + MAGIC_ITENPLZ, + MAGIC_ATTACK, + SWITCH_MAGIC_ATTACK, + SWITCH_PVP_ATTACK, + INVERT_DIRECTION, + CHANGE_ATTACK_WEAPON_TYPE, + CHANGE_ATTACK_TYPE, + CHANGE_FOLLOW_MODE, + CHANGE_IMITATION_MODE, + DISABLE_GAME_MODIFIERS, + CHANGE_AUDIO, + AWAY, + RIGHT_CLICK, + CAMERA, + RESERVED1, + GUI_UP, + GUI_DOWN, + GUI_LEFT, + GUI_RIGHT, + GUI_SELECT, + GUI_SELECT2, + GUI_CANCEL, + GUI_HOME, + GUI_END, + GUI_DELETE, + GUI_BACKSPACE, + GUI_TAB, + GUI_PAGE_UP, + GUI_PAGE_DOWN, + GUI_INSERT, + GUI_MOD, + SAFE_VIDEO, + STOP_SIT, + SHOW_KEYBOARD, + SHOW_WINDOWS, + CHAT_MOD, + MOVE_FORWARD, + GUI_CTRL, + GUI_B, + GUI_C, + GUI_D, + GUI_E, + GUI_F, + GUI_H, + GUI_K, + GUI_U, + GUI_V, + GUI_W, + PREV_SHORTCUTS_TAB, + NEXT_SHORTCUTS_TAB, + PREV_COMMANDS_TAB, + NEXT_COMMANDS_TAB, + OPEN_TRADE, + GUI_F1, + GUI_F2, + GUI_F3, + GUI_F4, + GUI_F5, + GUI_F6, + GUI_F7, + GUI_F8, + GUI_F9, + GUI_F10, + GUI_F11, + GUI_F12, + WINDOW_ABOUT, + WINDOW_UPDATER, + TARGET_CLOSEST_MONSTER, + CLOSE_ALL_CHAT_TABS, + IGNORE_ALL_WHISPERS, + CHAT_ANNOUNCE, + IPC_TOGGLE, + WHERE, + WHO, + WHISPER, + QUERY, + CLEAR_CHAT_TAB, + IGNORE, + UNIGNORE, + FRIEND, + DISREGARD, + NEUTRAL, + BLACKLIST, + ENEMY, + ERASE, + CLEAN_GRAPHICS, + CLEAN_FONTS, + CREATE_PARTY, + CREATE_GUILD, + PARTY, + ME, + TOGGLE, + PRESENT, + PRINT_ALL, + MOVE, + TARGET, + ATTACK_HUMAN, + COMMAMD_OUTFIT, + COMMAMD_EMOTE, + COMMAND_EMOTE_PET, + AWAY_MESSAGE, + PSEUDO_AWAY, + FOLLOW, + NAVIGATE, + IMITATION, + SEND_MAIL, + TRADE, + PRICE_LOAD, + PRICE_SAVE, + CACHE_INFO, + DISCONNECT, + UNDRESS, + DIRS, + INFO, + WAIT, + UPTIME, + ADD_PRIORITY_ATTACK, + ADD_ATTACK, + REMOVE_ATTACK, + ADD_IGNORE_ATTACK, + DUMP, + SERVER_IGNORE_ALL, + SERVER_UNIGNORE_ALL, + SET_DROP, + ERROR, + DUMP_GRAPHICS, + DUMP_ENVIRONMENT, + DUMP_TESTS, + DUMP_OGL, + DUMP_GL, + DUMP_MODS, + URL, + OPEN_URL, + EXECUTE, + TEST_SDL_FONT, + ENABLE_HIGHLIGHT, + DISABLE_HIGHLIGHT, + DONT_REMOVE_NAME, + REMOVE_NAME, + DISABLE_AWAY, + ENABLE_AWAY, + TEST_PARTICLE, + CREATE_ITEMS, + TALK_RAW, + TALK_PET, + UPLOAD_CONFIG, + UPLOAD_SERVER_CONFIG, + UPLOAD_LOG, + GM, + HACK, + DEBUG_SPAWN, + PET_EMOTE, + PET_EMOTE_1, + PET_EMOTE_2, + PET_EMOTE_3, + PET_EMOTE_4, + PET_EMOTE_5, + PET_EMOTE_6, + PET_EMOTE_7, + PET_EMOTE_8, + PET_EMOTE_9, + PET_EMOTE_10, + PET_EMOTE_11, + PET_EMOTE_12, + PET_EMOTE_13, + PET_EMOTE_14, + PET_EMOTE_15, + PET_EMOTE_16, + PET_EMOTE_17, + PET_EMOTE_18, + PET_EMOTE_19, + PET_EMOTE_20, + PET_EMOTE_21, + PET_EMOTE_22, + PET_EMOTE_23, + PET_EMOTE_24, + PET_EMOTE_25, + PET_EMOTE_26, + PET_EMOTE_27, + PET_EMOTE_28, + PET_EMOTE_29, + PET_EMOTE_30, + PET_EMOTE_31, + PET_EMOTE_32, + PET_EMOTE_33, + PET_EMOTE_34, + PET_EMOTE_35, + PET_EMOTE_36, + PET_EMOTE_37, + PET_EMOTE_38, + PET_EMOTE_39, + PET_EMOTE_40, + PET_EMOTE_41, + PET_EMOTE_42, + PET_EMOTE_43, + PET_EMOTE_44, + PET_EMOTE_45, + PET_EMOTE_46, + PET_EMOTE_47, + PET_EMOTE_48, + CATCH_PET, + IGNORE_WHISPER, + UNIGNORE_WHISPER, + MERCENARY_FIRE, + TARGET_MERCENARY, + TARGET_PET, + PET_SET_NAME, + HOMUNCULUS_SET_NAME, + HOMUNCULUS_FIRE, + WINDOW_BANK, + PREV_INV_TAB, + NEXT_INV_TAB, + CONTEXT_MENU, + BUY, + SELL, + WHISPER2, + GUILD, + NUKE, + USE, + CHAT_ADD, + WHISPER_TEXT, + NAVIGATE_TO, + CAMERA_MOVE, + DROP_ITEM, + DROP_ITEM_ALL, + DROP_INV, + DROP_INV_ALL, + USE_INV, + INV_TO_STORAGE, + TRADE_ADD, + STORAGE_TO_INV, + ITEM_PROTECT, + ITEM_UNPROTECT, + KICK_PARTY, + ADD_TEXT, + KICK, + LEAVE_PARTY, + WARP, + CLEAR_CHAT, + PET_MOVE_UP, + PET_MOVE_DOWN, + PET_MOVE_LEFT, + PET_MOVE_RIGHT, + PET_DIRECT_UP, + PET_DIRECT_DOWN, + PET_DIRECT_LEFT, + PET_DIRECT_RIGHT, + PET_AI_START, + PET_AI_STOP, + CHAT_GENERAL_TAB, + CHAT_DEBUG_TAB, + CHAT_BATTLE_TAB, + CHAT_TRADE_TAB, + CHAT_LANG_TAB, + CHAT_GM_TAB, + CHAT_PARTY_TAB, + CHAT_GUILD_TAB, + DROP_CLEAR, + WINDOW_CART, + HEAL_MOST_DAMAGED, + PET_MOVE, + HOMUN_TALK, + HOMUN_SMILE, + HOMUN_EMOTE, + HOMUN_EMOTE_1, + HOMUN_EMOTE_2, + HOMUN_EMOTE_3, + HOMUN_EMOTE_4, + HOMUN_EMOTE_5, + HOMUN_EMOTE_6, + HOMUN_EMOTE_7, + HOMUN_EMOTE_8, + HOMUN_EMOTE_9, + HOMUN_EMOTE_10, + HOMUN_EMOTE_11, + HOMUN_EMOTE_12, + HOMUN_EMOTE_13, + HOMUN_EMOTE_14, + HOMUN_EMOTE_15, + HOMUN_EMOTE_16, + HOMUN_EMOTE_17, + HOMUN_EMOTE_18, + HOMUN_EMOTE_19, + HOMUN_EMOTE_20, + HOMUN_EMOTE_21, + HOMUN_EMOTE_22, + HOMUN_EMOTE_23, + HOMUN_EMOTE_24, + HOMUN_EMOTE_25, + HOMUN_EMOTE_26, + HOMUN_EMOTE_27, + HOMUN_EMOTE_28, + HOMUN_EMOTE_29, + HOMUN_EMOTE_30, + HOMUN_EMOTE_31, + HOMUN_EMOTE_32, + HOMUN_EMOTE_33, + HOMUN_EMOTE_34, + HOMUN_EMOTE_35, + HOMUN_EMOTE_36, + HOMUN_EMOTE_37, + HOMUN_EMOTE_38, + HOMUN_EMOTE_39, + HOMUN_EMOTE_40, + HOMUN_EMOTE_41, + HOMUN_EMOTE_42, + HOMUN_EMOTE_43, + HOMUN_EMOTE_44, + HOMUN_EMOTE_45, + HOMUN_EMOTE_46, + HOMUN_EMOTE_47, + HOMUN_EMOTE_48, + KICK_GUILD, + HAT, + CREATE_PUBLIC_ROOM, + JOIN_ROOM, + LEAVE_ROOM, + WINDOW_QUICK_SETTINGS, + WINDOW_MAIL, + CONF_SET, + SERVER_CONF_SET, + CONG_GET, + SERVER_CONG_GET, + TOTAL +} +enumEnd(InputAction); -#endif // INPUT_INPUTACTION_H +#endif // ENUMS_INPUT_INPUTACTION_H diff --git a/src/events/inputevent.h b/src/events/inputevent.h index 129e4d716..2eb615bb0 100644 --- a/src/events/inputevent.h +++ b/src/events/inputevent.h @@ -21,6 +21,8 @@ #ifndef EVENTS_INPUTEVENT_H #define EVENTS_INPUTEVENT_H +#include "enums/input/inputaction.h" + #include #include #include @@ -29,14 +31,14 @@ class ChatTab; -typedef std::vector KeysVector; +typedef std::vector KeysVector; typedef KeysVector::iterator KeysVectorIter; typedef KeysVector::const_iterator KeysVectorCIter; typedef std::map KeyToActionMap; typedef KeyToActionMap::iterator KeyToActionMapIter; -typedef std::map KeyToIdMap; +typedef std::map KeyToIdMap; typedef KeyToIdMap::iterator KeyToIdMapIter; typedef std::map KeyTimeMap; @@ -44,7 +46,8 @@ typedef KeyTimeMap::iterator KeyTimeMapIter; struct InputEvent final { - InputEvent(const int action0, const int mask0) : + InputEvent(const InputActionT action0, + const int mask0) : args(), tab(nullptr), action(action0), @@ -56,7 +59,7 @@ struct InputEvent final const int mask0) : args(args0), tab(tab0), - action(-1), + action(InputAction::NO_VALUE), mask(mask0) { } @@ -64,7 +67,7 @@ struct InputEvent final const std::string args; ChatTab *const tab; - const int action; + const InputActionT action; const int mask; }; diff --git a/src/events/keyevent.h b/src/events/keyevent.h index 9f0a54972..d7b5b71b0 100644 --- a/src/events/keyevent.h +++ b/src/events/keyevent.h @@ -65,6 +65,9 @@ #define EVENTS_KEYEVENT_H #include "enums/events/keyeventtype.h" + +#include "enums/input/inputaction.h" + #include "events/inputguievent.h" #include "input/key.h" @@ -89,7 +92,7 @@ class KeyEvent: public InputGuiEvent */ KeyEvent(Widget *const source, KeyEventTypeT type, - const int actionId, + const InputActionT actionId, const Key &key) : InputGuiEvent(source), mKey(key), @@ -122,7 +125,7 @@ class KeyEvent: public InputGuiEvent const Key &getKey() const A_WARN_UNUSED { return mKey; } - int getActionId() const A_WARN_UNUSED + InputActionT getActionId() const A_WARN_UNUSED { return mActionId; } #ifdef USE_SDL2 @@ -148,7 +151,7 @@ class KeyEvent: public InputGuiEvent */ KeyEventTypeT mType; - int mActionId; + InputActionT mActionId; }; #endif // EVENTS_KEYEVENT_H diff --git a/src/game.cpp b/src/game.cpp index 88d38f1a4..5ffc461f5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1129,7 +1129,7 @@ void Game::updateHistory(const SDL_Event &event) { bool old = false; - const int key = keyboard.getKeyIndex(event); + const InputActionT key = keyboard.getKeyIndex(event); const int time = cur_time; int idx = -1; for (int f = 0; f < MAX_LASTKEYS; f ++) @@ -1152,8 +1152,11 @@ void Game::updateHistory(const SDL_Event &event) for (int f = 0; f < MAX_LASTKEYS; f ++) { LastKey &lastKey = mLastKeys[f]; - if (lastKey.key == -1 || lastKey.time < mLastKeys[idx].time) + if (lastKey.key == InputAction::NO_VALUE || + lastKey.time < mLastKeys[idx].time) + { idx = f; + } } } @@ -1186,13 +1189,13 @@ void Game::checkKeys() for (int f = 0; f < MAX_LASTKEYS; f ++) { LastKey &lastKey = mLastKeys[f]; - if (lastKey.key != -1) + if (lastKey.key != InputAction::NO_VALUE) { if (lastKey.time + timeRange < time) { if (lastKey.cnt > cntInTime) mValidSpeed = false; - lastKey.key = -1; + lastKey.key = InputAction::NO_VALUE; } } } @@ -1209,7 +1212,7 @@ void Game::clearKeysArray() for (int f = 0; f < MAX_LASTKEYS; f ++) { mLastKeys[f].time = 0; - mLastKeys[f].key = -1; + mLastKeys[f].key = InputAction::NO_VALUE; mLastKeys[f].cnt = 0; } } diff --git a/src/game.h b/src/game.h index e7326c442..e491a6944 100644 --- a/src/game.h +++ b/src/game.h @@ -23,6 +23,8 @@ #ifndef GAME_H #define GAME_H +#include "enums/input/inputaction.h" + #include #include "localconsts.h" @@ -37,7 +39,7 @@ class Map; struct LastKey final { - int key; + InputActionT key; int time; int cnt; }; diff --git a/src/gui/buttoninfo.h b/src/gui/buttoninfo.h index a6c7eb9e0..15f0c3052 100644 --- a/src/gui/buttoninfo.h +++ b/src/gui/buttoninfo.h @@ -21,6 +21,8 @@ #ifndef GUI_BUTTONINFO_H #define GUI_BUTTONINFO_H +#include "enums/input/inputaction.h" + #include "enums/simpletypes/visible.h" #include "localconsts.h" @@ -29,7 +31,9 @@ class Button; struct ButtonInfo final { - ButtonInfo(Button *const button0, const int key0, const Visible visible0) : + ButtonInfo(Button *const button0, + const InputActionT key0, + const Visible visible0) : button(button0), key(key0), visible(visible0) @@ -39,7 +43,7 @@ struct ButtonInfo final A_DELETE_COPY(ButtonInfo) Button *button; - int key; + InputActionT key; Visible visible; }; #endif // GUI_BUTTONINFO_H diff --git a/src/gui/buttontext.h b/src/gui/buttontext.h index d2c5a2d39..50df128dd 100644 --- a/src/gui/buttontext.h +++ b/src/gui/buttontext.h @@ -21,13 +21,16 @@ #ifndef GUI_BUTTONTEXT_H #define GUI_BUTTONTEXT_H +#include "enums/input/inputaction.h" + #include "localconsts.h" #include struct ButtonText final { - ButtonText(const std::string &text0, const int key0) : + ButtonText(const std::string &text0, + const InputActionT key0) : text(text0), key(key0) { @@ -36,7 +39,7 @@ struct ButtonText final A_DELETE_COPY(ButtonText) std::string text; - int key; + InputActionT key; }; #endif // GUI_BUTTONTEXT_H diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index f978fc091..ac61261d3 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -437,8 +437,8 @@ bool Gui::handleKeyInput() // tabbing is enable check for tab press and // change focus. if (!eventConsumed && keyInput.getActionId() - == static_cast(InputAction::GUI_TAB) - && keyInput.getType() == KeyEventType::PRESSED) + == InputAction::GUI_TAB && + keyInput.getType() == KeyEventType::PRESSED) { if (inputManager.isActionActive(InputAction::GUI_MOD)) mFocusHandler->tabPrevious(); diff --git a/src/gui/models/touchactionmodel.cpp b/src/gui/models/touchactionmodel.cpp index d9cced32a..7daff84ca 100644 --- a/src/gui/models/touchactionmodel.cpp +++ b/src/gui/models/touchactionmodel.cpp @@ -68,16 +68,16 @@ TouchActionsModel::TouchActionsModel() : } } -int TouchActionsModel::getActionFromSelection(const int sel) const +InputActionT TouchActionsModel::getActionFromSelection(const int sel) const { if (sel < 0 || sel > static_cast(mActionId.size())) - return -1; + return InputAction::NO_VALUE; return mActionId[sel]; } -int TouchActionsModel::getSelectionFromAction(const int action) const +int TouchActionsModel::getSelectionFromAction(const InputActionT action) const { - const std::map::const_iterator it + const std::map::const_iterator it = mActionToSelection.find(action); if (it == mActionToSelection.end()) return 0; diff --git a/src/gui/models/touchactionmodel.h b/src/gui/models/touchactionmodel.h index 287232aae..05234907c 100644 --- a/src/gui/models/touchactionmodel.h +++ b/src/gui/models/touchactionmodel.h @@ -21,6 +21,8 @@ #ifndef GUI_MODELS_TOUCHACTIONMODEL_H #define GUI_MODELS_TOUCHACTIONMODEL_H +#include "enums/input/inputaction.h" + #include "gui/models/namesmodel.h" #include "gui/widgets/setupitem.h" @@ -35,13 +37,13 @@ class TouchActionsModel final : public NamesModel ~TouchActionsModel() { } - int getActionFromSelection(const int sel) const; + InputActionT getActionFromSelection(const int sel) const; - int getSelectionFromAction(const int action) const; + int getSelectionFromAction(const InputActionT action) const; private: - std::vector mActionId; - std::map mActionToSelection; + std::vector mActionId; + std::map mActionToSelection; }; #endif // GUI_MODELS_TOUCHACTIONMODEL_H diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 37c8e0d78..0e0e93e3f 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1526,7 +1526,7 @@ void PopupMenu::handleLink(const std::string &link, { const int id = atoi(link.substr(12).c_str()); if (id >= 0) - inputManager.executeAction(id); + inputManager.executeAction(static_cast(id)); } else if (!link.compare(0, 6, "mute_+")) { @@ -2179,7 +2179,8 @@ void PopupMenu::showWindowsPopup() if (!btn) continue; - mBrowserBox->addRow(strprintf("show window_%d", btn->key), + mBrowserBox->addRow(strprintf("show window_%d", + static_cast(btn->key)), btn->text.c_str()); } mBrowserBox->addRow("##3---"); diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 2bc4a9170..c54a57874 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -124,11 +124,11 @@ void StatusPopup::view(const int x, const int y) void StatusPopup::setLabelText(const int num, const std::string &text, - const InputAction::Type key) const + const InputActionT key) const { Label *const label = mLabels[num]; label->setCaption(strprintf("%s %s", text.c_str(), - inputManager.getKeyValueString(static_cast(key)).c_str())); + inputManager.getKeyValueString(key).c_str())); label->adjustSize(); } diff --git a/src/gui/popups/statuspopup.h b/src/gui/popups/statuspopup.h index cdfbde656..43b793821 100644 --- a/src/gui/popups/statuspopup.h +++ b/src/gui/popups/statuspopup.h @@ -62,8 +62,9 @@ class StatusPopup final : public Popup private: void updateLabels() const; - void setLabelText(const int num, const std::string &text, - const InputAction::Type key) const; + void setLabelText(const int num, + const std::string &text, + const InputActionT key) const; Label *mLabels[STATUSPOPUP_NUM_LABELS]; }; diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index 16204e5e1..8405dda90 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -292,8 +292,8 @@ void SDLInput::pushInput(const SDL_Event &event) void SDLInput::convertKeyEventToKey(const SDL_Event &event, KeyInput &keyInput) { keyInput.setKey(Key(convertKeyCharacter(event))); - const int actionId = inputManager.getActionByKey(event); - if (actionId >= 0) + const InputActionT actionId = inputManager.getActionByKey(event); + if (actionId > InputActionT::NO_VALUE) keyInput.setActionId(actionId); } diff --git a/src/gui/setupactiondata.h b/src/gui/setupactiondata.h index f72614c11..03915d37a 100644 --- a/src/gui/setupactiondata.h +++ b/src/gui/setupactiondata.h @@ -24,6 +24,8 @@ #ifndef GUI_SETUPACTIONDATA_H #define GUI_SETUPACTIONDATA_H +#include "enums/input/inputaction.h" + #include #include "localconsts.h" @@ -32,7 +34,7 @@ struct SetupActionData final { #ifdef ADVGCC SetupActionData(const std::string &name0, - const int actionId0, + const InputActionT actionId0, const std::string &text0) : name(name0), actionId(actionId0), @@ -43,7 +45,7 @@ struct SetupActionData final #endif std::string name; - const int actionId; + const InputActionT actionId; std::string text; }; diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 78b66b930..5c0c7328c 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -455,20 +455,18 @@ bool Viewport::leftMouseAction() type == ActorType::Npc)) { if ((localPlayer->withinAttackRange(mHoverBeing) || - inputManager.isActionActive(static_cast( - InputAction::ATTACK)))) + inputManager.isActionActive(InputAction::ATTACK))) { validateSpeed(); if (!mStatsReUpdated && localPlayer != mHoverBeing) { localPlayer->attack(mHoverBeing, !inputManager.isActionActive( - static_cast(InputAction::STOP_ATTACK))); + InputAction::STOP_ATTACK)); return true; } } - else if (!inputManager.isActionActive(static_cast( - InputAction::ATTACK))) + else if (!inputManager.isActionActive(InputAction::ATTACK)) { validateSpeed(); if (!mStatsReUpdated && localPlayer != mHoverBeing) @@ -498,8 +496,7 @@ bool Viewport::leftMouseAction() return true; } // Just walk around - else if (!inputManager.isActionActive(static_cast( - InputAction::ATTACK))) + else if (!inputManager.isActionActive(InputAction::ATTACK)) { validateSpeed(); localPlayer->stopAttack(); @@ -964,9 +961,8 @@ void Viewport::returnCamera() void Viewport::validateSpeed() { - if (!inputManager.isActionActive(static_cast( - InputAction::TARGET_ATTACK)) && !inputManager.isActionActive( - static_cast(InputAction::ATTACK))) + if (!inputManager.isActionActive(InputAction::TARGET_ATTACK) && + !inputManager.isActionActive(InputAction::ATTACK)) { if (Game::instance()) Game::instance()->setValidSpeed(); diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index 9a6d43518..73a289630 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -843,7 +843,7 @@ void Button::adjustSize() void Button::keyPressed(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT) { @@ -854,7 +854,7 @@ void Button::keyPressed(KeyEvent& event) void Button::keyReleased(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT && mKeyPressed) { diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp index 6459c5f1c..20a58bdf1 100644 --- a/src/gui/widgets/checkbox.cpp +++ b/src/gui/widgets/checkbox.cpp @@ -267,7 +267,7 @@ void CheckBox::mouseExited(MouseEvent& event) void CheckBox::keyPressed(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT) { diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 0d08dac60..890a2af1f 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -334,7 +334,7 @@ void DropDown::keyPressed(KeyEvent& event) if (event.isConsumed()) return; - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); switch (actionId) { case InputAction::GUI_SELECT: diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index eb6efedb6..7cba5872e 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -33,6 +33,8 @@ #include "gui/popups/textpopup.h" +#include "input/inputactionoperators.h" + #include "resources/emotesprite.h" #include "resources/image.h" diff --git a/src/gui/widgets/guitable.cpp b/src/gui/widgets/guitable.cpp index ba29033a9..d5242520f 100644 --- a/src/gui/widgets/guitable.cpp +++ b/src/gui/widgets/guitable.cpp @@ -474,7 +474,7 @@ Rect GuiTable::getChildrenArea() // -- KeyListener notifications void GuiTable::keyPressed(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT) { diff --git a/src/gui/widgets/inttextfield.cpp b/src/gui/widgets/inttextfield.cpp index 1ba53b1af..b0e902223 100644 --- a/src/gui/widgets/inttextfield.cpp +++ b/src/gui/widgets/inttextfield.cpp @@ -53,7 +53,7 @@ IntTextField::IntTextField(const Widget2 *const widget, void IntTextField::keyPressed(KeyEvent &event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_DELETE || action == InputAction::GUI_BACKSPACE) diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 15af7c286..eba9fd848 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -42,6 +42,8 @@ #include "gui/windows/inventorywindow.h" #include "gui/windows/skilldialog.h" +#include "input/inputactionoperators.h" + #include "resources/skillconsts.h" #include "utils/stringutils.h" diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp index 5ab8945a9..8e0bd2921 100644 --- a/src/gui/widgets/listbox.cpp +++ b/src/gui/widgets/listbox.cpp @@ -237,7 +237,7 @@ void ListBox::draw(Graphics *graphics) void ListBox::keyPressed(KeyEvent &event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT) { distributeActionEvent(); diff --git a/src/gui/widgets/radiobutton.cpp b/src/gui/widgets/radiobutton.cpp index 9fd9d81aa..a3c4d1797 100644 --- a/src/gui/widgets/radiobutton.cpp +++ b/src/gui/widgets/radiobutton.cpp @@ -266,7 +266,7 @@ void RadioButton::mouseExited(MouseEvent& event A_UNUSED) void RadioButton::keyPressed(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (action == InputAction::GUI_SELECT) { setSelected(true); diff --git a/src/gui/widgets/setuptouchitem.cpp b/src/gui/widgets/setuptouchitem.cpp index 8d1b63dd7..eb8741abc 100644 --- a/src/gui/widgets/setuptouchitem.cpp +++ b/src/gui/widgets/setuptouchitem.cpp @@ -100,7 +100,7 @@ void SetupActionDropDown::createControls() mDropDown->addActionListener(mParent); mDropDown->setWidth(mWidth); mDropDown->setSelected(mModel->getSelectionFromAction( - atoi(mValue.c_str()))); + static_cast(atoi(mValue.c_str())))); mWidget = mDropDown; fixFirstItemSize(mLabel); @@ -118,8 +118,8 @@ void SetupActionDropDown::fromWidget() if (!mDropDown || !mModel) return; - mValue = toString(mModel->getActionFromSelection( - mDropDown->getSelected())); + mValue = toString(static_cast(mModel->getActionFromSelection( + mDropDown->getSelected()))); } void SetupActionDropDown::toWidget() @@ -128,5 +128,5 @@ void SetupActionDropDown::toWidget() return; mDropDown->setSelected(mModel->getSelectionFromAction( - atoi(mValue.c_str()))); + static_cast(atoi(mValue.c_str())))); } diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index c11dc2627..4adc3003f 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -423,7 +423,7 @@ void Slider::mouseWheelMovedDown(MouseEvent &event) void Slider::keyPressed(KeyEvent& event) { - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); if (mOrientation == HORIZONTAL) { diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp index 79205617f..4acc9ffd2 100644 --- a/src/gui/widgets/tabbedarea.cpp +++ b/src/gui/widgets/tabbedarea.cpp @@ -738,7 +738,7 @@ void TabbedArea::keyPressed(KeyEvent& event) if (mBlockSwitching || event.isConsumed() || !isFocused()) return; - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); if (actionId == InputAction::GUI_LEFT) { diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp index f1752d781..24a385c0f 100644 --- a/src/gui/widgets/tabs/setup_input.cpp +++ b/src/gui/widgets/tabs/setup_input.cpp @@ -27,6 +27,7 @@ #include "enums/gui/dialogtype.h" +#include "input/inputactionoperators.h" #include "input/inputmanager.h" #include "input/keyboardconfig.h" @@ -147,7 +148,7 @@ Setup_Input::~Setup_Input() void Setup_Input::apply() { keyUnresolved(); - int key1, key2; + InputActionT key1, key2; if (inputManager.hasConflicts(key1, key2)) { @@ -193,7 +194,7 @@ void Setup_Input::action(const ActionEvent &event) if (i >= 0 && i < mActionDataSize[selectedData]) { if (setupActionData[selectedData][i].actionId - == static_cast(InputAction::NO_VALUE)) + == InputAction::NO_VALUE) { mAssignKeyButton->setEnabled(false); mUnassignKeyButton->setEnabled(false); @@ -215,7 +216,7 @@ void Setup_Input::action(const ActionEvent &event) if (i >= 0 && i < mActionDataSize[selectedData]) { const SetupActionData &key = setupActionData[selectedData][i]; - const int ik = key.actionId; + const InputActionT ik = key.actionId; inputManager.setNewKeyIndex(ik); mKeyListModel->setElementAt(i, std::string( gettext(key.name.c_str())).append(": ?")); @@ -227,12 +228,11 @@ void Setup_Input::action(const ActionEvent &event) if (i >= 0 && i < mActionDataSize[selectedData]) { const SetupActionData &key = setupActionData[selectedData][i]; - const int ik = key.actionId; + const InputActionT ik = key.actionId; inputManager.setNewKeyIndex(ik); refreshAssignedKey(mKeyList->getSelected()); inputManager.unassignKey(); - inputManager.setNewKeyIndex(static_cast( - InputAction::NO_VALUE)); + inputManager.setNewKeyIndex(InputAction::NO_VALUE); } mAssignKeyButton->setEnabled(true); } @@ -248,7 +248,7 @@ void Setup_Input::action(const ActionEvent &event) if (i >= 0 && i < mActionDataSize[selectedData]) { const SetupActionData &key = setupActionData[selectedData][i]; - const int ik = key.actionId; + const InputActionT ik = key.actionId; inputManager.makeDefault(ik); refreshKeys(); } @@ -277,7 +277,7 @@ void Setup_Input::refreshAssignedKey(const int index) { const int selectedData = mKeyListModel->getSelectedData(); const SetupActionData &key = setupActionData[selectedData][index]; - if (key.actionId == static_cast(InputAction::NO_VALUE)) + if (key.actionId == InputAction::NO_VALUE) { const std::string str(" \342\200\225\342\200\225\342\200\225" "\342\200\225\342\200\225 "); @@ -297,7 +297,7 @@ void Setup_Input::refreshAssignedKey(const int index) } } -void Setup_Input::newKeyCallback(const int index) +void Setup_Input::newKeyCallback(const InputActionT index) { mKeySetting = false; const int i = keyToSetupData(index); @@ -306,7 +306,7 @@ void Setup_Input::newKeyCallback(const int index) mAssignKeyButton->setEnabled(true); } -int Setup_Input::keyToSetupData(const int index) const +int Setup_Input::keyToSetupData(const InputActionT index) const { const int selectedData = mKeyListModel->getSelectedData(); for (int i = 0; i < mActionDataSize[selectedData]; i++) @@ -318,7 +318,7 @@ int Setup_Input::keyToSetupData(const int index) const return -1; } -std::string Setup_Input::keyToString(const int index) const +std::string Setup_Input::keyToString(const InputActionT index) const { for (int f = 0; f < setupGroups; f ++) { @@ -345,13 +345,13 @@ void Setup_Input::keyUnresolved() if (mKeySetting) { newKeyCallback(inputManager.getNewKeyIndex()); - inputManager.setNewKeyIndex(static_cast(InputAction::NO_VALUE)); + inputManager.setNewKeyIndex(InputAction::NO_VALUE); } } void Setup_Input::fixTranslation(SetupActionData *const actionDatas, - const int actionStart, - const int actionEnd, + const InputActionT actionStart, + const InputActionT actionEnd, const std::string &text) { int k = 0; @@ -360,7 +360,7 @@ void Setup_Input::fixTranslation(SetupActionData *const actionDatas, { SetupActionData &data = actionDatas[k]; - const int actionId = data.actionId; + const InputActionT actionId = data.actionId; if (actionId >= actionStart && actionId <= actionEnd) { data.name = strprintf(gettext(text.c_str()), @@ -373,22 +373,22 @@ void Setup_Input::fixTranslation(SetupActionData *const actionDatas, void Setup_Input::fixTranslations() { fixTranslation(setupActionDataShortcuts, - static_cast(InputAction::SHORTCUT_1), - static_cast(InputAction::SHORTCUT_20), + InputAction::SHORTCUT_1, + InputAction::SHORTCUT_20, "Item Shortcut %d"); fixTranslation(setupActionDataEmotes, - static_cast(InputAction::EMOTE_1), - static_cast(InputAction::EMOTE_48), + InputAction::EMOTE_1, + InputAction::EMOTE_48, "Emote Shortcut %d"); fixTranslation(setupActionDataOutfits, - static_cast(InputAction::OUTFIT_1), - static_cast(InputAction::OUTFIT_48), + InputAction::OUTFIT_1, + InputAction::OUTFIT_48, "Outfit Shortcut %d"); fixTranslation(setupActionDataMove, - static_cast(InputAction::MOVE_TO_POINT_1), - static_cast(InputAction::MOVE_TO_POINT_48), + InputAction::MOVE_TO_POINT_1, + InputAction::MOVE_TO_POINT_48, "Move to point Shortcut %d"); } diff --git a/src/gui/widgets/tabs/setup_input.h b/src/gui/widgets/tabs/setup_input.h index 569c21e2b..eb97dd644 100644 --- a/src/gui/widgets/tabs/setup_input.h +++ b/src/gui/widgets/tabs/setup_input.h @@ -24,6 +24,8 @@ #ifndef GUI_WIDGETS_TABS_SETUP_INPUT_H #define GUI_WIDGETS_TABS_SETUP_INPUT_H +#include "enums/input/inputaction.h" + #include "gui/widgets/tabs/setuptab.h" class Button; @@ -63,7 +65,7 @@ class Setup_Input final : public SetupTab /** * The callback function when a new key has been pressed. */ - void newKeyCallback(const int index); + void newKeyCallback(const InputActionT index); /** * Shorthand method to update all the keys. @@ -75,16 +77,16 @@ class Setup_Input final : public SetupTab */ void keyUnresolved(); - int keyToSetupData(const int index) const A_WARN_UNUSED; + int keyToSetupData(const InputActionT index) const A_WARN_UNUSED; - std::string keyToString(const int index) const A_WARN_UNUSED; + std::string keyToString(const InputActionT index) const A_WARN_UNUSED; private: static void fixTranslations(); static void fixTranslation(SetupActionData *const actionDatas, - const int actionStart, - const int actionEnd, + const InputActionT actionStart, + const InputActionT actionEnd, const std::string &text); KeyListModel *mKeyListModel; diff --git a/src/gui/widgets/textbox.cpp b/src/gui/widgets/textbox.cpp index 0919656ad..248fbcb9e 100644 --- a/src/gui/widgets/textbox.cpp +++ b/src/gui/widgets/textbox.cpp @@ -257,7 +257,7 @@ void TextBox::setText(const std::string& text) void TextBox::keyPressed(KeyEvent& event) { const Key &key = event.getKey(); - const int action = event.getActionId(); + const InputActionT action = event.getActionId(); switch (action) { diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index 8639d8f80..0d7b3d883 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -365,9 +365,8 @@ void TextField::keyPressed(KeyEvent &event) bool consumed(false); #endif - const int action = event.getActionId(); - if (!inputManager.isActionActive(static_cast( - InputAction::GUI_CTRL))) + const InputActionT action = event.getActionId(); + if (!inputManager.isActionActive(InputAction::GUI_CTRL)) { if (!handleNormalKeys(action, consumed)) { @@ -389,7 +388,7 @@ void TextField::keyPressed(KeyEvent &event) fixScroll(); } -bool TextField::handleNormalKeys(const int action, bool &consumed) +bool TextField::handleNormalKeys(const InputActionT action, bool &consumed) { switch (action) { @@ -473,7 +472,7 @@ bool TextField::handleNormalKeys(const int action, bool &consumed) return true; } -void TextField::handleCtrlKeys(const int action, bool &consumed) +void TextField::handleCtrlKeys(const InputActionT action, bool &consumed) { switch (action) { diff --git a/src/gui/widgets/textfield.h b/src/gui/widgets/textfield.h index ffd956ed2..79ad3f110 100644 --- a/src/gui/widgets/textfield.h +++ b/src/gui/widgets/textfield.h @@ -238,9 +238,9 @@ class TextField notfinal : public Widget, void fontChanged() override; - bool handleNormalKeys(const int action, bool &consumed); + bool handleNormalKeys(const InputActionT action, bool &consumed); - void handleCtrlKeys(const int action, bool &consumed); + void handleCtrlKeys(const InputActionT action, bool &consumed); static Skin *mSkin; diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 012fd5a49..b1d225bf2 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -238,13 +238,13 @@ void WindowMenu::addButton(const char *const text, const std::string &description, int &restrict x, int &restrict h, - const int key, + const InputActionT key, const Visible visible) { Button *const btn = new Button(this, gettext(text), text, this); btn->setPosition(x, mPadding); btn->setDescription(description); - btn->setTag(key); + btn->setTag(static_cast(key)); add(btn); btn->setFocusable(false); x += btn->getWidth() + mSpacing; @@ -301,7 +301,7 @@ void WindowMenu::mouseMoved(MouseEvent &event) const int x = event.getX(); const int y = event.getY(); - const int key = btn->getTag(); + const InputActionT key = static_cast(btn->getTag()); const Rect &rect = mDimension; if (key != InputAction::NO_VALUE) { diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h index 03bd86592..d91526750 100644 --- a/src/gui/windowmenu.h +++ b/src/gui/windowmenu.h @@ -23,6 +23,8 @@ #ifndef GUI_WINDOWMENU_H #define GUI_WINDOWMENU_H +#include "enums/input/inputaction.h" + #include "enums/simpletypes/visible.h" #include "gui/widgets/container.h" @@ -95,7 +97,7 @@ class WindowMenu final : public Container, inline void addButton(const char *const text, const std::string &description, int &restrict x, int &restrict h, - const int key, + const InputActionT key, const Visible visible = Visible_true); void updateButtons(); diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index 87dc25115..436c4d841 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -685,7 +685,7 @@ void CharCreateDialog::updatePlayer() void CharCreateDialog::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); switch (actionId) { case InputAction::GUI_CANCEL: diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index dd82091b0..0ffba7984 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -353,7 +353,7 @@ void CharSelectDialog::use(const int selected) void CharSelectDialog::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); switch (actionId) { case InputAction::GUI_CANCEL: diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 747ba498e..7a62ad755 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -698,8 +698,7 @@ void ChatWindow::mousePressed(MouseEvent &event) { event.consume(); ChatTab *const cTab = dynamic_cast(tab); - if (inputManager.isActionActive(static_cast( - InputAction::CHAT_MOD))) + if (inputManager.isActionActive(InputAction::CHAT_MOD)) { inputManager.executeChatCommand( InputAction::CLOSE_CHAT_TAB, @@ -752,16 +751,16 @@ void ChatWindow::mouseDragged(MouseEvent &event) } #define ifKey(key, str) \ - else if (actionId == static_cast(key)) \ + else if (actionId == key) \ { \ temp = str; \ } void ChatWindow::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); std::string temp; - if (actionId == static_cast(InputAction::GUI_DOWN)) + if (actionId == InputAction::GUI_DOWN) { if (mCurHist != mHistory.end()) { @@ -788,8 +787,9 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->setText(""); } } - else if (actionId == static_cast(InputAction::GUI_UP) && - mCurHist != mHistory.begin() && !mHistory.empty()) + else if (actionId == InputAction::GUI_UP && + mCurHist != mHistory.begin() && + !mHistory.empty()) { // Move backward through the history --mCurHist; @@ -798,7 +798,7 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->setCaretPosition(static_cast( mChatInput->getText().length())); } - else if (actionId == static_cast(InputAction::GUI_INSERT) && + else if (actionId == InputAction::GUI_INSERT && mChatInput->getText() != "") { // Add the current message to the history and clear the text @@ -807,18 +807,18 @@ void ChatWindow::keyPressed(KeyEvent &event) mCurHist = mHistory.end(); mChatInput->setText(""); } - else if (actionId == static_cast(InputAction::GUI_TAB) && + else if (actionId == InputAction::GUI_TAB && !mChatInput->getText().empty()) { autoComplete(); return; } - else if (actionId == static_cast(InputAction::GUI_CANCEL) && + else if (actionId == InputAction::GUI_CANCEL && mChatInput->isVisibleLocal()) { mChatInput->processVisible(Visible_false); } - else if (actionId == static_cast(InputAction::CHAT_PREV_HISTORY) && + else if (actionId == InputAction::CHAT_PREV_HISTORY && mChatInput->isVisibleLocal()) { const ChatTab *const tab = getFocused(); @@ -850,7 +850,7 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->getText().length())); } } - else if (actionId == static_cast(InputAction::CHAT_NEXT_HISTORY) && + else if (actionId == InputAction::CHAT_NEXT_HISTORY && mChatInput->isVisibleLocal()) { const ChatTab *const tab = getFocused(); @@ -886,7 +886,7 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->getText().length())); } } - else if (actionId == static_cast(InputAction::GUI_F1)) + else if (actionId == InputAction::GUI_F1) { if (emoteWindow) { @@ -908,9 +908,9 @@ void ChatWindow::keyPressed(KeyEvent &event) ifKey(InputAction::GUI_F11, "\u2618") ifKey(InputAction::GUI_F12, "\u2592") - if (inputManager.isActionActive(static_cast(InputAction::GUI_CTRL))) + if (inputManager.isActionActive(InputAction::GUI_CTRL)) { - if (actionId == static_cast(InputAction::GUI_B)) + if (actionId == InputAction::GUI_B) { std::string inputText = mChatInput->getTextBeforeCaret(); toLower(inputText); diff --git a/src/gui/windows/editserverdialog.cpp b/src/gui/windows/editserverdialog.cpp index e6fd2e16c..18319dbde 100644 --- a/src/gui/windows/editserverdialog.cpp +++ b/src/gui/windows/editserverdialog.cpp @@ -299,14 +299,14 @@ void EditServerDialog::keyPressed(KeyEvent &event) if (event.isConsumed()) return; - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); - if (actionId == static_cast(InputAction::GUI_CANCEL)) + if (actionId == InputAction::GUI_CANCEL) { scheduleDelete(); } - else if (actionId == static_cast(InputAction::GUI_SELECT) - || actionId == static_cast(InputAction::GUI_SELECT2)) + else if (actionId == InputAction::GUI_SELECT || + actionId == InputAction::GUI_SELECT2) { action(ActionEvent(nullptr, mOkButton->getActionEventId())); } diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index ed3742c9b..c5934b7ba 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -491,8 +491,7 @@ void InventoryWindow::action(const ActionEvent &event) if (PlayerInfo::isItemProtected(item->getId())) return; - if (inputManager.isActionActive(static_cast( - InputAction::STOP_ATTACK))) + if (inputManager.isActionActive(InputAction::STOP_ATTACK)) { PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); } @@ -551,12 +550,12 @@ void InventoryWindow::mouseClicked(MouseEvent &event) if (clicks == 2 && gui) gui->resetClickCount(); - const bool mod = (isStorageActive() && inputManager.isActionActive( - static_cast(InputAction::STOP_ATTACK))); + const bool mod = (isStorageActive() && + inputManager.isActionActive(InputAction::STOP_ATTACK)); - const bool mod2 = (tradeWindow && tradeWindow->isWindowVisible() - && inputManager.isActionActive(static_cast( - InputAction::STOP_ATTACK))); + const bool mod2 = (tradeWindow && + tradeWindow->isWindowVisible() && + inputManager.isActionActive(InputAction::STOP_ATTACK)); if (!mod && !mod2 && event.getButton() == MouseButton::RIGHT) { @@ -707,13 +706,13 @@ void InventoryWindow::mouseExited(MouseEvent &event A_UNUSED) void InventoryWindow::keyPressed(KeyEvent &event) { - if (event.getActionId() == static_cast(InputAction::GUI_MOD)) + if (event.getActionId() == InputAction::GUI_MOD) mSplit = true; } void InventoryWindow::keyReleased(KeyEvent &event) { - if (event.getActionId() == static_cast(InputAction::GUI_MOD)) + if (event.getActionId() == InputAction::GUI_MOD) mSplit = false; } diff --git a/src/gui/windows/logindialog.cpp b/src/gui/windows/logindialog.cpp index f2b41c7b5..5230ef4fe 100644 --- a/src/gui/windows/logindialog.cpp +++ b/src/gui/windows/logindialog.cpp @@ -252,13 +252,13 @@ void LoginDialog::keyPressed(KeyEvent &event) return; } - const int actionId = event.getActionId(); - if (actionId == static_cast(InputAction::GUI_CANCEL)) + const InputActionT actionId = event.getActionId(); + if (actionId == InputAction::GUI_CANCEL) { action(ActionEvent(nullptr, mServerButton->getActionEventId())); } - else if (actionId == static_cast(InputAction::GUI_SELECT) - || actionId == static_cast(InputAction::GUI_SELECT2)) + else if (actionId == InputAction::GUI_SELECT || + actionId == InputAction::GUI_SELECT2) { action(ActionEvent(nullptr, mLoginButton->getActionEventId())); } diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index b3a17915d..c1d9b1d24 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -30,6 +30,7 @@ #include "being/playerinfo.h" +#include "input/inputactionoperators.h" #include "input/inputmanager.h" #include "gui/viewport.h" @@ -590,8 +591,7 @@ std::string OutfitWindow::keyName(const int number) { if (number < 0 || number >= SHORTCUT_EMOTES) return ""; - return inputManager.getKeyStringLong(static_cast( - InputAction::EMOTE_1) + number); + return inputManager.getKeyStringLong(InputAction::EMOTE_1 + number); } void OutfitWindow::next() diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp index bd710670c..d16a22ff8 100644 --- a/src/gui/windows/quitdialog.cpp +++ b/src/gui/windows/quitdialog.cpp @@ -202,7 +202,7 @@ void QuitDialog::action(const ActionEvent &event) void QuitDialog::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); int dir = 0; switch (actionId) diff --git a/src/gui/windows/registerdialog.cpp b/src/gui/windows/registerdialog.cpp index 85ad80988..1f0dc68e2 100644 --- a/src/gui/windows/registerdialog.cpp +++ b/src/gui/windows/registerdialog.cpp @@ -279,13 +279,13 @@ void RegisterDialog::keyPressed(KeyEvent &event) mRegisterButton->setEnabled(canSubmit()); return; } - const int actionId = event.getActionId(); - if (actionId == static_cast(InputAction::GUI_CANCEL)) + const InputActionT actionId = event.getActionId(); + if (actionId == InputAction::GUI_CANCEL) { action(ActionEvent(nullptr, mCancelButton->getActionEventId())); } - else if (actionId == static_cast(InputAction::GUI_SELECT) - || actionId == static_cast(InputAction::GUI_SELECT2)) + else if (actionId == InputAction::GUI_SELECT || + actionId == InputAction::GUI_SELECT2) { action(ActionEvent(nullptr, mRegisterButton->getActionEventId())); } diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index ca094f1b6..1a6a75093 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -329,8 +329,8 @@ void UpdaterWindow::action(const ActionEvent &event) void UpdaterWindow::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); - if (actionId == static_cast(InputAction::GUI_CANCEL)) + const InputActionT actionId = event.getActionId(); + if (actionId == InputAction::GUI_CANCEL) { action(ActionEvent(nullptr, mCancelButton->getActionEventId())); if (client->getState() != STATE_GAME) @@ -338,8 +338,8 @@ void UpdaterWindow::keyPressed(KeyEvent &event) else deleteSelf(); } - else if (actionId == static_cast(InputAction::GUI_SELECT) - || actionId == static_cast(InputAction::GUI_SELECT2)) + else if (actionId == InputAction::GUI_SELECT || + actionId == InputAction::GUI_SELECT2) { if (mDownloadStatus == UPDATE_COMPLETE || mDownloadStatus == UPDATE_ERROR) diff --git a/src/gui/windows/worldselectdialog.cpp b/src/gui/windows/worldselectdialog.cpp index ee5af8123..a2604cf80 100644 --- a/src/gui/windows/worldselectdialog.cpp +++ b/src/gui/windows/worldselectdialog.cpp @@ -120,15 +120,15 @@ void WorldSelectDialog::action(const ActionEvent &event) void WorldSelectDialog::keyPressed(KeyEvent &event) { - const int actionId = event.getActionId(); + const InputActionT actionId = event.getActionId(); - if (actionId == static_cast(InputAction::GUI_CANCEL)) + if (actionId == InputAction::GUI_CANCEL) { action(ActionEvent(nullptr, mChangeLoginButton->getActionEventId())); } - else if (actionId == static_cast(InputAction::GUI_SELECT) - || actionId == static_cast(InputAction::GUI_SELECT2)) + else if (actionId == InputAction::GUI_SELECT || + actionId == InputAction::GUI_SELECT2) { action(ActionEvent(nullptr, mChooseWorld->getActionEventId())); } diff --git a/src/input/inputactiondata.h b/src/input/inputactiondata.h index c0a2b975b..f25a5a7f7 100644 --- a/src/input/inputactiondata.h +++ b/src/input/inputactiondata.h @@ -25,6 +25,8 @@ #include "actions/actionfuncptr.h" +#include "enums/input/inputaction.h" + #include "enums/simpletypes/useargs.h" struct InputActionData final @@ -36,7 +38,7 @@ struct InputActionData final const int defaultValue2; const int grp; const ActionFuncPtr action; - const int modKeyIndex; + const InputActionT modKeyIndex; const int priority; const int condition; const std::string chatCommand; diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h index cd57e47a7..b96a187f8 100644 --- a/src/input/inputactionmap.h +++ b/src/input/inputactionmap.h @@ -43,18 +43,19 @@ #include "localconsts.h" #define defaultAction(name) \ - InputType::UNKNOWN, InputAction::NO_VALUE, \ - InputType::UNKNOWN, InputAction::NO_VALUE, \ + InputType::UNKNOWN, -1, \ + InputType::UNKNOWN, -1, \ Input::GRP_DEFAULT, \ name, \ InputAction::NO_VALUE, 50 #define addKey(name) InputType::KEYBOARD, name -#define emptyKey InputType::UNKNOWN, InputAction::NO_VALUE +#define emptyKey InputType::UNKNOWN, -1 #define joystickButton(num) InputType::JOYSTICK, num // keyData must be in same order as enum keyAction. -static const InputActionData inputActionData[InputAction::TOTAL] = { +static const InputActionData inputActionData + [static_cast(InputAction::TOTAL)] = { {"keyMoveUp", addKey(SDLK_UP), emptyKey, diff --git a/src/input/inputactionoperators.cpp b/src/input/inputactionoperators.cpp new file mode 100644 index 000000000..a2c0eb496 --- /dev/null +++ b/src/input/inputactionoperators.cpp @@ -0,0 +1,32 @@ +/* + * The ManaPlus Client + * Copyright (C) 2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "input/inputactionoperators.h" + +InputActionT operator+(InputActionT action, const int& i) +{ + action = static_cast(static_cast(action) + i); + return action; +} + +int operator-(const InputActionT &action1, const InputActionT &action2) +{ + return static_cast(action1) - static_cast(action2); +} diff --git a/src/input/inputactionoperators.h b/src/input/inputactionoperators.h new file mode 100644 index 000000000..2a5244c46 --- /dev/null +++ b/src/input/inputactionoperators.h @@ -0,0 +1,31 @@ +/* + * The ManaPlus Client + * Copyright (C) 2007 Joshua Langley + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef INPUT_INPUTACTIONOPERATORS_H +#define INPUT_INPUTACTIONOPERATORS_H + +#include "enums/input/inputaction.h" + +InputActionT operator+(InputActionT action, const int& i); +int operator-(const InputActionT &action1, const InputActionT &action2); + +#endif // INPUT_INPUTACTIONOPERATORS_H diff --git a/src/input/inputactionsortfunctor.h b/src/input/inputactionsortfunctor.h index 9582d70e0..fbd9b79f3 100644 --- a/src/input/inputactionsortfunctor.h +++ b/src/input/inputactionsortfunctor.h @@ -28,9 +28,11 @@ class InputActionSortFunctor final { public: - bool operator() (const int key1, const int key2) const + bool operator() (const InputActionT key1, + const InputActionT key2) const { - return keys[key1].priority >= keys[key2].priority; + return keys[static_cast(key1)].priority + >= keys[static_cast(key2)].priority; } const InputActionData *keys; diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index 8b5cb97e2..12c28c806 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -83,7 +83,9 @@ InputManager::InputManager() : void InputManager::init() { - for (unsigned int i = 0; i < InputAction::TOTAL; i++) + for (unsigned int i = 0; + i < static_cast(InputAction::TOTAL); + i ++) { InputFunction &kf = mKey[i]; for (unsigned int f = 0; f < inputFunctionSize; f ++) @@ -110,7 +112,7 @@ void InputManager::update() void InputManager::retrieve() { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast(InputAction::TOTAL); i ++) { const std::string &cmd = inputActionData[i].chatCommand; if (!cmd.empty()) @@ -128,7 +130,7 @@ void InputManager::retrieve() #endif if (!cf.empty()) { - mNameMap[cf] = i; + mNameMap[cf] = static_cast(i); InputFunction &kf = mKey[i]; const std::string keyStr = config.getValue(cf, ""); const size_t keyStrSize = keyStr.size(); @@ -174,7 +176,7 @@ void InputManager::retrieve() void InputManager::store() const { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast(InputAction::TOTAL); i ++) { #ifdef USE_SDL2 const std::string cf = std::string("sdl2") @@ -226,16 +228,16 @@ void InputManager::store() const } } -void InputManager::resetKey(const int i) +void InputManager::resetKey(const InputActionT i) { - InputFunction &key = mKey[i]; + InputFunction &key = mKey[static_cast(i)]; for (size_t i2 = 1; i2 < inputFunctionSize; i2 ++) { InputItem &ki2 = key.values[i2]; ki2.type = InputType::UNKNOWN; ki2.value = -1; } - const InputActionData &kd = inputActionData[i]; + const InputActionData &kd = inputActionData[static_cast(i)]; InputItem &val0 = key.values[0]; val0.type = kd.defaultType1; InputItem &val1 = key.values[1]; @@ -257,26 +259,27 @@ void InputManager::resetKey(const int i) void InputManager::resetKeys() { - for (int i = 0; i < InputAction::TOTAL; i++) - resetKey(i); + for (int i = 0; i < static_cast(InputAction::TOTAL); i++) + resetKey(static_cast(i)); } -void InputManager::makeDefault(const int i) +void InputManager::makeDefault(const InputActionT i) { - if (i >= 0 && i < InputAction::TOTAL) + if (i > InputAction::NO_VALUE && i < InputAction::TOTAL) { resetKey(i); update(); } } -bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const +bool InputManager::hasConflicts(InputActionT &restrict key1, + InputActionT &restrict key2) const { /** * No need to parse the square matrix: only check one triangle * that's enough to detect conflicts */ - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast(InputAction::TOTAL); i++) { const InputActionData &kdi = inputActionData[i]; if (!*kdi.configField) @@ -286,11 +289,11 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++) { const InputItem &vali2 = ki.values[i2]; - if (vali2.value == InputAction::NO_VALUE) + if (vali2.value == -1) continue; size_t j; - for (j = i, j++; j < InputAction::TOTAL; j++) + for (j = i, j++; j < static_cast(InputAction::TOTAL); j++) { if ((kdi.grp & inputActionData[j].grp) == 0 || !*kdi.configField) @@ -307,8 +310,8 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const && vali2.value == valj2.value && vali2.type == valj2.type) { - key1 = static_cast(i); - key2 = static_cast(j); + key1 = static_cast(i); + key2 = static_cast(j); return true; } } @@ -323,12 +326,12 @@ void InputManager::callbackNewKey() mSetupInput->newKeyCallback(mNewKeyIndex); } -bool InputManager::isActionActive(const int index) const +bool InputManager::isActionActive(const InputActionT index) const { if (!isActionActive0(index)) return false; - const InputActionData &key = inputActionData[index]; + const InputActionData &key = inputActionData[static_cast(index)]; // logger->log("isActionActive mask=%d, condition=%d, index=%d", // mMask, key.condition, index); if ((key.condition & mMask) != key.condition) @@ -336,7 +339,7 @@ bool InputManager::isActionActive(const int index) const return true; } -bool InputManager::isActionActive0(const int index) +bool InputManager::isActionActive0(const InputActionT index) { if (keyboard.isActionActive(index)) return true; @@ -345,17 +348,17 @@ bool InputManager::isActionActive0(const int index) return touchManager.isActionActive(index); } -InputFunction &InputManager::getKey(int index) +InputFunction &InputManager::getKey(InputActionT index) { - if (index < 0 || index >= InputAction::TOTAL) - index = 0; - return mKey[index]; + if (static_cast(index) < 0 || index >= InputAction::TOTAL) + index = InputAction::MOVE_UP; + return mKey[static_cast(index)]; } -std::string InputManager::getKeyStringLong(const int index) const +std::string InputManager::getKeyStringLong(const InputActionT index) const { std::string keyStr; - const InputFunction &ki = mKey[index]; + const InputFunction &ki = mKey[static_cast(index)]; for (size_t i = 0; i < inputFunctionSize; i ++) { @@ -395,10 +398,10 @@ std::string InputManager::getKeyStringLong(const int index) const return keyStr; } -std::string InputManager::getKeyValueString(const int index) const +std::string InputManager::getKeyValueString(const InputActionT index) const { std::string keyStr; - const InputFunction &ki = mKey[index]; + const InputFunction &ki = mKey[static_cast(index)]; for (size_t i = 0; i < inputFunctionSize; i ++) { @@ -441,7 +444,7 @@ std::string InputManager::getKeyValueString(const int index) const std::string InputManager::getKeyValueByName(const std::string &keyName) { - const StringIntMapCIter it = mNameMap.find(keyName); + const StringInpActionMapCIter it = mNameMap.find(keyName); if (it == mNameMap.end()) return std::string(); @@ -450,21 +453,22 @@ std::string InputManager::getKeyValueByName(const std::string &keyName) std::string InputManager::getKeyValueByNameLong(const std::string &keyName) { - const StringIntMapCIter it = mNameMap.find(keyName); + const StringInpActionMapCIter it = mNameMap.find(keyName); if (it == mNameMap.end()) return std::string(); return getKeyStringLong((*it).second); } -void InputManager::addActionKey(const int action, const int type, +void InputManager::addActionKey(const InputActionT action, + const int type, const int val) { - if (action < 0 || action >= InputAction::TOTAL) + if (static_cast(action) < 0 || action >= InputAction::TOTAL) return; int idx = -1; - InputFunction &key = mKey[action]; + InputFunction &key = mKey[static_cast(action)]; for (size_t i = 0; i < inputFunctionSize; i ++) { const InputItem &val2 = key.values[i]; @@ -507,7 +511,7 @@ void InputManager::setNewKey(const SDL_Event &event, const int type) void InputManager::unassignKey() { - InputFunction &key = mKey[mNewKeyIndex]; + InputFunction &key = mKey[static_cast(mNewKeyIndex)]; for (size_t i = 0; i < inputFunctionSize; i ++) { InputItem &val = key.values[i]; @@ -747,27 +751,29 @@ bool InputManager::checkKey(const InputActionData *const key) const } bool InputManager::invokeKey(const InputActionData *const key, - const int keyNum) + const InputActionT keyNum) { // no validation to keyNum because it validated in caller if (checkKey(key)) { InputEvent evt(keyNum, mMask); - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[ + static_cast(keyNum)].action); if (func && func(evt)) return true; } return false; } -void InputManager::executeAction(const int keyNum) +void InputManager::executeAction(const InputActionT keyNum) { - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + if (keyNum < InputAction::MOVE_UP || keyNum >= InputAction::TOTAL) return; InputEvent evt(keyNum, mMask); - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[static_cast( + keyNum)].action); if (func) func(evt); } @@ -790,13 +796,14 @@ bool InputManager::executeChatCommand(const std::string &cmd, return false; } -bool InputManager::executeChatCommand(const int keyNum, +bool InputManager::executeChatCommand(const InputActionT keyNum, const std::string &args, ChatTab *const tab) { - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + if (static_cast(keyNum) < 0 || keyNum >= InputAction::TOTAL) return false; - ActionFuncPtr func = *(inputActionData[keyNum].action); + ActionFuncPtr func = *(inputActionData[static_cast( + keyNum)].action); if (func) { InputEvent evt(args, tab, mMask); @@ -814,7 +821,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, actionMap.clear(); keyTimeMap.clear(); - for (size_t i = 0; i < InputAction::TOTAL; i ++) + for (size_t i = 0; i < static_cast(InputAction::TOTAL); i ++) { const InputFunction &key = mKey[i]; const InputActionData &kd = inputActionData[i]; @@ -824,7 +831,10 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, { const InputItem &ki = key.values[i2]; if (ki.type == type && ki.value != -1) - actionMap[ki.value].push_back(static_cast(i)); + { + actionMap[ki.value].push_back( + static_cast(i)); + } } } if (kd.configField && (kd.grp & Input::GRP_GUICHAN)) @@ -833,7 +843,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap, { const InputItem &ki = key.values[i2]; if (ki.type == type && ki.value != -1) - idMap[ki.value] = static_cast(i); + idMap[ki.value] = static_cast(i); } } if (kd.configField && (kd.grp & Input::GRP_REPEAT)) @@ -865,20 +875,21 @@ bool InputManager::triggerAction(const KeysVector *const ptrs) FOR_EACHP (KeysVectorCIter, it, ptrs) { - const int keyNum = *it; - if (keyNum < 0 || keyNum >= InputAction::TOTAL) + const InputActionT keyNum = *it; + if (static_cast(keyNum) < 0 || keyNum >= InputAction::TOTAL) continue; - if (invokeKey(&inputActionData[keyNum], keyNum)) + if (invokeKey(&inputActionData[static_cast(keyNum)], keyNum)) return true; } return false; } -int InputManager::getKeyIndex(const int value, const int grp, - const int type) const +InputActionT InputManager::getKeyIndex(const int value, + const int grp, + const int type) const { - for (size_t i = 0; i < InputAction::TOTAL; i++) + for (size_t i = 0; i < static_cast(InputAction::TOTAL); i++) { const InputFunction &key = mKey[i]; const InputActionData &kd = inputActionData[i]; @@ -888,28 +899,31 @@ int InputManager::getKeyIndex(const int value, const int grp, if (value == vali2.value && (grp & kd.grp) != 0 && vali2.type == type) { - return static_cast(i); + return static_cast(i); } } } return InputAction::NO_VALUE; } -int InputManager::getActionByKey(const SDL_Event &event) const +InputActionT InputManager::getActionByKey(const SDL_Event &event) const { // for now support only keyboard events if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) { - const int idx = keyboard.getActionId(event); - if (idx >= 0 && checkKey(&inputActionData[idx])) + const InputActionT idx = keyboard.getActionId(event); + if (static_cast(idx) >= 0 && + checkKey(&inputActionData[static_cast(idx)])) + { return idx; + } } return InputAction::NO_VALUE; } void InputManager::addChatCommands(std::list &arr) { - for (int i = 0; i < InputAction::TOTAL; i++) + for (int i = 0; i < static_cast(InputAction::TOTAL); i++) { const InputActionData &ad = inputActionData[i]; std::string cmd = ad.chatCommand; diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h index 9526e8cdd..79a197799 100644 --- a/src/input/inputmanager.h +++ b/src/input/inputmanager.h @@ -37,6 +37,9 @@ class Setup_Input; struct InputActionData; +typedef std::map StringInpActionMap; +typedef StringInpActionMap::const_iterator StringInpActionMapCIter; + class InputManager final { public: @@ -56,35 +59,37 @@ class InputManager final void resetKeys(); - void makeDefault(const int i); + void makeDefault(const InputActionT i); - bool hasConflicts(int &restrict key1, - int &restrict key2) const A_WARN_UNUSED; + bool hasConflicts(InputActionT &restrict key1, + InputActionT &restrict key2) const A_WARN_UNUSED; void callbackNewKey(); - InputFunction &getKey(int index) A_WARN_UNUSED; + InputFunction &getKey(InputActionT index) A_WARN_UNUSED; - std::string getKeyValueString(const int index) const A_WARN_UNUSED; + std::string getKeyValueString(const InputActionT index) const A_WARN_UNUSED; - std::string getKeyStringLong(const int index) const A_WARN_UNUSED; + std::string getKeyStringLong(const InputActionT index) const A_WARN_UNUSED; std::string getKeyValueByName(const std::string &keyName); std::string getKeyValueByNameLong(const std::string &keyName); - void addActionKey(const int action, const int type, const int val); + void addActionKey(const InputActionT action, + const int type, + const int val); void setNewKey(const SDL_Event &event, const int type); void unassignKey(); - bool isActionActive(const int index) const A_WARN_UNUSED; + bool isActionActive(const InputActionT index) const A_WARN_UNUSED; /** * Set the index of the new key to be assigned. */ - void setNewKeyIndex(const int value) + void setNewKeyIndex(const InputActionT value) { mNewKeyIndex = value; } /** @@ -96,14 +101,15 @@ class InputManager final /** * Get the index of the new key to be assigned. */ - int getNewKeyIndex() const A_WARN_UNUSED + InputActionT getNewKeyIndex() const A_WARN_UNUSED { return mNewKeyIndex; } void updateKeyActionMap(KeyToActionMap &actionMap, KeyToIdMap &idMap, KeyTimeMap &keyTimeMap, const int type) const; - bool invokeKey(const InputActionData *const key, const int keyNum); + bool invokeKey(const InputActionData *const key, + const InputActionT keyNum); bool handleAssignKey(const SDL_Event &event, const int type); @@ -111,42 +117,44 @@ class InputManager final bool triggerAction(const KeysVector *const ptrs); - int getKeyIndex(const int value, const int grp, - const int type) const A_WARN_UNUSED; + InputActionT getKeyIndex(const int value, + const int grp, + const int type) const A_WARN_UNUSED; static void update(); void updateConditionMask(); - int getActionByKey(const SDL_Event &event) const A_WARN_UNUSED; + InputActionT getActionByKey(const SDL_Event &event) + const A_WARN_UNUSED; - void executeAction(const int keyNum); + void executeAction(const InputActionT keyNum); bool executeChatCommand(const std::string &cmd, const std::string &args, ChatTab *const tab); - bool executeChatCommand(const int keyNum, + bool executeChatCommand(const InputActionT keyNum, const std::string &args, ChatTab *const tab); void addChatCommands(std::list &arr); protected: - void resetKey(const int i); + void resetKey(const InputActionT i); - static bool isActionActive0(const int index) A_WARN_UNUSED; + static bool isActionActive0(const InputActionT index) A_WARN_UNUSED; - Setup_Input *mSetupInput; /**< Reference to setup window */ + Setup_Input *mSetupInput; /**< Reference to setup window */ - int mNewKeyIndex; /**< Index of new key to be assigned */ + InputActionT mNewKeyIndex; /**< Index of new key to be assigned */ int mMask; - StringIntMap mNameMap; + StringInpActionMap mNameMap; StringIntMap mChatMap; - InputFunction mKey[InputAction::TOTAL]; + InputFunction mKey[static_cast(InputAction::TOTAL)]; }; extern InputManager inputManager; diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp index e54347907..9e674a263 100644 --- a/src/input/joystick.cpp +++ b/src/input/joystick.cpp @@ -320,7 +320,7 @@ int Joystick::getButtonFromEvent(const SDL_Event &event) const return event.jbutton.button; } -bool Joystick::isActionActive(const int index) const +bool Joystick::isActionActive(const InputActionT index) const { if (!validate()) return false; diff --git a/src/input/joystick.h b/src/input/joystick.h index 01937c829..d5f31798a 100644 --- a/src/input/joystick.h +++ b/src/input/joystick.h @@ -124,7 +124,7 @@ class Joystick final int getButtonFromEvent(const SDL_Event &event) const A_WARN_UNUSED; - bool isActionActive(const int index) const A_WARN_UNUSED; + bool isActionActive(const InputActionT index) const A_WARN_UNUSED; bool validate() const A_WARN_UNUSED; diff --git a/src/input/keyboardconfig.cpp b/src/input/keyboardconfig.cpp index 9229d4184..80ad2fcd9 100644 --- a/src/input/keyboardconfig.cpp +++ b/src/input/keyboardconfig.cpp @@ -73,7 +73,7 @@ int KeyboardConfig::getKeyValueFromEvent(const SDL_Event &event) #endif } -int KeyboardConfig::getKeyIndex(const SDL_Event &event, const int grp) +InputActionT KeyboardConfig::getKeyIndex(const SDL_Event &event, const int grp) { const int keyValue = getKeyValueFromEvent(event); return inputManager.getKeyIndex(keyValue, grp, InputType::KEYBOARD); @@ -86,9 +86,9 @@ void KeyboardConfig::refreshActiveKeys() std::string KeyboardConfig::getKeyName(const int key) { - if (key == InputAction::NO_VALUE) + if (key == -1) return ""; - if (key >= 0) + if (key > -1) { #ifdef USE_SDL2 return SDL_GetKeyName(SDL_GetKeyFromScancode( @@ -99,7 +99,7 @@ std::string KeyboardConfig::getKeyName(const int key) } // TRANSLATORS: long key name, should be short - return strprintf(_("key_%d"), key); + return strprintf(_("key_%d"), static_cast(key)); } std::string KeyboardConfig::getKeyShortString(const std::string &key) @@ -174,16 +174,16 @@ KeysVector *KeyboardConfig::getActionVectorByKey(const int i) return nullptr; } -int KeyboardConfig::getActionId(const SDL_Event &event) +InputActionT KeyboardConfig::getActionId(const SDL_Event &event) { const int i = getKeyValueFromEvent(event); // logger->log("getActionId: %d", i); if (i != 0 && i < SDLK_LAST && mKeyToId.find(i) != mKeyToId.end()) return mKeyToId[i]; - return -1; + return InputAction::NO_VALUE; } -bool KeyboardConfig::isActionActive(const int index) const +bool KeyboardConfig::isActionActive(const InputActionT index) const { if (!mActiveKeys) return false; diff --git a/src/input/keyboardconfig.h b/src/input/keyboardconfig.h index 7b1d09e33..5b36fd65c 100644 --- a/src/input/keyboardconfig.h +++ b/src/input/keyboardconfig.h @@ -54,8 +54,8 @@ class KeyboardConfig final /** * Get the key function index by providing the keys value. */ - static int getKeyIndex(const SDL_Event &event, - const int grp = 1) A_WARN_UNUSED; + static InputActionT getKeyIndex(const SDL_Event &event, + const int grp = 1) A_WARN_UNUSED; /** * Set the enable flag, which will stop the user from doing actions. @@ -79,9 +79,9 @@ class KeyboardConfig final KeysVector *getActionVectorByKey(const int i) A_WARN_UNUSED; - static std::string getKeyName(const int key)A_WARN_UNUSED; + static std::string getKeyName(const int key) A_WARN_UNUSED; - bool isActionActive(const int index) const A_WARN_UNUSED; + bool isActionActive(const InputActionT index) const A_WARN_UNUSED; void update(); @@ -93,7 +93,7 @@ class KeyboardConfig final void handleDeActicateKey(const int key); - int getActionId(const SDL_Event &event) A_WARN_UNUSED; + InputActionT getActionId(const SDL_Event &event) A_WARN_UNUSED; void handleRepeat(const int time); diff --git a/src/input/keyinput.h b/src/input/keyinput.h index 8555d8bbb..229b4d212 100644 --- a/src/input/keyinput.h +++ b/src/input/keyinput.h @@ -66,6 +66,8 @@ #include "enums/events/keyeventtype.h" +#include "enums/input/inputaction.h" + #include "input/key.h" #include "localconsts.h" @@ -79,7 +81,7 @@ class KeyInput final #ifdef USE_SDL2 mText(), #endif - mActionId(-2) + mActionId(InputAction::UNDEFINED_VALUE) { } ~KeyInput() @@ -105,12 +107,12 @@ class KeyInput final return mKey; } - void setActionId(const int n) + void setActionId(const InputActionT n) { mActionId = n; } - int getActionId() const A_WARN_UNUSED + InputActionT getActionId() const A_WARN_UNUSED { return mActionId; } @@ -142,7 +144,7 @@ class KeyInput final std::string mText; #endif - int mActionId; + InputActionT mActionId; }; #endif // INPUT_KEYINPUT_H diff --git a/src/listeners/inputactionreplaylistener.cpp b/src/listeners/inputactionreplaylistener.cpp index 11f81ee0f..130b5fa7d 100644 --- a/src/listeners/inputactionreplaylistener.cpp +++ b/src/listeners/inputactionreplaylistener.cpp @@ -37,7 +37,7 @@ InputActionReplayListener::InputActionReplayListener() : void InputActionReplayListener::openDialog(const std::string &caption, const std::string &text, - const InputAction::Type action0) + const InputActionT action0) { mDialog = new EditDialog(caption, text, "OK"); mDialog->postInit(); diff --git a/src/listeners/inputactionreplaylistener.h b/src/listeners/inputactionreplaylistener.h index d1d762639..5df084c70 100644 --- a/src/listeners/inputactionreplaylistener.h +++ b/src/listeners/inputactionreplaylistener.h @@ -43,11 +43,11 @@ class InputActionReplayListener final : public ActionListener void openDialog(const std::string &caption, const std::string &text, - const InputAction::Type action0); + const InputActionT action0); protected: EditDialog *mDialog; - InputAction::Type mAction; + InputActionT mAction; }; extern InputActionReplayListener inputActionReplayListener; diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp index b7db9d83f..f3adecf8e 100644 --- a/src/touchmanager.cpp +++ b/src/touchmanager.cpp @@ -328,11 +328,14 @@ bool TouchManager::processEvent(const MouseInput &mouseInput) return false; } -bool TouchManager::isActionActive(const int index) const +bool TouchManager::isActionActive(const InputActionT index) const { - if (index < 0 || index >= actionsSize) + if (static_cast(index) < 0 || + static_cast(index) >= actionsSize) + { return false; - return mActions[index]; + } + return mActions[static_cast(index)]; } void TouchManager::resize(const int width, const int height) @@ -670,5 +673,6 @@ void TouchManager::setTempHide(const bool b) void TouchManager::executeAction(const std::string &event) { - inputManager.executeAction(config.getIntValue(event)); + inputManager.executeAction(static_cast( + config.getIntValue(event))); } diff --git a/src/touchmanager.h b/src/touchmanager.h index a8c83b8d7..932d1981f 100644 --- a/src/touchmanager.h +++ b/src/touchmanager.h @@ -38,7 +38,7 @@ class MouseInput; typedef void (*TouchFuncPtr) (const MouseInput &mouseInput); -const int actionsSize = InputAction::TOTAL; +const int actionsSize = static_cast(InputAction::TOTAL); const int buttonsCount = 12; struct TouchItem final @@ -131,12 +131,16 @@ class TouchManager final : public ConfigListener bool processEvent(const MouseInput &mouseInput); - bool isActionActive(const int index) const; + bool isActionActive(const InputActionT index) const; - void setActionActive(const int index, const bool value) + void setActionActive(const InputActionT index, + const bool value) { - if (index >= 0 && index < actionsSize) - mActions[index] = value; + if (static_cast(index) >= 0 && + static_cast(index) < actionsSize) + { + mActions[static_cast(index)] = value; + } } void resize(const int width, const int height); -- cgit v1.2.3-70-g09d2