From 3bbaedbdf939152b667837d8f9569df359af97ff Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 24 Apr 2011 23:48:11 +0300 Subject: Allow select players if attack filter is set. --- src/actorspritemanager.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index bbcf29090..2f8c28ad5 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -686,7 +686,9 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, bool cycleSelect = (mCyclePlayers && type == Being::PLAYER) || (mCycleMonsters && type == Being::MONSTER); - bool filtered = config.getBoolValue("enableAttackFilter"); + bool filtered = config.getBoolValue("enableAttackFilter") + && type != Being::PLAYER; + bool ignoreDefault = false; if (filtered) { -- cgit v1.2.3-60-g2f50