From 2d78c7477a7289f63a9709a616c2f49e4b795fa5 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 17 Oct 2013 20:59:39 +0300 Subject: dont use virtual function in changepassworddialog constructor. --- src/client.cpp | 1 + src/gui/windows/changepassworddialog.cpp | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client.cpp b/src/client.cpp index d5e05db2d..290299f58 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1592,6 +1592,7 @@ int Client::gameExec() BLOCK_START("Client::gameExec STATE_CHANGEPASSWORD") logger->log1("State: CHANGE PASSWORD"); mCurrentDialog = new ChangePasswordDialog(&loginData); + mCurrentDialog->setVisible(true); BLOCK_END("Client::gameExec STATE_CHANGEPASSWORD") break; diff --git a/src/gui/windows/changepassworddialog.cpp b/src/gui/windows/changepassworddialog.cpp index 5d520e95f..59e95be4b 100644 --- a/src/gui/windows/changepassworddialog.cpp +++ b/src/gui/windows/changepassworddialog.cpp @@ -75,7 +75,6 @@ ChangePasswordDialog::ChangePasswordDialog(LoginData *const data): reflowLayout(200); center(); - setVisible(true); mOldPassField->requestFocus(); mOldPassField->setActionEventId("change_password"); -- cgit v1.2.3-60-g2f50