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path: root/src/gui/viewport.cpp
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2011-08-12Rename file name ministatus to correct ministatuswindow.Andrei Karas1-1/+1
2011-08-12Add ability to add comments to npcs.Andrei Karas1-1/+2
2011-07-13Close popup menu by quit key (ESC).Andrei Karas1-0/+5
2011-07-07Remove undescore from variables and defines.Andrei Karas1-3/+3
2011-07-02Replace some getters to direct members access in graphics class.Andrei Karas1-6/+6
2011-07-01Replace some lists to vectors.Andrei Karas1-1/+1
2011-06-15Fix context menu positions in some windows.Andrei Karas1-0/+5
2011-06-04Add support for colors to shortcuts panel.Andrei Karas1-2/+2
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-22Allow show equipment from other players from context menu "show items".Andrei Karas1-0/+5
Also allow undress separate items from players locally.
2011-05-21Fix player build path in special collisions.Andrei Karas1-1/+1
2011-05-21Fix some issues after automatic code checking.Andrei Karas1-1/+1
2011-05-19Enable server type selection again. Add evol server type. Now working same ↵Andrei Karas1-1/+1
as tmweathena.
2011-05-06Fix simple moving with mouse. Was broken after previous commit.Andrei Karas1-1/+0
2011-05-06Fix player moving with mouse.Andrei Karas1-3/+23
Now move with mouse is soft moving. Player always can stop or change direction. Collisions not stoping player what holding down left mouse button. Also fix typo in method name navigateClean.
2011-05-05Fix compilation warnings.Andrei Karas1-5/+0
2011-05-05Fix debug path drawing after previous commit. Draw path with color from ↵Andrei Karas1-44/+19
settings. Remove unneeded debug lines/fills.
2011-05-05Made the client show much more path debug information.Yohann Ferreira1-36/+65
First of all, the mouse path is only computed when necessary, This will save a bit of CPU when in debug view. Secondly, every being paths, collision radius, and position are graphically represented now. This will help code and content developers when checking their sprite offsets. Reviewed-by: CodyMartin. Conflicts: src/gui/viewport.cpp
2011-04-26Impliment 3 attack lists. (priority, attack, ignore)Andrei Karas1-2/+2
2011-04-25Dont compile manaserv related code if manaserv support disabled.Andrei Karas1-1/+6
2011-04-21Impliment attack filter.Andrei Karas1-0/+6
Add tab in social tab.
2011-04-04Rename some gui class files to real class names.Andrei Karas1-1/+1
2011-03-27Fix some warnings and improve code from gcc 4.6 compilation.Andrei Karas1-0/+5
2011-03-15Fix mouse pickup. Before pickuptarget was removed while moving to target.Andrei Karas1-0/+2
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-02-10Impliment show/hide bars in left top corner.Andrei Karas1-0/+6
2011-02-03Add option to enable\disable player popups.Andrei Karas1-3/+6
2011-01-15Fix code style, apply some fixes after checking with cppcheck from git.Andrei Karas1-1/+1
2011-01-02Initial commit.Andrei Karas1-0/+763
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.