summaryrefslogtreecommitdiff
path: root/src/being
AgeCommit message (Collapse)AuthorFilesLines
2016-02-14Dont check and modify floor item position if server support ↵Andrei Karas1-11/+20
haveExtendedDropsPosition. Also add for legacy servers support for maxFloorOffsetX/Y.
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas1-1/+1
2016-02-09Allow select skill units and attack it.Andrei Karas1-3/+5
Also add key for select skill unit.
2016-02-08Remove useless checks.Andrei Karas1-6/+3
2016-02-08Improve some empty string checks.Andrei Karas1-1/+3
2016-02-08Allow attack also if casting animation active.Andrei Karas1-2/+6
This need because casting animation not always can be stopped by request from server. Some times server not send stop packet by some reason.
2016-02-08Stop cast animation also if got skill error message.Andrei Karas4-6/+6
But this is not all cases. For always correct stop cast animation, need use animation command "jump" to stand animation.
2016-02-08Add support for post delay status effect. It change cast animation to stand.Andrei Karas4-0/+14
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas9-114/+114
2016-02-07Fix some casts between signed and unsigned in some files.Andrei Karas3-13/+13
2016-01-29Fix code style.Andrei Karas1-1/+1
2016-01-17Add support for add from context menu into chat item links with cards.Andrei Karas2-0/+9
2016-01-17Move cards constants into separate file.Andrei Karas1-1/+3
2016-01-06Add noexcept into being.Andrei Karas4-101/+99
2016-01-04Add missing TRANSLATORS comments to translation strings.Andrei Karas2-5/+6
2016-01-02Update copyrights year.Andrei Karas28-28/+28
2015-12-30Fix animation time for new animated sprites.Andrei Karas3-5/+38
2015-12-30Add workaround for fix animated sprites animation time for new sprites.Andrei Karas1-0/+6
2015-12-29Move flooritem into being directory.Andrei Karas2-0/+346
2015-12-29Move item into item directory.Andrei Karas2-2/+4
2015-12-27Fix compilation with different flags.Andrei Karas1-1/+1
2015-12-27Add restrict keyword in being.Andrei Karas2-481/+536
2015-12-27Add restrict keyword in map.Andrei Karas1-1/+1
2015-12-26Fix code style.Andrei Karas3-1/+4
2015-12-23Add const attribute to being classes.Andrei Karas4-15/+7
2015-12-20Move shortcuts files into gui/shortcut directory.Andrei Karas1-1/+2
2015-12-20Move imagesprite into sprite directory.Andrei Karas1-1/+1
2015-12-20Move animatedsprite into sprite directory.Andrei Karas3-3/+5
2015-12-20Move sprite.h into sprites directory.Andrei Karas1-1/+1
2015-12-20Move spritereference.h into sprite directory.Andrei Karas1-1/+2
2015-12-20Move spriteaction.h into const directory.Andrei Karas1-1/+2
2015-12-14Move soundconsts.h into const directory.Andrei Karas1-2/+3
2015-12-14Move mapconsts.h into const directory.Andrei Karas2-3/+4
2015-12-13Move timer constants into separate file.Andrei Karas2-0/+4
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas4-7/+8
2015-11-24Add support for spirit balls effect.Andrei Karas2-2/+58
2015-11-24Impliment packet SMSG_SPIRIT_BALLS.Andrei Karas2-0/+8
2015-11-18Fix code style in beingequipbackend and add some consts to it.Andrei Karas2-2/+2
2015-11-17Fix compilation without C++11 again.Andrei Karas2-2/+2
2015-11-16Convert State enum into strong typed.Andrei Karas1-1/+1
2015-11-16Convert InventoryType enum into strong typed.Andrei Karas1-2/+2
2015-11-16Fix code style.Andrei Karas2-0/+24
2015-11-15Add support for different per skill casting animations.Andrei Karas2-2/+28
2015-11-14Fix attack sprite actions. Add ride attack action.Andrei Karas2-4/+11
2015-11-14Add cast action to beings.Andrei Karas2-0/+6
2015-11-13Impliment packet SMSG_GRAFFITI_VISIBLE.Andrei Karas1-1/+1
2015-11-09Add skill unit support in most files excluding net code.Andrei Karas1-4/+41
2015-11-02Add intmap defines.Andrei Karas2-7/+6
2015-11-02Fix compilation with different flags.Andrei Karas1-6/+6
2015-11-01Show enabled status effects in player popups.Andrei Karas1-0/+3