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-rw-r--r--src/net/ea/itemhandler.cpp72
-rw-r--r--src/net/ea/itemhandler.h44
2 files changed, 116 insertions, 0 deletions
diff --git a/src/net/ea/itemhandler.cpp b/src/net/ea/itemhandler.cpp
new file mode 100644
index 000000000..38d6f7be9
--- /dev/null
+++ b/src/net/ea/itemhandler.cpp
@@ -0,0 +1,72 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/ea/itemhandler.h"
+
+#include "actorspritemanager.h"
+
+#include "net/messagein.h"
+
+#include "debug.h"
+
+namespace Ea
+{
+
+ItemHandler::ItemHandler()
+{
+}
+
+void ItemHandler::processItemVisible(Net::MessageIn &msg, bool isDrop)
+{
+ int id = msg.readInt32();
+ int itemId = msg.readInt16();
+ unsigned char identify = msg.readInt8(); // identify flag
+ int x = msg.readInt16();
+ int y = msg.readInt16();
+ int amount1 = msg.readInt16();
+ int amount2 = msg.readInt16();
+
+ if (actorSpriteManager)
+ {
+ if (!isDrop)
+ {
+ actorSpriteManager->createItem(id, itemId,
+ x, y, amount1, identify);
+ }
+ else
+ {
+ actorSpriteManager->createItem(id, itemId,
+ x, y, amount2, identify);
+ }
+ }
+}
+
+void ItemHandler::processItemRemove(Net::MessageIn &msg)
+{
+ if (actorSpriteManager)
+ {
+ if (FloorItem *item = actorSpriteManager->findItem(msg.readInt32()))
+ actorSpriteManager->destroy(item);
+ }
+}
+
+} // namespace Ea
diff --git a/src/net/ea/itemhandler.h b/src/net/ea/itemhandler.h
new file mode 100644
index 000000000..dabf61b5d
--- /dev/null
+++ b/src/net/ea/itemhandler.h
@@ -0,0 +1,44 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_ITEMHANDLER_H
+#define NET_EA_ITEMHANDLER_H
+
+#include "net/net.h"
+#include "net/messagein.h"
+
+namespace Ea
+{
+
+class ItemHandler
+{
+ public:
+ ItemHandler();
+
+ void processItemVisible(Net::MessageIn &msg, bool isDrop);
+
+ void processItemRemove(Net::MessageIn &msg);
+};
+
+} // namespace Ea
+
+#endif // NET_EA_ITEMHANDLER_H