summaryrefslogtreecommitdiff
path: root/src/gui/windows
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/equipmentwindow.cpp6
-rw-r--r--src/gui/windows/inventorywindow.cpp34
-rw-r--r--src/gui/windows/outfitwindow.cpp4
3 files changed, 10 insertions, 34 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 8cfb3b28e..5f214cebe 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -257,7 +257,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event)
if (event.getId() == "unequip" && mSelected > -1)
{
const Item *const item = mEquipment->getEquipment(mSelected);
- Net::getInventoryHandler()->unequipItem(item);
+ PlayerInfo::unequipItem(item);
setSelected(-1);
}
}
@@ -377,7 +377,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent)
if (item->isEquipment())
{
if (!item->isEquipped())
- Net::getInventoryHandler()->equipItem(item);
+ PlayerInfo::equipItem(item);
}
}
else if (dragDrop.getSource() == DRAGDROP_SOURCE_EQUIPMENT)
@@ -401,7 +401,7 @@ void EquipmentWindow::mouseReleased(gcn::MouseEvent &mouseEvent)
}
if (item->isEquipped())
- Net::getInventoryHandler()->unequipItem(item);
+ PlayerInfo::unequipItem(item);
}
}
dragDrop.clear();
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 75bd90edc..99d4d4954 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -358,35 +358,11 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
if (eventId == "use")
{
- if (item->isEquipment())
- {
- if (item->isEquipped())
- Net::getInventoryHandler()->unequipItem(item);
- else
- Net::getInventoryHandler()->equipItem(item);
- }
- else
- {
- if (PlayerInfo::isItemProtected(item->getId()))
- return;
- Net::getInventoryHandler()->useItem(item);
- }
+ PlayerInfo::useEquipItem(item);
}
if (eventId == "equip")
{
- if (!item->isEquipment())
- {
- if (item->isEquipped())
- Net::getInventoryHandler()->unequipItem(item);
- else
- Net::getInventoryHandler()->equipItem(item);
- }
- else
- {
- if (PlayerInfo::isItemProtected(item->getId()))
- return;
- Net::getInventoryHandler()->useItem(item);
- }
+ PlayerInfo::useEquipItem2(item);
}
else if (eventId == "drop")
{
@@ -551,15 +527,15 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
if (item->isEquipment())
{
if (item->isEquipped())
- Net::getInventoryHandler()->unequipItem(item);
+ PlayerInfo::unequipItem(item);
else
- Net::getInventoryHandler()->equipItem(item);
+ PlayerInfo::equipItem(item);
}
else
{
if (PlayerInfo::isItemProtected(item->getId()))
return;
- Net::getInventoryHandler()->useItem(item);
+ PlayerInfo::useItem(item);
}
}
}
diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp
index 38a837872..73acf475a 100644
--- a/src/gui/windows/outfitwindow.cpp
+++ b/src/gui/windows/outfitwindow.cpp
@@ -279,7 +279,7 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty,
{
if (item->isEquipment())
{
- Net::getInventoryHandler()->equipItem(item);
+ PlayerInfo::equipItem(item);
isEmpty = false;
}
}
@@ -522,7 +522,7 @@ void OutfitWindow::unequipNotInOutfit(const int outfit) const
}
}
if (!found)
- Net::getInventoryHandler()->unequipItem(item);
+ PlayerInfo::unequipItem(item);
}
}
}