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Diffstat (limited to 'src/gui/windowmanager.cpp')
-rw-r--r--src/gui/windowmanager.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/windowmanager.cpp b/src/gui/windowmanager.cpp
index ffc3e6593..c683a6f77 100644
--- a/src/gui/windowmanager.cpp
+++ b/src/gui/windowmanager.cpp
@@ -194,7 +194,7 @@ void WindowManager::updateTitle()
void WindowManager::setFramerate(const unsigned int fpsLimit)
{
- if (!fpsLimit)
+ if (fpsLimit == 0u)
return;
if (!settings.limitFps)
@@ -240,7 +240,7 @@ void WindowManager::resizeVideo(int actualWidth,
actualWidth = std::max(470, actualWidth);
actualHeight = std::max(320, actualHeight);
- if (!mainGraphics)
+ if (mainGraphics == nullptr)
return;
if (!always
&& mainGraphics->mActualWidth == actualWidth
@@ -255,21 +255,21 @@ void WindowManager::resizeVideo(int actualWidth,
const int height = mainGraphics->mHeight;
touchManager.resize(width, height);
- if (gui)
+ if (gui != nullptr)
gui->videoResized();
- if (desktop)
+ if (desktop != nullptr)
desktop->setSize(width, height);
client->moveButtons(width);
#ifndef DYECMD
Game *const game = Game::instance();
- if (game)
+ if (game != nullptr)
game->videoResized(width, height);
#endif // DYECMD
- if (gui)
+ if (gui != nullptr)
gui->draw();
config.setValue("screenwidth", actualWidth);
@@ -285,7 +285,7 @@ bool WindowManager::setFullScreen(const bool fs)
return true;
#else // __native_client__
- if (!mainGraphics)
+ if (mainGraphics == nullptr)
return false;
return mainGraphics->setFullscreen(fs);
#endif // __native_client__
@@ -400,7 +400,7 @@ void WindowManager::setIcon()
#else // WIN32
mIcon = MIMG_Load(iconFile.c_str());
- if (mIcon)
+ if (mIcon != nullptr)
{
#ifdef USE_SDL2
SDL_SetSurfaceAlphaMod(mIcon, SDL_ALPHA_OPAQUE);