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-rw-r--r--src/gui/outfitwindow.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 09e75856f..9601e3ca5 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -32,6 +32,7 @@
#include "playerinfo.h"
#include "gui/chatwindow.h"
+#include "gui/theme.h"
#include "gui/viewport.h"
#include "gui/widgets/button.h"
@@ -71,11 +72,14 @@ OutfitWindow::OutfitWindow():
setWindowName("Outfits");
setResizable(true);
setCloseButton(true);
+ setStickyButtonLock(true);
+
setDefaultSize(250, 400, 150, 230);
setMinWidth(145);
setMinHeight(220);
- addMouseListener(this);
+ mBorderColor = Theme::getThemeColor(Theme::BORDER, 64);
+ mBackgroundColor = Theme::getThemeColor(Theme::BACKGROUND, 32);
mPreviousButton = new Button(_("<"), "previous", this);
mNextButton = new Button(_(">"), "next", this);
@@ -303,9 +307,9 @@ void OutfitWindow::draw(gcn::Graphics *graphics)
const int itemX = 10 + ((i % mGridWidth) * mBoxWidth);
const int itemY = 25 + ((i / mGridWidth) * mBoxHeight);
- graphics->setColor(gcn::Color(0, 0, 0, 64));
+ graphics->setColor(mBorderColor);
graphics->drawRectangle(gcn::Rectangle(itemX, itemY, 32, 32));
- graphics->setColor(gcn::Color(255, 255, 255, 32));
+ graphics->setColor(mBackgroundColor);
graphics->fillRectangle(gcn::Rectangle(itemX, itemY, 32, 32));
if (mItems[mCurrentOutfit][i] < 0)