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authorAndrei Karas <akaras@inbox.ru>2012-12-03 17:10:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-12-03 17:10:39 +0300
commit494ac0ccdf545e8055c83c22b8b2fbf9e045b32a (patch)
tree29dd8c4740fa8a43ebf82037c2e4091b1700a4e4 /src/sound.cpp
parentaa1e8a7a7236d49d91501eac2da81bdb96f0bba5 (diff)
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Rename sound.cpp/h to soundmanager.
Diffstat (limited to 'src/sound.cpp')
-rw-r--r--src/sound.cpp417
1 files changed, 0 insertions, 417 deletions
diff --git a/src/sound.cpp b/src/sound.cpp
deleted file mode 100644
index a316abc9d..000000000
--- a/src/sound.cpp
+++ /dev/null
@@ -1,417 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2012 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "sound.h"
-
-#include "configuration.h"
-#include "localplayer.h"
-
-#include "resources/sdlmusic.h"
-#include "resources/resourcemanager.h"
-#include "resources/soundeffect.h"
-
-#include <SDL.h>
-
-#include "debug.h"
-
-/**
- * This will be set to true, when a music can be freed after a fade out
- * Currently used by fadeOutCallBack()
- */
-static bool sFadingOutEnded = false;
-
-/**
- * Callback used at end of fadeout.
- * It is called by Mix_MusicFadeFinished().
- */
-static void fadeOutCallBack()
-{
- sFadingOutEnded = true;
-}
-
-Sound::Sound():
- mInstalled(false),
- mSfxVolume(100),
- mMusicVolume(60),
- mMusic(nullptr),
- mPlayBattle(false),
- mPlayGui(false),
- mPlayMusic(false),
- mGuiChannel(-1)
-{
- // This set up our callback function used to
- // handle fade outs endings.
- sFadingOutEnded = false;
- Mix_HookMusicFinished(fadeOutCallBack);
-}
-
-Sound::~Sound()
-{
- config.removeListeners(this);
-
- // Unlink the callback function.
- Mix_HookMusicFinished(nullptr);
-}
-
-void Sound::optionChanged(const std::string &value)
-{
- if (value == "playBattleSound")
- mPlayBattle = config.getBoolValue("playBattleSound");
- else if (value == "playGuiSound")
- mPlayGui = config.getBoolValue("playGuiSound");
- else if (value == "playMusic")
- mPlayMusic = config.getBoolValue("playMusic");
- else if (value == "sfxVolume")
- setSfxVolume(config.getIntValue("sfxVolume"));
- else if (value == "musicVolume")
- setMusicVolume(config.getIntValue("musicVolume"));
-}
-
-void Sound::init()
-{
- // Don't initialize sound engine twice
- if (mInstalled)
- return;
-
- logger->log1("Sound::init() Initializing sound...");
-
- mPlayBattle = config.getBoolValue("playBattleSound");
- mPlayGui = config.getBoolValue("playGuiSound");
- mPlayMusic = config.getBoolValue("playMusic");
- config.addListener("playBattleSound", this);
- config.addListener("playGuiSound", this);
- config.addListener("playMusic", this);
- config.addListener("sfxVolume", this);
- config.addListener("musicVolume", this);
-
- if (SDL_InitSubSystem(SDL_INIT_AUDIO) == -1)
- {
- logger->log1("Sound::init() Failed to initialize audio subsystem");
- return;
- }
-
- const size_t audioBuffer = 4096;
- int channels = config.getIntValue("audioChannels");
- switch (channels)
- {
- case 3:
- channels = 4;
- break;
- case 4:
- channels = 6;
- break;
- default:
- break;
- }
-
- const int res = Mix_OpenAudio(config.getIntValue("audioFrequency"),
- MIX_DEFAULT_FORMAT, channels, audioBuffer);
-
- if (res < 0)
- {
- logger->log("Sound::init Could not initialize audio: %s",
- Mix_GetError());
- if (Mix_OpenAudio(22010, MIX_DEFAULT_FORMAT, 2, audioBuffer) < 0)
- return;
- logger->log("Fallback to stereo audio");
- }
-
- Mix_AllocateChannels(16);
- Mix_VolumeMusic(mMusicVolume);
- Mix_Volume(-1, mSfxVolume);
-
- info();
-
- mInstalled = true;
-
- if (!mCurrentMusicFile.empty() && mPlayMusic)
- playMusic(mCurrentMusicFile);
-}
-
-void Sound::info() const
-{
- SDL_version compiledVersion;
- const SDL_version *linkedVersion;
- char driver[40] = "Unknown";
- const char *format = "Unknown";
- int rate = 0;
- uint16_t audioFormat = 0;
- int channels = 0;
-
- MIX_VERSION(&compiledVersion);
- linkedVersion = Mix_Linked_Version();
-
- SDL_AudioDriverName(driver, 40);
-
- Mix_QuerySpec(&rate, &audioFormat, &channels);
- switch (audioFormat)
- {
- case AUDIO_U8: format = "U8"; break;
- case AUDIO_S8: format = "S8"; break;
- case AUDIO_U16LSB: format = "U16LSB"; break;
- case AUDIO_S16LSB: format = "S16LSB"; break;
- case AUDIO_U16MSB: format = "U16MSB"; break;
- case AUDIO_S16MSB: format = "S16MSB"; break;
- default: break;
- }
-
- logger->log("Sound::info() SDL_mixer: %i.%i.%i (compiled)",
- compiledVersion.major,
- compiledVersion.minor,
- compiledVersion.patch);
- if (linkedVersion)
- {
- logger->log("Sound::info() SDL_mixer: %i.%i.%i (linked)",
- linkedVersion->major,
- linkedVersion->minor,
- linkedVersion->patch);
- }
- else
- {
- logger->log1("Sound::info() SDL_mixer: unknown");
- }
- logger->log("Sound::info() Driver: %s", driver);
- logger->log("Sound::info() Format: %s", format);
- logger->log("Sound::info() Rate: %i", rate);
- logger->log("Sound::info() Channels: %i", channels);
-}
-
-void Sound::setMusicVolume(const int volume)
-{
- mMusicVolume = volume;
-
- if (mInstalled)
- Mix_VolumeMusic(mMusicVolume);
-}
-
-void Sound::setSfxVolume(const int volume)
-{
- mSfxVolume = volume;
-
- if (mInstalled)
- Mix_Volume(-1, mSfxVolume);
-}
-
-static SDLMusic *loadMusic(const std::string &fileName)
-{
- ResourceManager *const resman = ResourceManager::getInstance();
- return resman->getMusic(paths.getStringValue("music") + fileName);
-}
-
-void Sound::playMusic(const std::string &fileName)
-{
- mCurrentMusicFile = fileName;
-
- if (!mInstalled || !mPlayMusic)
- return;
-
- haltMusic();
-
- if (!fileName.empty())
- {
- mMusic = loadMusic(fileName);
- if (mMusic)
- mMusic->play();
- }
-}
-
-void Sound::stopMusic()
-{
- haltMusic();
-}
-
-void Sound::fadeInMusic(const std::string &fileName, const int ms)
-{
- mCurrentMusicFile = fileName;
-
- if (!mInstalled || !mPlayMusic)
- return;
-
- haltMusic();
-
- if (!fileName.empty())
- {
- mMusic = loadMusic(fileName);
- if (mMusic)
- mMusic->play(-1, ms);
- }
-}
-
-void Sound::fadeOutMusic(const int ms)
-{
- mCurrentMusicFile.clear();
-
- if (!mInstalled)
- return;
-
- logger->log("Sound::fadeOutMusic() Fading-out (%i ms)", ms);
-
- if (mMusic)
- {
- Mix_FadeOutMusic(ms);
- // Note: The fadeOutCallBack handler will take care about freeing
- // the music file at fade out ending.
- }
- else
- {
- sFadingOutEnded = true;
- }
-}
-
-void Sound::fadeOutAndPlayMusic(const std::string &fileName, const int ms)
-{
- mNextMusicFile = fileName;
- fadeOutMusic(ms);
-}
-
-void Sound::logic()
-{
- BLOCK_START("Sound::logic")
- if (sFadingOutEnded)
- {
- if (mMusic)
- {
- mMusic->decRef();
- mMusic = nullptr;
- }
- sFadingOutEnded = false;
-
- if (!mNextMusicFile.empty())
- {
- playMusic(mNextMusicFile);
- mNextMusicFile.clear();
- }
- }
- BLOCK_END("Sound::logic")
-}
-
-void Sound::playSfx(const std::string &path, const int x, const int y) const
-{
- if (!mInstalled || path.empty() || !mPlayBattle)
- return;
-
- std::string tmpPath;
- if (!path.compare(0, 4, "sfx/"))
- tmpPath = path;
- else
- tmpPath = paths.getValue("sfx", "sfx/") + path;
- ResourceManager *const resman = ResourceManager::getInstance();
- SoundEffect *const sample = resman->getSoundEffect(tmpPath);
- if (sample)
- {
- logger->log("Sound::playSfx() Playing: %s", path.c_str());
- int vol = 120;
- if (player_node && (x > 0 || y > 0))
- {
- int dx = player_node->getTileX() - x;
- int dy = player_node->getTileY() - y;
- if (dx < 0)
- dx = -dx;
- if (dy < 0)
- dy = -dy;
- const int dist = dx > dy ? dx : dy;
- if (dist * 8 > vol)
- return;
-
- vol -= dist * 8;
- }
- sample->play(0, vol);
- }
-}
-
-void Sound::playGuiSound(const std::string &name)
-{
- playGuiSfx(branding.getStringValue("systemsounds")
- + config.getStringValue(name) + ".ogg");
-}
-
-void Sound::playGuiSfx(const std::string &path)
-{
- if (!mInstalled || path.empty() || !mPlayGui)
- return;
-
- std::string tmpPath;
- if (!path.compare(0, 4, "sfx/"))
- tmpPath = path;
- else
- tmpPath = paths.getValue("sfx", "sfx/") + path;
- ResourceManager *const resman = ResourceManager::getInstance();
- SoundEffect *const sample = resman->getSoundEffect(tmpPath);
- if (sample)
- {
- logger->log("Sound::playGuiSfx() Playing: %s", path.c_str());
- const int ret = sample->play(0, 120, mGuiChannel);
- if (ret != -1)
- mGuiChannel = ret;
- }
-}
-
-void Sound::close()
-{
- if (!mInstalled)
- return;
-
- haltMusic();
- logger->log1("Sound::close() Shutting down sound...");
- Mix_CloseAudio();
-
- mInstalled = false;
-}
-
-void Sound::haltMusic()
-{
- if (!mMusic)
- return;
-
- Mix_HaltMusic();
- if (mMusic)
- {
- mMusic->decRef();
- mMusic = nullptr;
- }
-}
-
-void Sound::changeAudio()
-{
- if (mInstalled)
- close();
- else
- init();
-}
-
-void Sound::volumeOff() const
-{
- if (mInstalled)
- {
- Mix_VolumeMusic(0);
- Mix_Volume(-1, 0);
- }
-}
-
-void Sound::volumeRestore()
-{
- if (mInstalled)
- {
- Mix_VolumeMusic(mMusicVolume);
- Mix_Volume(-1, mSfxVolume);
- }
-}