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author | Andrei Karas <akaras@inbox.ru> | 2015-12-27 17:17:23 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-27 17:17:23 +0300 |
commit | 291db13dde3359af019e28a55ca520ba079cfaf1 (patch) | |
tree | d33f08202fac88c54bcc3690813c7af2d0bd3d33 /src/resources/sprite/animatedsprite.h | |
parent | e8f23ab1a27c0b8e110c99ddb8e51aaa57c1c748 (diff) | |
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Add restrict keyrowrd in animatedsprite.
Diffstat (limited to 'src/resources/sprite/animatedsprite.h')
-rw-r--r-- | src/resources/sprite/animatedsprite.h | 75 |
1 files changed, 41 insertions, 34 deletions
diff --git a/src/resources/sprite/animatedsprite.h b/src/resources/sprite/animatedsprite.h index db21e661d..f9971cb5b 100644 --- a/src/resources/sprite/animatedsprite.h +++ b/src/resources/sprite/animatedsprite.h @@ -39,7 +39,7 @@ class AnimatedSprite final : public Sprite * Constructor. * @param sprite the sprite to animate */ - explicit AnimatedSprite(SpriteDef *const sprite); + explicit AnimatedSprite(SpriteDef *restrict const sprite); A_DELETE_COPY(AnimatedSprite) @@ -50,83 +50,90 @@ class AnimatedSprite final : public Sprite * @param filename the file of the sprite to animate * @param variant the sprite variant */ - static AnimatedSprite *load(const std::string &filename, + static AnimatedSprite *load(const std::string &restrict filename, const int variant = 0) A_WARN_UNUSED; - static AnimatedSprite *delayedLoad(const std::string &filename, + static AnimatedSprite *delayedLoad(const std::string &restrict + filename, const int variant = 0) A_WARN_UNUSED; - static AnimatedSprite *clone(const AnimatedSprite *const anim); + static AnimatedSprite *clone(const AnimatedSprite *restrict const + anim); ~AnimatedSprite(); - bool reset() override final; + bool reset() restrict2 override final; - bool play(const std::string &action) override final; + bool play(const std::string &restrict action) restrict2 override final; - bool update(const int time) override final; + bool update(const int time) restrict2 override final; - void draw(Graphics *const graphics, + void draw(Graphics *restrict const graphics, const int posX, - const int posY) const override final A_NONNULL(2); + const int posY) const restrict2 override final A_NONNULL(2); - int getWidth() const override final A_WARN_UNUSED; + int getWidth() const restrict2 override final A_WARN_UNUSED; - int getHeight() const override final A_WARN_UNUSED; + int getHeight() const restrict2 override final A_WARN_UNUSED; - const Image* getImage() const override final A_WARN_UNUSED; + const Image* getImage() const restrict2 override final A_WARN_UNUSED; bool setSpriteDirection(const SpriteDirection::Type direction) - override final; + restrict2 override final; - int getNumberOfLayers() const A_WARN_UNUSED + int getNumberOfLayers() const restrict2 A_WARN_UNUSED { return 1; } - std::string getIdPath() const A_WARN_UNUSED; + std::string getIdPath() const restrict2 A_WARN_UNUSED; - unsigned int getCurrentFrame() const override final A_WARN_UNUSED; + unsigned int getCurrentFrame() const + restrict2 override final A_WARN_UNUSED + { return mFrameIndex; } - unsigned int getFrameCount() const override final A_WARN_UNUSED; + unsigned int getFrameCount() const + restrict2 override final A_WARN_UNUSED; - void setAlpha(float alpha) override final; + void setAlpha(float alpha) restrict2 override final; - const void *getHash() const override final A_WARN_UNUSED; + const void *getHash() const restrict2 override final A_WARN_UNUSED; - bool updateNumber(const unsigned num) override final; + bool updateNumber(const unsigned num) restrict2 override final; - void clearDelayLoad(); + void clearDelayLoad() restrict2 + { mDelayLoad = nullptr; } - void setSprite(SpriteDef *const sprite) + void setSprite(SpriteDef *restrict const sprite) restrict2 { mSprite = sprite; } - bool isTerminated() const + bool isTerminated() const restrict2 { return mTerminated; } static void setEnableCache(const bool b) { mEnableCache = b; } #ifdef UNITTESTS - SpriteDef *getSprite() + SpriteDef *getSprite() restrict2 { return mSprite; } - const Frame *getFrame() const + const Frame *getFrame() const restrict2 { return mFrame; } - const Animation *getAnimation() const + const Animation *getAnimation() const restrict2 { return mAnimation; } - unsigned int getFrameIndex() const + unsigned int getFrameIndex() const restrict2 { return mFrameIndex; } - unsigned int getFrameTime() const + unsigned int getFrameTime() const restrict2 { return mFrameTime; } #endif private: - bool updateCurrentAnimation(const unsigned int dt); + bool updateCurrentAnimation(const unsigned int dt) restrict2; - void setDelayLoad(const std::string &filename, const int variant); + void setDelayLoad(const std::string &restrict filename, + const int variant) restrict2; SpriteDirection::Type mDirection; /**< The sprite direction. */ int mLastTime; /**< The last time update was called. */ @@ -134,10 +141,10 @@ class AnimatedSprite final : public Sprite unsigned int mFrameIndex; /**< The index of the current frame. */ unsigned int mFrameTime; /**< The time since start of frame. */ - SpriteDef *mSprite; /**< The sprite definition. */ - const Action *mAction; /**< The currently active action. */ - const Animation *mAnimation; /**< The currently active animation. */ - const Frame *mFrame; /**< The currently active frame. */ + SpriteDef *restrict mSprite; /**< The sprite definition. */ + const Action *restrict mAction; /**< The currently active action. */ + const Animation *restrict mAnimation; /**< The currently active animation. */ + const Frame *restrict mFrame; /**< The currently active frame. */ unsigned mNumber; unsigned mNumber1; AnimationDelayLoad *mDelayLoad; |