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authorAndrei Karas <akaras@inbox.ru>2016-10-04 23:47:58 +0300
committerAndrei Karas <akaras@inbox.ru>2016-10-04 23:47:58 +0300
commit360fac210a053c3217cc87a43ed00e2734ba9aa9 (patch)
tree5906a1ae86ad4dcc9b38329d19cbbea14dddfa88 /src/gui/windows/npcdialog.h
parent16be27ddb973b5c2dedb6b5b63083086984c2139 (diff)
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Move npcactionstate into enums directory.
Diffstat (limited to 'src/gui/windows/npcdialog.h')
-rw-r--r--src/gui/windows/npcdialog.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index 9a905e2f6..429cf95c7 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -26,6 +26,7 @@
#include "enums/simpletypes/beingid.h"
#include "enums/simpletypes/beingtypeid.h"
+#include "enums/gui/npcactionstate.h"
#include "enums/gui/npcinputstate.h"
#include "gui/models/extendedlistmodel.h"
@@ -79,14 +80,6 @@ class NpcDialog final : public Window,
void postInit() override final;
- enum NpcActionState
- {
- NPC_ACTION_WAIT = 0,
- NPC_ACTION_NEXT,
- NPC_ACTION_INPUT,
- NPC_ACTION_CLOSE
- };
-
/**
* Called when receiving actions from the widgets.
*/
@@ -230,7 +223,7 @@ class NpcDialog final : public Window,
void mousePressed(MouseEvent &event) override final;
int isCloseState() const
- { return mActionState == NPC_ACTION_CLOSE; }
+ { return mActionState == NpcActionState::CLOSE; }
void setSkin(const std::string &skin);
@@ -315,7 +308,7 @@ class NpcDialog final : public Window,
NpcInputStateT mInputState;
- NpcActionState mActionState;
+ NpcActionStateT mActionState;
std::vector<Widget*> mSkinControls;
std::string mSkinName;
PlayerBox *mPlayerBox A_NONNULLPOINTER;