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authorAndrei Karas <akaras@inbox.ru>2015-05-05 18:40:31 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-05 18:40:31 +0300
commite6d251345a48108495d39d82b0ec79deac63d86d (patch)
treee7a8ecf138b30b091146f51e1b13f0e0e7c0359b /src/gamemodifiers.cpp
parent71fd4e8d3255e15c16a4f4b51c87222c661a5b33 (diff)
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Add strong typed bool type in OkDialog.
Diffstat (limited to 'src/gamemodifiers.cpp')
-rw-r--r--src/gamemodifiers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index 076cf2653..5cc79f7c6 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -439,7 +439,7 @@ void GameModifiers::changeAwayMode(const bool forward A_UNUSED)
_("OK"),
DialogType::SILENCE,
Modal_true,
- false,
+ ShowCenter_false,
nullptr,
260);
localPlayer->setAwayDialog(dialog);