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author | Andrei Karas <akaras@inbox.ru> | 2015-05-05 18:40:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-05 18:40:31 +0300 |
commit | e6d251345a48108495d39d82b0ec79deac63d86d (patch) | |
tree | e7a8ecf138b30b091146f51e1b13f0e0e7c0359b /src/gamemodifiers.cpp | |
parent | 71fd4e8d3255e15c16a4f4b51c87222c661a5b33 (diff) | |
download | plus-e6d251345a48108495d39d82b0ec79deac63d86d.tar.gz plus-e6d251345a48108495d39d82b0ec79deac63d86d.tar.bz2 plus-e6d251345a48108495d39d82b0ec79deac63d86d.tar.xz plus-e6d251345a48108495d39d82b0ec79deac63d86d.zip |
Add strong typed bool type in OkDialog.
Diffstat (limited to 'src/gamemodifiers.cpp')
-rw-r--r-- | src/gamemodifiers.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index 076cf2653..5cc79f7c6 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -439,7 +439,7 @@ void GameModifiers::changeAwayMode(const bool forward A_UNUSED) _("OK"), DialogType::SILENCE, Modal_true, - false, + ShowCenter_false, nullptr, 260); localPlayer->setAwayDialog(dialog); |