blob: 50ce10eb0626c159fda0797d4d01ea25ee2e2525 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
/*
* The ManaVerse Client
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NET_MERCENARYHANDLER_H
#define NET_MERCENARYHANDLER_H
#include "enums/simpletypes/beingid.h"
#include "enums/simpletypes/keep.h"
#include <string>
#include "localconsts.h"
namespace Net
{
class MercenaryHandler notfinal
{
public:
MercenaryHandler()
{ }
A_DELETE_COPY(MercenaryHandler)
virtual ~MercenaryHandler()
{ }
virtual void fire() const = 0;
virtual void moveToMaster() const = 0;
virtual void move(const int x, const int y) const = 0;
virtual void attack(const BeingId targetId,
const Keep keep) const = 0;
virtual void talk(const std::string &restrict text) const = 0;
virtual void emote(const uint8_t emoteId) const = 0;
virtual void setDirection(const unsigned char type) const = 0;
};
} // namespace Net
extern Net::MercenaryHandler *mercenaryHandler;
#endif // NET_MERCENARYHANDLER_H
|