1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
|
/*
* The ManaVerse Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/models/playertablemodel.h"
#include "being/playerrelations.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/label.h"
#include "gui/models/playerrelationlistmodel.h"
#include "utils/delete2.h"
#include "utils/dtor.h"
#include "debug.h"
static const int COLUMNS_NR = 2; // name plus listbox
static const int NAME_COLUMN = 0;
static const unsigned int RELATION_CHOICE_COLUMN = 1;
static const unsigned int ROW_HEIGHT = 12;
// The following column widths really shouldn't be hardcoded
// but should scale with the size of the widget... except
// that, right now, the widget doesn't exactly scale either.
static const unsigned int NAME_COLUMN_WIDTH = 230;
static const unsigned int RELATION_CHOICE_COLUMN_WIDTH = 80;
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + (column))
PlayerTableModel::PlayerTableModel(const Widget2 *const widget) :
Widget2(widget),
TableModel(),
mPlayers(nullptr),
mWidgets(),
mListModel(new PlayerRelationListModel)
{
playerRelationsUpdated();
}
PlayerTableModel::~PlayerTableModel()
{
freeWidgets();
delete2(mListModel)
delete2(mPlayers)
}
int PlayerTableModel::getRows() const
{
if (mPlayers != nullptr)
return CAST_S32(mPlayers->size());
return 0;
}
int PlayerTableModel::getColumns() const
{
return COLUMNS_NR;
}
int PlayerTableModel::getRowHeight() const
{
return ROW_HEIGHT;
}
int PlayerTableModel::getColumnWidth(const int index) const
{
if (index == NAME_COLUMN)
return NAME_COLUMN_WIDTH;
return RELATION_CHOICE_COLUMN_WIDTH;
}
void PlayerTableModel::playerRelationsUpdated()
{
signalBeforeUpdate();
freeWidgets();
StringVect *const player_names = playerRelations.getPlayers();
delete mPlayers;
mPlayers = player_names;
// set up widgets
for (unsigned int r = 0, fsz = CAST_U32(
player_names->size()); r < fsz; ++r)
{
const std::string name = (*player_names)[r];
Widget *const widget = new Label(this, name);
mWidgets.push_back(widget);
DropDown *const choicebox = new DropDown(this,
mListModel,
false,
Modal_false,
nullptr,
std::string());
choicebox->setSelected(CAST_S32(
playerRelations.getRelation(name)));
mWidgets.push_back(choicebox);
}
signalAfterUpdate();
}
void PlayerTableModel::updateModelInRow(const int row) const
{
const DropDown *const choicebox = static_cast<DropDown *>(
getElementAt(row, RELATION_CHOICE_COLUMN));
if (choicebox == nullptr)
return;
playerRelations.setRelation(getPlayerAt(row),
static_cast<RelationT>(
choicebox->getSelected()));
}
Widget *PlayerTableModel::getElementAt(int row, int column) const
{
return mWidgets[WIDGET_AT(row, column)];
}
void PlayerTableModel::freeWidgets()
{
delete2(mPlayers)
delete_all(mWidgets);
mWidgets.clear();
}
std::string PlayerTableModel::getPlayerAt(const int index) const
{
if ((mPlayers == nullptr) || index < 0
|| index >= CAST_S32(mPlayers->size()))
{
return std::string();
}
return (*mPlayers)[index];
}
|